added ag::object::setTransparency() and Engine::Object::setTransparency()

git-svn-id: svn://anubis/anaglym/trunk@316 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
Josh Holtrop committed 2010-09-17 17:02:28 +00:00
1 parent 1a2213f39c
commit 11da99b3ad
4 files changed
+24 -2

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+2 -1
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@@ -3,9 +3,10 @@ function init_event()
ground = ag.createBox(8, 8, 0.1, {static = true})
ground:setTexture(checker_texture)
ag.setCamera(10, -10, 10, 0, 0, 0)
hilite = ag.createBox(2, 2, 0.1, {static = true})
hilite = ag.createBox(2, 2, 0.1, {static = true, enable_blending = true})
hilite:setColor(0.3, 0.5, 1)
hilite:setPosition(1, 1, 0.1)
hilite:setTransparency(0.4)
ag.setCursorVisible(true)
end