fixed drawing of cylinders (physics with ODE doesn' work anyway), fixed re-rendering managed object when the color changes, added managed_objects demo
git-svn-id: svn://anubis/anaglym/trunk@134 99a6e188-d820-4881-8870-2d33a10e2619
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@@ -0,0 +1,25 @@
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ground = ag.createStaticPlane(0, 0, 0, 0, 0, 0)
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ground:setColor(0.2, 1.0, 0.2)
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ag.setCamera(10, -10, 10, 0, 0, 0)
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function init(obj)
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obj:setColor(math.random(), math.random(), math.random())
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obj:setPosition((math.random() - 0.5) * 10, (math.random() - 0.5) * 10, 10)
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end
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function key_down_event(key)
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if (key == "b") then
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box = ag.createBox(1, 1, 1)
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init(box)
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-- elseif (key == "c") then
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-- cyl = ag.createCylinder(0.5, 1)
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-- init(cyl)
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elseif (key == "a") then
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ccyl = ag.createCCylinder(0.5, 1)
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init(ccyl)
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elseif (key == "s") then
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sphere = ag.createSphere(0.8)
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init(sphere)
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end
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end
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