From 9ca4338d32dd09dc83c5f939713f4da5e14fffad Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Fri, 9 Oct 2009 20:42:03 +0000 Subject: [PATCH] updated ballstairs.lua test so the camera follows the ball! git-svn-id: svn://anubis/anaglym/trunk@61 99a6e188-d820-4881-8870-2d33a10e2619 --- tests/ballstairs.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/tests/ballstairs.lua b/tests/ballstairs.lua index ba2d037..00d156c 100755 --- a/tests/ballstairs.lua +++ b/tests/ballstairs.lua @@ -7,8 +7,8 @@ function update() if (dist < 2) then dist = 5 end --- ag.setCamera(center[1] + dist, center[2] - dist, center[3] + dist, --- center[1], center[2], center[3], 0, 0, 1) + ballx, bally, ballz = ball:getPosition() + ag.setCamera(7, -6, 15, ballx, bally, ballz, 0, 0, 1) ag.doPhysics() ag.startFrame() arena:draw() @@ -16,7 +16,7 @@ function update() ag.endFrame() end -ag.setCamera(8, -8, 15, -8, 8, 4, 0, 0, 1) +--ag.setCamera(8, -8, 15, -8, 8, 4, 0, 0, 1) arena = ag.loadStaticModel("boxarena") ball = ag.loadModel("ball") -ball:setPosition(-7, 8, 12); +ball:setPosition(-7, 7.4, 12);