added registerEventHandler() and clearEventHandler() Engine functions with ag:: lua interfaces
git-svn-id: svn://anubis/anaglym/trunk@115 99a6e188-d820-4881-8870-2d33a10e2619
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@@ -32,5 +32,13 @@ function key_down_event(key)
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crates[cratenum] = nil
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cratenum = cratenum - 1
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end
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elseif (key == "m") then
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ag.registerEventHandler(mouse_moves, "mouse_motion")
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elseif (key == "n") then
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ag.clearEventHandler("mouse_motion")
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end
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end
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function mouse_moves(x, y, xrel, yrel)
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ag.println("mouse_moves ", x, ", ", y)
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end
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