drawing managed boxes now (i think)
git-svn-id: svn://anubis/anaglym/trunk@126 99a6e188-d820-4881-8870-2d33a10e2619
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3ee41bfa9f
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38
Engine.cc
38
Engine.cc
@ -623,7 +623,7 @@ Engine::Object::Object(bool is_static, OdeWorld & world,
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m_is_visible = true;
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m_scale = 1.0f;
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m_is_scaled = false;
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m_display_list = -1;
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m_display_list = 0;
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m_display_list_refcnt = NULL;
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m_ode_object = world.createObject(
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geom_type == OdeWorld::PLANE ? false : is_static,
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@ -713,6 +713,8 @@ void Engine::Object::render()
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}
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if (!valid)
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return;
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if (m_display_list > 0)
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glDeleteLists(m_display_list, 1);
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m_display_list = glGenLists(1);
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glNewList(m_display_list, GL_COMPILE);
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glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, m_color);
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@ -720,7 +722,39 @@ void Engine::Object::render()
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/* TODO: finish */
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switch (m_geom_type)
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{
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case OdeWorld::CUBE:
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case OdeWorld::CUBE: {
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struct { float norm[3]; float verts[4][3]; } sides[] = {
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{ {1, 0, 0}, /* right */
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{ {1, -1, -1}, {1, 1, -1}, {1, 1, 1}, {1, -1, 1} } },
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{ {-1, 0, 0}, /* left */
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{ {-1, 1, -1}, {-1, -1, -1}, {-1, -1, 1}, {-1, 1, 1} } },
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{ {0, 1, 0}, /* back */
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{ {1, 1, -1}, {-1, 1, -1}, {-1, 1, 1}, {1, 1, 1} } },
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{ {0, -1, 0}, /* front */
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{ {-1, -1, -1}, {1, -1, -1}, {1, -1, 1}, {-1, -1, 1} } },
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{ {0, 0, 1}, /* top */
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{ {-1, -1, 1}, {1, -1, 1}, {1, 1, 1}, {-1, 1, 1} } },
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{ {0, 0, -1}, /* bottom */
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{ {1, -1, -1}, {-1, -1, -1}, {-1, 1, -1}, {1, 1, -1} } }
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};
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glBegin(GL_QUADS);
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float width = (*m_args)[0];
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float depth = (*m_args)[1];
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float height = (*m_args)[2];
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for (unsigned int s = 0;
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s < (sizeof(sides)/sizeof(sides[0]));
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s++)
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{
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glNormal3fv(sides[s].norm);
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for (int v = 0; v < 4; v++)
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{
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glVertex3f(sides[s].verts[v][0] * width / 2.0,
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sides[s].verts[v][1] * depth / 2.0,
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sides[s].verts[v][2] * height / 2.0);
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}
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}
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glEnd();
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}
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break;
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case OdeWorld::SPHERE:
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gluSphere(quad, (*m_args)[0], 16, 8);
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