migrating some Engine::Object functionality to OdeWorld::Object
git-svn-id: svn://anubis/misc/OdeWorld@160 bd8a9e45-a331-0410-811e-c64571078777
This commit is contained in:
parent
09b50cb3e8
commit
71b14157d0
102
OdeWorld.cc
102
OdeWorld.cc
@ -81,7 +81,7 @@ void OdeWorld::step()
|
|||||||
}
|
}
|
||||||
|
|
||||||
vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
|
vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
|
||||||
dBodyID * body, bool static_data)
|
dBodyID * body, bool is_static)
|
||||||
{
|
{
|
||||||
vector<dGeomID> ret;
|
vector<dGeomID> ret;
|
||||||
|
|
||||||
@ -123,19 +123,19 @@ vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
|
|||||||
}
|
}
|
||||||
if (type == "cube")
|
if (type == "cube")
|
||||||
{
|
{
|
||||||
ret.push_back(addCube(name, static_data, body, args));
|
ret.push_back(addCube(name, is_static, body, args));
|
||||||
}
|
}
|
||||||
else if (type == "sphere")
|
else if (type == "sphere")
|
||||||
{
|
{
|
||||||
ret.push_back(addSphere(name, static_data, body, args));
|
ret.push_back(addSphere(name, is_static, body, args));
|
||||||
}
|
}
|
||||||
else if (type == "cylinder")
|
else if (type == "cylinder")
|
||||||
{
|
{
|
||||||
ret.push_back(addCylinder(name, static_data, body, args));
|
ret.push_back(addCylinder(name, is_static, body, args));
|
||||||
}
|
}
|
||||||
else if (type == "plane")
|
else if (type == "plane")
|
||||||
{
|
{
|
||||||
ret.push_back(addPlane(name, static_data, body, args));
|
ret.push_back(addPlane(name, is_static, body, args));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -143,63 +143,63 @@ vector<dGeomID> OdeWorld::loadPhy(const std::string & path,
|
|||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
dGeomID OdeWorld::addCube(const string & name, bool static_data,
|
dGeomID OdeWorld::addCube(const string & name, bool is_static,
|
||||||
dBodyID * body, const vector<float> args)
|
dBodyID * body, const vector<float> args)
|
||||||
{
|
{
|
||||||
if (args.size() != 9)
|
if (args.size() != 9)
|
||||||
return 0;
|
return 0;
|
||||||
dGeomID id = dCreateBox(m_space, args[0], args[1], args[2]);
|
dGeomID id = dCreateBox(0, args[0], args[1], args[2]);
|
||||||
dMass mass;
|
dMass mass;
|
||||||
dMassSetBox(&mass, 1.0, args[0], args[1], args[2]);
|
dMassSetBox(&mass, 1.0, args[0], args[1], args[2]);
|
||||||
setupGeom(name, static_data, body, id, &mass,
|
setupGeom(name, is_static, body, id, &mass,
|
||||||
args[3], args[4], args[5],
|
args[3], args[4], args[5],
|
||||||
args[6], args[7], args[8]);
|
args[6], args[7], args[8]);
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
dGeomID OdeWorld::addSphere(const string & name, bool static_data,
|
dGeomID OdeWorld::addSphere(const string & name, bool is_static,
|
||||||
dBodyID * body, const vector<float> args)
|
dBodyID * body, const vector<float> args)
|
||||||
{
|
{
|
||||||
if (args.size() != 4)
|
if (args.size() != 4)
|
||||||
return 0;
|
return 0;
|
||||||
dGeomID id = dCreateSphere(m_space, args[0]);
|
dGeomID id = dCreateSphere(0, args[0]);
|
||||||
dMass mass;
|
dMass mass;
|
||||||
dMassSetSphere(&mass, 1.0, args[0]);
|
dMassSetSphere(&mass, 1.0, args[0]);
|
||||||
setupGeom(name, static_data, body, id, &mass,
|
setupGeom(name, is_static, body, id, &mass,
|
||||||
args[1], args[2], args[3],
|
args[1], args[2], args[3],
|
||||||
0.0, 0.0, 0.0);
|
0.0, 0.0, 0.0);
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
dGeomID OdeWorld::addCylinder(const string & name, bool static_data,
|
dGeomID OdeWorld::addCylinder(const string & name, bool is_static,
|
||||||
dBodyID * body, const vector<float> args)
|
dBodyID * body, const vector<float> args)
|
||||||
{
|
{
|
||||||
if (args.size() != 8)
|
if (args.size() != 8)
|
||||||
return 0;
|
return 0;
|
||||||
dGeomID id = dCreateCylinder(m_space, args[0], args[1]);
|
dGeomID id = dCreateCylinder(0, args[0], args[1]);
|
||||||
dMass mass;
|
dMass mass;
|
||||||
dMassSetCylinder(&mass, 1.0, 3, args[0], args[1]);
|
dMassSetCylinder(&mass, 1.0, 3, args[0], args[1]);
|
||||||
