#include "Video.h" #include #include #include #include using namespace std; Video::Video() { if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) { cerr << "SDL_Init() returned error!" << endl; exit(3); } const SDL_VideoInfo * vidInfo = SDL_GetVideoInfo(); if (vidInfo != NULL) { m_defaultWidth = vidInfo->current_w; m_defaultHeight = vidInfo->current_h; } else { cerr << "Warning: SDL_GetVideoInfo() returned NULL!" << endl; m_defaultWidth = 1024; m_defaultHeight = 768; } m_surface = NULL; m_inputGrabbed = false; } void Video::start(int width, int height, bool fullscreen) { if (m_surface == NULL) { if (width == 0) width = m_defaultWidth; if (height == 0) height = m_defaultHeight; int flags = SDL_HWSURFACE | SDL_OPENGL; if (fullscreen) flags |= SDL_FULLSCREEN; SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); m_surface = SDL_SetVideoMode(width, height, 32, flags); SDL_ShowCursor(SDL_DISABLE); SDL_WM_GrabInput(SDL_GRAB_ON); m_inputGrabbed = true; m_fullscreen = fullscreen; glEnable(GL_DEPTH_TEST); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(60.0, (double) width / (double) height, 0.01, 10000.0); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); } } void Video::stop() { if (m_surface != NULL) { SDL_FreeSurface(m_surface); m_surface = NULL; } }