From 9c2f883b317a190da9904402fc739aed5c1876ff Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Wed, 25 May 2011 16:17:25 -0400 Subject: [PATCH] fix loadTexture to use locateResource() --- src/Engine.cc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Engine.cc b/src/Engine.cc index f83de69..622941a 100644 --- a/src/Engine.cc +++ b/src/Engine.cc @@ -1348,7 +1348,8 @@ bool Engine::loadWFObjFile(const char *fname, WFObj::Buffer & buff) GLuint Engine::loadTexture(const char *fname) { - return m_textureCache.load(fname); + string path = locateResource(fname); + return m_textureCache.load(path.c_str()); } /******** Engine::PickedObject functions ********/