setupGeom(name, static_data, body, id, &mass,
|
setupGeom(name, is_static, body, id, &mass,
|
||||||
args[2], args[3], args[4],
|
args[2], args[3], args[4],
|
||||||
args[5], args[6], args[7]);
|
args[5], args[6], args[7]);
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
dGeomID OdeWorld::addCCylinder(const string & name, bool static_data,
|
dGeomID OdeWorld::addCCylinder(const string & name, bool is_static,
|
||||||
dBodyID * body, const vector<float> args)
|
dBodyID * body, const vector<float> args)
|
||||||
{
|
{
|
||||||
if (args.size() != 8)
|
if (args.size() != 8)
|
||||||
return 0;
|
return 0;
|
||||||
dGeomID id = dCreateCCylinder(m_space, args[0], args[1]);
|
dGeomID id = dCreateCCylinder(0, args[0], args[1]);
|
||||||
dMass mass;
|
dMass mass;
|
||||||
dMassSetCappedCylinder(&mass, 1.0, 3, args[0], args[1]);
|
dMassSetCappedCylinder(&mass, 1.0, 3, args[0], args[1]);
|
||||||
setupGeom(name, static_data, body, id, &mass,
|
setupGeom(name, is_static, body, id, &mass,
|
||||||
args[2], args[3], args[4],
|
args[2], args[3], args[4],
|
||||||
args[5], args[6], args[7]);
|
args[5], args[6], args[7]);
|
||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
dGeomID OdeWorld::addPlane(const string & name, bool static_data,
|
dGeomID OdeWorld::addPlane(const string & name, bool is_static,
|
||||||
dBodyID * body, const vector<float> args)
|
dBodyID * body, const vector<float> args)
|
||||||
{
|
{
|
||||||
if (args.size() != 6)
|
if (args.size() != 6)
|
||||||
@ -220,21 +220,27 @@ dGeomID OdeWorld::addPlane(const string & name, bool static_data,
|
|||||||
return id;
|
return id;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OdeWorld::setupGeom(const std::string & name, bool static_data,
|
void OdeWorld::setupGeom(const std::string & name, bool is_static,
|
||||||
dBodyID * body, dGeomID geom, dMass * mass,
|
dBodyID * body, dGeomID geom, dMass * mass,
|
||||||
float locx, float locy, float locz,
|
float locx, float locy, float locz,
|
||||||
float rotx, float roty, float rotz)
|
float rotx, float roty, float rotz)
|
||||||
{
|
{
|
||||||
if (!static_data)
|
dMatrix3 rot;
|
||||||
|
dRFromEulerAngles(rot, rotx, roty, rotz);
|
||||||
|
dGeomSetRotation(geom, rot);
|
||||||
|
dGeomSetPosition(geom, locx, locy, locz);
|
||||||
|
|
||||||
|
if (!is_static)
|
||||||
{
|
{
|
||||||
|
/* attach the geometry to the body */
|
||||||
if (*body == 0)
|
if (*body == 0)
|
||||||
*body = dBodyCreate(m_world);
|
*body = dBodyCreate(m_world);
|
||||||
|
|
||||||
dGeomSetBody(geom, *body);
|
dGeomId transform = dCreateGeomTransform(m_space);
|
||||||
|
dGeomTransformSetGeom(transform, geom);
|
||||||
|
dGeomTransformSetCleanup(transform, 1);
|
||||||
|
|
||||||
dMatrix3 rot;
|
dGeomSetBody(transform, *body);
|
||||||
dRFromEulerAngles(rot, rotx, roty, rotz);
|
|
||||||
dGeomSetRotation(geom, rot);
|
|
||||||
|
|
||||||
dMassRotate(mass, rot);
|
dMassRotate(mass, rot);
|
||||||
dMassTranslate(mass, locx, locy, locz);
|
dMassTranslate(mass, locx, locy, locz);
|
||||||
@ -243,13 +249,6 @@ void OdeWorld::setupGeom(const std::string & name, bool static_data,
|
|||||||
dMassAdd(&origmass, mass);
|
dMassAdd(&origmass, mass);
|
||||||
dBodySetMass(*body, &origmass);
|
dBodySetMass(*body, &origmass);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
dMatrix3 rot;
|
|
||||||
dRFromEulerAngles(rot, rotx, roty, rotz);
|
|
||||||
dGeomSetRotation(geom, rot);
|
|
||||||
dGeomSetPosition(geom, locx, locy, locz);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* push an OpenGL matrix onto the matrix stack for a given
|
/* push an OpenGL matrix onto the matrix stack for a given
|
||||||
@ -276,3 +275,44 @@ void OdeWorld::pushTransform(const float pos[3], const float R[12])
|
|||||||
glPushMatrix();
|
glPushMatrix();
|
||||||
glMultMatrixf(matrix);
|
glMultMatrixf(matrix);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
OdeWorld::Object::Object(bool is_static)
|
||||||
|
{
|
||||||
|
m_is_static = is_static;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OdeWorld::Object::setPosition(double x, double y, double z)
