locateResource() checks for full path already

This commit is contained in:
Josh Holtrop committed 2011-05-26 23:08:34 -04:00
1 parent 2f57e27988
commit 6952d2f9c0
1 file changed
+3 -1
+3 -1
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@@ -327,7 +327,9 @@ void Engine::registerLibraries()
string Engine::locateResource(const string & shortname)
{
string try_path;
string try_path = shortname;
if (fileExists(try_path))
return try_path;
/* look for the resource relative to the loaded script's directory */
try_path = m_program_directory + "/" + shortname;