new implementation with Path and Buffer objects
git-svn-id: svn://anubis/misc/FileLoader@177 bd8a9e45-a331-0410-811e-c64571078777
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FileLoader.h
57
FileLoader.h
@ -3,14 +3,63 @@
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#define FILELOADER_H FILELOADER_H
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#include <string>
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#include <iostream>
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class FileLoader
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{
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public:
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virtual void * loadFile(
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const std::string & fullPath,
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const std::string & shortPath,
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int & size) = 0;
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class Path
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{
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public:
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std::string fullPath;
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std::string shortPath;
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Path(const std::string & full_path,
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const std::string & short_path)
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: fullPath(full_path), shortPath(short_path)
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{
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}
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};
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class Buffer
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{
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public:
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char * data;
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int size;
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Buffer(int sz)
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{
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size = sz;
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data = new char[size];
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_refcnt = new int;
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*_refcnt = 1;
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}
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Buffer(const Buffer & other)
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{
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data = other.data;
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_refcnt = other._refcnt;
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(*refcnt)++;
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}
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Buffer & operator=(Buffer & me, const Buffer & other)
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{
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me.data = other.data;
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me._refcnt = other._refcnt;
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(*me_.refcnt)++;
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return me;
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}
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~Buffer()
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{
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(*_refcnt)--;
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if (*refcnt < 1)
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{
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delete _refcnt;
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delete data;
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}
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}
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protected:
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int * _refcnt;
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};
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virtual int getSize(const Path & path) = 0;
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virtual Buffer load(const Path & path) = 0;
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};
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#endif
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