function update_event() ballx, bally, ballz = ball:getPosition() ag.setCamera(7, -6, 15, ballx, bally, ballz, 0, 0, 1) if (ag.isKeyDown("m")) then ball:setPosition(-7, 7.4, 12) end end function key_pressed_event(key) if (key == "d") then ball2:destroy() end end arena = ag.loadStaticModel("boxarena") ball = ag.loadModel("checkerball") ball:setPosition(-7, 7.4, 12) ball2 = ball:clone() ball2:setPosition(-7, 7.4, 14) ball3 = ball:clone() ball3:setPosition(-7, 7.4, 16) logo = ag.loadModel("dwlogo", 0.5) logo:setPosition(-1, 2, 11) crate = ag.loadModel("crate") crate:setPosition(-5, -3, 10)