From 9edf3c2fce5f52a6ab0613625919ca33c358a1bc Mon Sep 17 00:00:00 2001 From: Josh Holtrop Date: Thu, 11 Feb 2010 16:02:57 +0000 Subject: [PATCH] fixed segfault bug in Engine::Object::draw() with stray semicolon after if() git-svn-id: svn://anubis/anaglym/trunk@243 99a6e188-d820-4881-8870-2d33a10e2619 --- Engine.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine.cc b/Engine.cc index 066831f..6ad9b5d 100644 --- a/Engine.cc +++ b/Engine.cc @@ -1536,7 +1536,7 @@ void Engine::Object::setTexture(GLuint tex) void Engine::Object::draw() { - if (!m_is_reference && m_is_visible); + if (!m_is_reference && m_is_visible) { checkGLError(); const dReal * pos = m_ode_object->getPosition();