added lib directory for standard Anaglym library of models, textures, scripts, etc...
git-svn-id: svn://anubis/anaglym/trunk@69 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
parent
792e087885
commit
bddbf61f5f
21
anaglym.cc
21
anaglym.cc
@ -16,6 +16,7 @@ using namespace std;
|
|||||||
static void usage();
|
static void usage();
|
||||||
|
|
||||||
Engine * g_engine;
|
Engine * g_engine;
|
||||||
|
static string g_engine_path;
|
||||||
|
|
||||||
SDL_Event Engine::userEvent;
|
SDL_Event Engine::userEvent;
|
||||||
|
|
||||||
@ -25,8 +26,22 @@ static void usage()
|
|||||||
exit(42);
|
exit(42);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void setupEnginePath(string path)
|
||||||
|
{
|
||||||
|
size_t pos = path.find_last_of("\\/");
|
||||||
|
if (pos != string::npos)
|
||||||
|
{
|
||||||
|
g_engine_path = string(path, 0, pos);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
g_engine_path = ".";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int main(int argc, char * argv[])
|
int main(int argc, char * argv[])
|
||||||
{
|
{
|
||||||
|
setupEnginePath(argv[0]);
|
||||||
const char * program = NULL;
|
const char * program = NULL;
|
||||||
for (int i = 1; i < argc; i++)
|
for (int i = 1; i < argc; i++)
|
||||||
{
|
{
|
||||||
@ -164,10 +179,16 @@ string Engine::locateResource(const string & shortname)
|
|||||||
{
|
{
|
||||||
string try_path;
|
string try_path;
|
||||||
|
|
||||||
|
/* look for the resource relative to the loaded script's directory */
|
||||||
try_path = m_program_path + "/" + shortname;
|
try_path = m_program_path + "/" + shortname;
|
||||||
if (fileExists(try_path))
|
if (fileExists(try_path))
|
||||||
return try_path;
|
return try_path;
|
||||||
|
|
||||||
|
/* next look for the resource in the engine's library directory */
|
||||||
|
try_path = g_engine_path + "/lib/" + shortname;
|
||||||
|
if (fileExists(try_path))
|
||||||
|
return try_path;
|
||||||
|
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -10,7 +10,6 @@ end
|
|||||||
|
|
||||||
--ag.setCamera(8, -8, 15, -8, 8, 4, 0, 0, 1)
|
--ag.setCamera(8, -8, 15, -8, 8, 4, 0, 0, 1)
|
||||||
arena = ag.loadStaticModel("boxarena")
|
arena = ag.loadStaticModel("boxarena")
|
||||||
arena:setVisible(false)
|
|
||||||
ball = ag.loadModel("ball")
|
ball = ag.loadModel("ball")
|
||||||
ball:setPosition(-7, 7.4, 12)
|
ball:setPosition(-7, 7.4, 12)
|
||||||
ball2 = ball:clone()
|
ball2 = ball:clone()
|
||||||
|
Loading…
x
Reference in New Issue
Block a user