migrating some Engine::Object functionality to OdeWorld::Object
git-svn-id: svn://anubis/misc/OdeWorld@160 bd8a9e45-a331-0410-811e-c64571078777
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09b50cb3e8
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102
OdeWorld.cc
102
OdeWorld.cc
@ -81,7 +81,7 @@ void OdeWorld::step()
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}
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vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
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dBodyID * body, bool static_data)
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dBodyID * body, bool is_static)
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{
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vector<dGeomID> ret;
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@ -123,19 +123,19 @@ vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
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}
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if (type == "cube")
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{
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ret.push_back(addCube(name, static_data, body, args));
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ret.push_back(addCube(name, is_static, body, args));
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}
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else if (type == "sphere")
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{
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ret.push_back(addSphere(name, static_data, body, args));
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ret.push_back(addSphere(name, is_static, body, args));
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}
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else if (type == "cylinder")
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{
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ret.push_back(addCylinder(name, static_data, body, args));
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ret.push_back(addCylinder(name, is_static, body, args));
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}
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else if (type == "plane")
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{
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ret.push_back(addPlane(name, static_data, body, args));
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ret.push_back(addPlane(name, is_static, body, args));
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}
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}
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}
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@ -143,63 +143,63 @@ vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
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return ret;
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}
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dGeomID OdeWorld::addCube(const string & name, bool static_data,
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dGeomID OdeWorld::addCube(const string & name, bool is_static,
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dBodyID * body, const vector<float> args)
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{
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if (args.size() != 9)
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return 0;
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dGeomID id = dCreateBox(m_space, args[0], args[1], args[2]);
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dGeomID id = dCreateBox(0, args[0], args[1], args[2]);
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dMass mass;
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dMassSetBox(&mass, 1.0, args[0], args[1], args[2]);
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setupGeom(name, static_data, body, id, &mass,
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setupGeom(name, is_static, body, id, &mass,
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args[3], args[4], args[5],
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args[6], args[7], args[8]);
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return id;
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}
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dGeomID OdeWorld::addSphere(const string & name, bool static_data,
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dGeomID OdeWorld::addSphere(const string & name, bool is_static,
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dBodyID * body, const vector<float> args)
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{
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if (args.size() != 4)
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return 0;
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dGeomID id = dCreateSphere(m_space, args[0]);
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dGeomID id = dCreateSphere(0, args[0]);
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dMass mass;
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dMassSetSphere(&mass, 1.0, args[0]);
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setupGeom(name, static_data, body, id, &mass,
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setupGeom(name, is_static, body, id, &mass,
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args[1], args[2], args[3],
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0.0, 0.0, 0.0);
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return id;
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}
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dGeomID OdeWorld::addCylinder(const string & name, bool static_data,
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dGeomID OdeWorld::addCylinder(const string & name, bool is_static,
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dBodyID * body, const vector<float> args)
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{
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if (args.size() != 8)
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return 0;
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dGeomID id = dCreateCylinder(m_space, args[0], args[1]);
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dGeomID id = dCreateCylinder(0, args[0], args[1]);
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dMass mass;
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dMassSetCylinder(&mass, 1.0, 3, args[0], args[1]);
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setupGeom(name, static_data, body, id, &mass,
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setupGeom(name, is_static, body, id, &mass,
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args[2], args[3], args[4],
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args[5], args[6], args[7]);
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return id;
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}
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dGeomID OdeWorld::addCCylinder(const string & name, bool static_data,
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dGeomID OdeWorld::addCCylinder(const string & name, bool is_static,
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dBodyID * body, const vector<float> args)
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{
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if (args.size() != 8)
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return 0;
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dGeomID id = dCreateCCylinder(m_space, args[0], args[1]);
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dGeomID id = dCreateCCylinder(0, args[0], args[1]);
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dMass mass;
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dMassSetCappedCylinder(&mass, 1.0, 3, args[0], args[1]);
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setupGeom(name, static_data, body, id, &mass,
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setupGeom(name, is_static, body, id, &mass,
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args[2], args[3], args[4],
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args[5], args[6], args[7]);
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return id;
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}
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dGeomID OdeWorld::addPlane(const string & name, bool static_data,
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dGeomID OdeWorld::addPlane(const string & name, bool is_static,
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dBodyID * body, const vector<float> args)
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{
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if (args.size() != 6)
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@ -220,21 +220,27 @@ dGeomID OdeWorld::addPlane(const string & name, bool static_data,
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return id;
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}
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void OdeWorld::setupGeom(const std::string & name, bool static_data,
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void OdeWorld::setupGeom(const std::string & name, bool is_static,
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dBodyID * body, dGeomID geom, dMass * mass,
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float locx, float locy, float locz,
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float rotx, float roty, float rotz)
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{
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if (!static_data)
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dMatrix3 rot;
