use nicer app name
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3510b413ae
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@ -1,16 +1,20 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest
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package="com.homelinux.holtrop.opengltest"
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xmlns:android="http://schemas.android.com/apk/res/android"
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android:versionCode="1"
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package="com.homelinux.holtrop.opengltest"
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android:versionName="1.0">
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android:versionCode="1"
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<application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
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android:versionName="1.0">
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<activity android:name="MainOpenGL"
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<application
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android:label="@string/app_name">
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android:label="@string/app_name"
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<intent-filter>
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android:icon="@drawable/ic_launcher">
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<action android:name="android.intent.action.MAIN" />
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<activity
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<category android:name="android.intent.category.LAUNCHER" />
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android:name="MainOpenGL"
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</intent-filter>
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android:label="@string/app_name">
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</activity>
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<intent-filter>
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</application>
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<action android:name="android.intent.action.MAIN" />
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<uses-feature android:glEsVersion="0x00020000" android:required="true" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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<uses-feature android:glEsVersion="0x00020000" android:required="true" />
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</manifest>
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</manifest>
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<resources>
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<string name="app_name">MainOpenGL</string>
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<string name="app_name">Josh\'s OpenGL Test App</string>
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</resources>
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</resources>
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