added Engine class to hold the state of the engine

git-svn-id: svn://anubis/anaglym/trunk@30 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
Josh Holtrop 2009-09-26 16:26:04 +00:00
parent c26261d1cf
commit 708800d06a
3 changed files with 106 additions and 44 deletions

6
ag.cc
View File

@ -103,7 +103,7 @@ namespace ag
size_t pos = modelname.find_first_not_of(FILENAME_SAFE_CHARS); size_t pos = modelname.find_first_not_of(FILENAME_SAFE_CHARS);
if (pos == string::npos) if (pos == string::npos)
{ {
string path = locateResource(modelname); string path = g_engine->locateResource(modelname);
if (path != "") if (path != "")
{ {
WFObj * obj = new WFObj(); WFObj * obj = new WFObj();
@ -121,13 +121,13 @@ namespace ag
int videoStart(lua_State * L) int videoStart(lua_State * L)
{ {
g_video->start(); g_engine->getVideo()->start();
return 0; return 0;
} }
int videoStop(lua_State * L) int videoStop(lua_State * L)
{ {
g_video->stop(); g_engine->getVideo()->stop();
return 0; return 0;
} }

View File

@ -1,17 +1,25 @@
#include "ag.h" #include "ag.h"
#include "Video.h" #include "Video.h"
#include "anaglym.h"
#include <lua.hpp> #include <lua.hpp>
#include <stdlib.h> /* exit() */ #include <stdlib.h> /* exit() */
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <iostream> #include <iostream>
#include <string> #include <string>
using namespace std; using namespace std;
static void usage(); static void usage();
static void report_errors(lua_State * L, int status);
static void register_libraries(lua_State * L);
Video * g_video = NULL; Engine * g_engine;
static void usage()
{
cerr << "Usage: anaglym [options] program.lua[c]" << endl;
exit(42);
}
int main(int argc, char * argv[]) int main(int argc, char * argv[])
{ {
@ -41,18 +49,51 @@ int main(int argc, char * argv[])
usage(); usage();
} }
g_video = new Video(); g_engine = new Engine();
g_engine->load(program);
g_engine->run();
delete g_engine;
lua_State * L = lua_open(); return 0;
}
register_libraries(L); void Engine::reportErrors(int status)
{
if (status != 0)
{
cerr << "Engine: Error: " << lua_tostring(m_luaState, -1) << endl;
lua_pop(m_luaState, 1); // remove error message
}
}
int s = luaL_loadfile(L, program); Engine::Engine()
{
m_video = new Video();
}
Engine::~Engine()
{
delete m_video;
}
bool Engine::load(const char * program)
{
m_program_path = program;
size_t pos = m_program_path.find_last_of("/\\");
m_program_path = (pos != string::npos)
? m_program_path.substr(0, pos)
: ".";
m_luaState = lua_open();
registerLibraries();
int s = luaL_loadfile(m_luaState, program);
if ( s == 0 ) if ( s == 0 )
{ {
// execute Lua program // execute Lua program
s = lua_pcall(L, 0, LUA_MULTRET, 0); s = lua_pcall(m_luaState, 0, LUA_MULTRET, 0);
} }
else else
{ {
@ -60,48 +101,48 @@ int main(int argc, char * argv[])
return 1; return 1;
} }
report_errors(L, s); reportErrors(s);
lua_close(L); lua_close(m_luaState);
delete g_video;
return 0;
} }
static void report_errors(lua_State * L, int status) void Engine::registerLibraries()
{
if ( status!=0 )
{
cerr << "-- " << lua_tostring(L, -1) << endl;
lua_pop(L, 1); // remove error message
}
}
static void usage()
{
cerr << "Usage: anaglym [options] program.lua[c]" << endl;
exit(42);
}
static void register_libraries(lua_State * L)
{ {
/* Load the Lua string library */ /* Load the Lua string library */
lua_pushcfunction(L, luaopen_string); lua_pushcfunction(m_luaState, luaopen_string);
lua_pcall(L, 0, 0, 0); lua_pcall(m_luaState, 0, 0, 0);
/* Load the Lua math library */ /* Load the Lua math library */
lua_pushcfunction(L, luaopen_math); lua_pushcfunction(m_luaState, luaopen_math);
lua_pcall(L, 0, 0, 0); lua_pcall(m_luaState, 0, 0, 0);
/* Load the Lua table library */ /* Load the Lua table library */
lua_pushcfunction(L, luaopen_table); lua_pushcfunction(m_luaState, luaopen_table);
lua_pcall(L, 0, 0, 0); lua_pcall(m_luaState, 0, 0, 0);
ag::register_functions(L); ag::register_functions(m_luaState);
} }
string locateResource(const string & shortname) string Engine::locateResource(const string & shortname)
{ {
/* TODO: fill in */ string try_path;
try_path = m_program_path + "/" + shortname;
if (fileExists(try_path))
return try_path;
return ""; return "";
} }
bool Engine::fileExists(const string & path)
{
struct stat st;
if (stat(path.c_str(), &st) == 0)
{
return S_ISREG(st.st_mode) && (st.st_size > 0);
}
return false;
}
void Engine::run()
{
}

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@ -3,11 +3,32 @@
#define ANAGLYM_H #define ANAGLYM_H
#include <string> #include <string>
#include <lua.hpp>
#include "Video.h" #include "Video.h"
#define FILENAME_SAFE_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_-" #define FILENAME_SAFE_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_-"
class Engine
{
public:
Engine();
~Engine();
std::string locateResource(const std::string & shortname); std::string locateResource(const std::string & shortname);
extern Video * g_video; Video * getVideo() { return m_video; }
bool load(const char * program);
void run();
void reportErrors(int status);
protected:
void registerLibraries();
bool fileExists(const std::string & path);
lua_State * m_luaState;
Video * m_video;
std::string m_program_path;
};
extern Engine * g_engine;
#endif #endif