enabling smooth shading model
git-svn-id: svn://anubis/anaglym/trunk@52 99a6e188-d820-4881-8870-2d33a10e2619
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Video.cc
1
Video.cc
@ -53,6 +53,7 @@ void Video::start(int width, int height, bool fullscreen)
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHT0);
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glEnable(GL_LIGHT0);
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glShadeModel(GL_SMOOTH);
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glMatrixMode(GL_PROJECTION);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glLoadIdentity();
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gluPerspective(60.0, (double) width / (double) height, 0.01, 10000.0);
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gluPerspective(60.0, (double) width / (double) height, 0.01, 10000.0);
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