|
||||||
|
{
|
||||||
|
if (m_is_static)
|
||||||
|
{
|
||||||
|
for (int i = 0, sz = m_geoms.size(); i < sz; i++)
|
||||||
|
dGeomSetPosition(m_geoms[i], x, y, z);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (m_body != 0)
|
||||||
|
dBodySetPosition(m_body, x, y, z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void OdeWorld::Object::getPosition(double * x, double * y, double * z)
|
||||||
|
{
|
||||||
|
const dReal * pos = NULL;
|
||||||
|
if (m_is_static)
|
||||||
|
{
|
||||||
|
if (m_geoms.size() > 0)
|
||||||
|
pos = dGeomGetPosition(m_geoms[0]);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (m_body != 0)
|
||||||
|
pos = dBodyGetPosition(body);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (pos != NULL)
|
||||||
|
{
|
||||||
|
*x = pos[0];
|
||||||
|
*y = pos[1];
|
||||||
|
*z = pos[2];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
30
OdeWorld.h
30
OdeWorld.h
@ -12,22 +12,38 @@ class OdeWorld
|
|||||||
public:
|
public:
|
||||||
OdeWorld();
|
OdeWorld();
|
||||||
~OdeWorld();
|
~OdeWorld();
|
||||||
|
|
||||||
|
class Object
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Object(bool is_static);
|
||||||
|
|
||||||
|
void loadPhy(const std::string & path);
|
||||||
|
void setPosition(double x, double y, double z);
|
||||||
|
void getPosition(double * x, double * y, double * z);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
bool m_is_static;
|
||||||
|
dBodyID m_body;
|
||||||
|
std::vector<dGeomID> m_geoms;
|
||||||
|
};
|
||||||
|
|
||||||
void setGravity(float x, float y, float z)
|
void setGravity(float x, float y, float z)
|
||||||
{
|
{
|
||||||
dWorldSetGravity(m_world, x, y, z);
|
dWorldSetGravity(m_world, x, y, z);
|
||||||
}
|
}
|
||||||
void step();
|
void step();
|
||||||
std::vector<dGeomID> loadPhy(const std::string & path,
|
std::vector<dGeomID> loadPhy(const std::string & path,
|
||||||
dBodyID * body, bool static_data = false);
|
dBodyID * body, bool is_static = false);
|
||||||
dGeomID addCube(const std::string & name, bool static_data,
|
dGeomID addCube(const std::string & name, bool is_static,
|
||||||
dBodyID * body, const std::vector<float> args);
|
dBodyID * body, const std::vector<float> args);
|
||||||
dGeomID addSphere(const std::string & name, bool static_data,
|
dGeomID addSphere(const std::string & name, bool is_static,
|
||||||
dBodyID * body, const std::vector<float> args);
|
dBodyID * body, const std::vector<float> args);
|
||||||
dGeomID addCylinder(const std::string & name, bool static_data,
|
dGeomID addCylinder(const std::string & name, bool is_static,
|
||||||
dBodyID * body, const std::vector<float> args);
|
dBodyID * body, const std::vector<float> args);
|
||||||
dGeomID addCCylinder(const std::string & name, bool static_data,
|
dGeomID addCCylinder(const std::string & name, bool is_static,
|
||||||
dBodyID * body, const std::vector<float> args);
|
dBodyID * body, const std::vector<float> args);
|
||||||
dGeomID addPlane(const std::string & name, bool static_data,
|
dGeomID addPlane(const std::string & name, bool is_static,
|
||||||
dBodyID * body, const std::vector<float> args);
|
dBodyID * body, const std::vector<float> args);
|
||||||
|
|
||||||
friend void OdeWorld_collide_callback(void * data,
|
friend void OdeWorld_collide_callback(void * data,
|
||||||
@ -41,7 +57,7 @@ class OdeWorld
|
|||||||
dJointGroupID m_contactJointGroup;
|
dJointGroupID m_contactJointGroup;
|
||||||
std::map<std::string, dGeomID> m_objects;
|
std::map<std::string, dGeomID> m_objects;
|
||||||
|
|
||||||
void setupGeom(const std::string & name, bool static_data,
|
void setupGeom(const std::string & name, bool is_static,
|
||||||
dBodyID * body, dGeomID geom, dMass * mass,
|
dBodyID * body, dGeomID geom, dMass * mass,
|
||||||
float locx, float locy, float locz,
|
float locx, float locy, float locz,
|
||||||
float rotx, float roty, float rotz);
|
float rotx, float roty, float rotz);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user