working on audio support
git-svn-id: svn://anubis/anaglym/trunk@257 99a6e188-d820-4881-8870-2d33a10e2619
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d27f18b701
commit
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@ -888,6 +888,9 @@ void Engine::run()
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case SDLK_F5:
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case SDLK_F5:
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reloadProgram();
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reloadProgram();
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break;
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break;
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case SDLK_F6:
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SDL_PauseAudio(0);
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break;
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default:
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default:
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key_down_event(event.key.keysym.sym);
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key_down_event(event.key.keysym.sym);
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}
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}
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2
Makefile
2
Makefile
@ -28,7 +28,7 @@ FTGLINCLUDE := $(shell pkg-config --cflags ftgl)
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FTGLLIBS := $(shell pkg-config --libs ftgl)
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FTGLLIBS := $(shell pkg-config --libs ftgl)
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SDLINCLUDE := $(shell sdl-config --cflags)
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SDLINCLUDE := $(shell sdl-config --cflags)
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SDLLIBS := $(shell sdl-config --libs) -lSDL_image
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SDLLIBS := $(shell sdl-config --libs) -lSDL_image -lSDL_sound
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ODEINCLUDE := $(shell ode-config --cflags)
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ODEINCLUDE := $(shell ode-config --cflags)
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ODELIBS := $(shell ode-config --libs)
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ODELIBS := $(shell ode-config --libs)
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34
Video.cc
34
Video.cc
@ -4,8 +4,22 @@
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#include <GL/glu.h>
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#include <GL/glu.h>
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#include <SDL.h>
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#include <SDL.h>
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#include <iostream>
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#include <iostream>
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#include <SDL_sound.h>
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#include <math.h>
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using namespace std;
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using namespace std;
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static void Video_sound_callback(void * userdata, Uint8 * stream, int len)
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{
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static int pos = 0;
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Sint16 * str = (Sint16 *) stream;
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for (int i = 0; i < len / 4; i++)
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{
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str[i*2] = (Sint16) (32000.0 * sin(pos / 44100.0 * M_PI));
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str[i*2+1] = 0;
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pos++;
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}
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}
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Video::Video()
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Video::Video()
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{
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{
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER))
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER))
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@ -30,6 +44,26 @@ Video::Video()
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m_surface = NULL;
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m_surface = NULL;
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m_width = 0;
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m_width = 0;
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m_height = 0;
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m_height = 0;
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// Sound_Init();
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SDL_AudioSpec desired;
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desired.freq = 44100;
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desired.format = AUDIO_S16SYS;
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desired.channels = 2;
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desired.samples = 4096;
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desired.callback = Video_sound_callback;
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desired.userdata = this;
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if (SDL_OpenAudio(&desired, NULL) < 0)
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{
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cerr << "Sound_OpenAudio() error." << endl;
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exit(3);
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}
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}
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Video::~Video()
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{
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Sound_Quit();
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SDL_Quit();
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}
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}
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void Video::start(int width, int height, bool fullscreen, bool grab_input,
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void Video::start(int width, int height, bool fullscreen, bool grab_input,
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1
Video.h
1
Video.h
@ -8,6 +8,7 @@ class Video
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{
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{
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public:
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public:
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Video();
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Video();
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~Video();
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void start(int width = 0, int height = 0,
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void start(int width = 0, int height = 0,
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bool fullscreen = true, bool grab_input = true,
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bool fullscreen = true, bool grab_input = true,
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int samples = 4);
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int samples = 4);
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