getting ready to add GL calls to ag.cc

git-svn-id: svn://anubis/anaglym/trunk@24 99a6e188-d820-4881-8870-2d33a10e2619
This commit is contained in:
Josh Holtrop 2009-09-20 01:32:28 +00:00
parent 0dfe8e5e98
commit ccf24d1777

5
ag.cc
View File

@ -7,6 +7,8 @@
#include <lua.hpp>
#include <iostream>
#include <string>
#include <GL/gl.h>
#include <GL/glu.h>
using namespace std;
namespace ag
@ -99,13 +101,14 @@ namespace ag
{
string modelname = lua_tostring(L, -1);
size_t pos = modelname.find_first_not_of(FILENAME_SAFE_CHARS);
if (pos != string::npos)
if (pos == string::npos)
{
string path = locateResource(modelname);
if (path != "")
{
WFObj * obj = new WFObj();
obj->load(path);
GLuint dl = obj->render();
}
}
}