updated documentation for ag.pickObjects() and ag.pickOne()

git-svn-id: svn://anubis/anaglym/trunk@312 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
Josh Holtrop 2010-09-17 14:57:39 +00:00
parent ea623bdf65
commit 7ea2aa3644

View File

@ -513,6 +513,34 @@ This function allows for 3D object "picking."
"pick line" (the line from the camera through the "pick point" on the
screen.
Upon error, <tt>pickObjects</tt> returns <tt>nil</tt>.
For each object in the "pick line", the following properties are set:
<ul>
<li><tt>pick_dist</tt> - the distance to the object along the pick line</li>
<li><tt>pick_pos</tt> - the 3D coordinates of the pick point</li>
<li><tt>pick_normal</tt> - the normal of the object at the pick point</li>
</ul>
</p>
<a name="ag_pickOne" />
<h3>pickOne</h3>
<p><tt>objects = ag.pickOne(x, y, obj)</tt></p>
<p>
This function allows for 3D object "picking," but only tests the given
object for intersection with the pick line and is thus much more efficient
than <a href="#ag_pickObjects">pickObjects()</a> if you only care about
selecting on a given object.
<tt>x</tt> and <tt>y</tt> should be the 2D screen coordinates of the
"pick point."
<tt>obj</tt> indicates which object to be tested.
<tt>pickOne</tt> returns a boolean for whether or not the given object
was hit by the "pick line."
If the return value is <tt>true</tt>, then the following properties are
set on <tt>obj</tt>:
<ul>
<li><tt>pick_dist</tt> - the distance to the object along the pick line</li>
<li><tt>pick_pos</tt> - the 3D coordinates of the pick point</li>
<li><tt>pick_normal</tt> - the normal of the object at the pick point</li>
</ul>
</p>
<a name="ag_print" />