grabbing input and hiding cursor by default
git-svn-id: svn://anubis/anaglym/trunk@28 99a6e188-d820-4881-8870-2d33a10e2619
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aa37258391
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5
Video.cc
5
Video.cc
@ -26,6 +26,7 @@ Video::Video()
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}
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}
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m_surface = NULL;
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m_surface = NULL;
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m_inputGrabbed = false;
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}
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}
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void Video::start(int width, int height, bool fullscreen)
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void Video::start(int width, int height, bool fullscreen)
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@ -42,6 +43,10 @@ void Video::start(int width, int height, bool fullscreen)
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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m_surface = SDL_SetVideoMode(width, height, 32, flags);
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m_surface = SDL_SetVideoMode(width, height, 32, flags);
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SDL_ShowCursor(SDL_DISABLE);
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SDL_WM_GrabInput(SDL_GRAB_ON);
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m_inputGrabbed = true;
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m_fullscreen = fullscreen;
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}
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}
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}
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}
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