added initial TextureLoader interface header file
git-svn-id: svn://anubis/misc/TextureLoader@176 bd8a9e45-a331-0410-811e-c64571078777
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TextureLoader.h
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18
TextureLoader.h
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#ifndef TEXTURELOADER_H
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#define TEXTURELOADER_H TEXTURELOADER_H
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#include <string>
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#include <GL/gl.h>
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#include "FileLoader/FileLoader.h"
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class TextureLoader
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{
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public:
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virtual GLuint loadTexture(
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const std::string & fullPath,
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const std::string & shortPath,
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FileLoader & fileLoader) = 0;
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};
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#endif
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