git-svn-id: svn://anubis/misc/TextureCache@189 bd8a9e45-a331-0410-811e-c64571078777
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@ -42,7 +42,7 @@ GLuint TextureCache::loadTexture(const FileLoader::Path & path,
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SDL_Surface * temp = IMG_Load_RW(ops, /* TODO: figure out param */ true);
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if (!temp)
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{
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cerr << "Failed to load image ('" << path.fullPath
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cerr << "Failed to load image (" << path.fullPath
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<< ", " << path.shortPath << ")!" << endl;
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return 0;
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}
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