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dRFromEulerAngles(rot, rotx, roty, rotz);
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dGeomSetRotation(geom, rot);
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dGeomSetPosition(geom, locx, locy, locz);
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if (!is_static)
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{
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/* attach the geometry to the body */
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if (*body == 0)
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*body = dBodyCreate(m_world);
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dGeomSetBody(geom, *body);
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dGeomId transform = dCreateGeomTransform(m_space);
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dGeomTransformSetGeom(transform, geom);
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dGeomTransformSetCleanup(transform, 1);
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dMatrix3 rot;
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dRFromEulerAngles(rot, rotx, roty, rotz);
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dGeomSetRotation(geom, rot);
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dGeomSetBody(transform, *body);
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dMassRotate(mass, rot);
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dMassTranslate(mass, locx, locy, locz);
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@ -243,13 +249,6 @@ void OdeWorld::setupGeom(const std::string & name, bool static_data,
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dMassAdd(&origmass, mass);
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dBodySetMass(*body, &origmass);
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}
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else
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{
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dMatrix3 rot;
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dRFromEulerAngles(rot, rotx, roty, rotz);
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dGeomSetRotation(geom, rot);
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dGeomSetPosition(geom, locx, locy, locz);
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}
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}
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/* push an OpenGL matrix onto the matrix stack for a given
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@ -276,3 +275,44 @@ void OdeWorld::pushTransform(const float pos[3], const float R[12])
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glPushMatrix();
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glMultMatrixf(matrix);
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}
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OdeWorld::Object::Object(bool is_static)
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{
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m_is_static = is_static;
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}
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void OdeWorld::Object::setPosition(double x, double y, double z)
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{
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if (m_is_static)
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{
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for (int i = 0, sz = m_geoms.size(); i < sz; i++)
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dGeomSetPosition(m_geoms[i], x, y, z);
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}
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else
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{
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if (m_body != 0)
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dBodySetPosition(m_body, x, y, z);
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}
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}
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void OdeWorld::Object::getPosition(double * x, double * y, double * z)
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{
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const dReal * pos = NULL;
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if (m_is_static)
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{
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if (m_geoms.size() > 0)
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pos = dGeomGetPosition(m_geoms[0]);
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}
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else
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{
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if (m_body != 0)
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pos = dBodyGetPosition(body);
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}
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if (pos != NULL)
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{
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*x = pos[0];
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*y = pos[1];
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*z = pos[2];
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}
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}
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30
OdeWorld.h
30
OdeWorld.h
@ -12,22 +12,38 @@ class OdeWorld
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public:
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OdeWorld();
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~OdeWorld();
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class Object
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{
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public:
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Object(bool is_static);
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void loadPhy(const std::string & path);
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void setPosition(double x, double y, double z);
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void getPosition(double * x, double * y, double * z);
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protected:
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bool m_is_static;
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dBodyID m_body;
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std::vector<dGeomID> m_geoms;
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};
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void setGravity(float x, float y, float z)
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{
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dWorldSetGravity(m_world, x, y, z);
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}
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void step();
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std::vector<dGeomID> loadPhy(const std::string & path,
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dBodyID * body, bool static_data = false);
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dGeomID addCube(const std::string & name, bool static_data,
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dBodyID * body, bool is_static = false);
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dGeomID addCube(const std::string & name, bool is_static,
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dBodyID * body, const std::vector<float> args);
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dGeomID addSphere(const std::string & name, bool static_data,
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dGeomID addSphere(const std::string & name, bool is_static,
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dBodyID * body, const std::vector<float> args);
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dGeomID addCylinder(const std::string & name, bool static_data,
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dGeomID addCylinder(const std::string & name, bool is_static,
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dBodyID * body, const std::vector<float> args);
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dGeomID addCCylinder(const std::string & name, bool static_data,
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dGeomID addCCylinder(const std::string & name, bool is_static,
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dBodyID * body, const std::vector<float> args);
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dGeomID addPlane(const std::string & name, bool static_data,
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dGeomID addPlane(const std::string & name, bool is_static,
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dBodyID * body, const std::vector<float> args);
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friend void OdeWorld_collide_callback(void * data,
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@ -41,7 +57,7 @@ class OdeWorld
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dJointGroupID m_contactJointGroup;
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std::map<std::string, dGeomID> m_objects;
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void setupGeom(const std::string & name, bool static_data,
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void setupGeom(const std::string & name, bool is_static,
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dBodyID * body, dGeomID geom, dMass * mass,
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float locx, float locy, float locz,
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float rotx, float roty, float rotz);
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