drawing managed boxes now (i think)

git-svn-id: svn://anubis/anaglym/trunk@126 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
Josh Holtrop 2009-10-27 15:23:20 +00:00
parent 3ee41bfa9f
commit c79ff10b43

View File

@ -623,7 +623,7 @@ Engine::Object::Object(bool is_static, OdeWorld & world,
m_is_visible = true;
m_scale = 1.0f;
m_is_scaled = false;
m_display_list = -1;
m_display_list = 0;
m_display_list_refcnt = NULL;
m_ode_object = world.createObject(
geom_type == OdeWorld::PLANE ? false : is_static,
@ -713,6 +713,8 @@ void Engine::Object::render()
}
if (!valid)
return;
if (m_display_list > 0)
glDeleteLists(m_display_list, 1);
m_display_list = glGenLists(1);
glNewList(m_display_list, GL_COMPILE);
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, m_color);
@ -720,7 +722,39 @@ void Engine::Object::render()
/* TODO: finish */
switch (m_geom_type)
{
case OdeWorld::CUBE:
case OdeWorld::CUBE: {
struct { float norm[3]; float verts[4][3]; } sides[] = {
{ {1, 0, 0}, /* right */
{ {1, -1, -1}, {1, 1, -1}, {1, 1, 1}, {1, -1, 1} } },
{ {-1, 0, 0}, /* left */
{ {-1, 1, -1}, {-1, -1, -1}, {-1, -1, 1}, {-1, 1, 1} } },
{ {0, 1, 0}, /* back */
{ {1, 1, -1}, {-1, 1, -1}, {-1, 1, 1}, {1, 1, 1} } },
{ {0, -1, 0}, /* front */
{ {-1, -1, -1}, {1, -1, -1}, {1, -1, 1}, {-1, -1, 1} } },
{ {0, 0, 1}, /* top */
{ {-1, -1, 1}, {1, -1, 1}, {1, 1, 1}, {-1, 1, 1} } },
{ {0, 0, -1}, /* bottom */
{ {1, -1, -1}, {-1, -1, -1}, {-1, 1, -1}, {1, 1, -1} } }
};
glBegin(GL_QUADS);
float width = (*m_args)[0];
float depth = (*m_args)[1];
float height = (*m_args)[2];
for (unsigned int s = 0;
s < (sizeof(sides)/sizeof(sides[0]));
s++)
{
glNormal3fv(sides[s].norm);
for (int v = 0; v < 4; v++)
{
glVertex3f(sides[s].verts[v][0] * width / 2.0,
sides[s].verts[v][1] * depth / 2.0,
sides[s].verts[v][2] * height / 2.0);
}
}
glEnd();
}
break;
case OdeWorld::SPHERE:
gluSphere(quad, (*m_args)[0], 16, 8);