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anaglym
/
tests
History
Josh Holtrop
0b7f7180a6
added bowling_ball model; infinite-loop test script
...
git-svn-id: svn://anubis/anaglym/trunk@216 99a6e188-d820-4881-8870-2d33a10e2619
2009-12-14 02:01:42 +00:00
..
ball.blend
set ball test object to smooth and re-exported it;
2009-10-12 14:48:14 +00:00
ball.mtl
added ball object, incorporated into ballstairs.lua
2009-10-09 20:16:21 +00:00
ball.obj
set ball test object to smooth and re-exported it;
2009-10-12 14:48:14 +00:00
ball.phy
added ball object, incorporated into ballstairs.lua
2009-10-09 20:16:21 +00:00
ballstairs.lua
updated documentation - added handler / callback prototype section, added key names section; added ag::drawArc() and ag::drawCircle() w/ documentation; added tests/transparent.png and tests/imagetest.lua; renamed init() event to init_event(); re-added missing drawImage Lua hook; changed images to draw transparent parts correctly through to background
2009-11-27 03:34:50 +00:00
bowling.lua
testing gravity in tests/bowling.lua, updated ag.setGravity() documentation
2009-12-09 00:14:17 +00:00
boxarena.blend
added tests folder with a demo
2009-10-05 22:02:30 +00:00
boxarena.mtl
added tests folder with a demo
2009-10-05 22:02:30 +00:00
boxarena.obj
exported normals on boxarena.obj, still looks funny though
2009-10-09 17:25:09 +00:00
boxarena.phy
updated boxarena.phy with correct sizes from new phy_export.py
2009-10-09 20:38:32 +00:00
cannon.lua
updated documentation - added handler / callback prototype section, added key names section; added ag::drawArc() and ag::drawCircle() w/ documentation; added tests/transparent.png and tests/imagetest.lua; renamed init() event to init_event(); re-added missing drawImage Lua hook; changed images to draw transparent parts correctly through to background
2009-11-27 03:34:50 +00:00
cratestack.lua
updated documentation - added handler / callback prototype section, added key names section; added ag::drawArc() and ag::drawCircle() w/ documentation; added tests/transparent.png and tests/imagetest.lua; renamed init() event to init_event(); re-added missing drawImage Lua hook; changed images to draw transparent parts correctly through to background
2009-11-27 03:34:50 +00:00
destroy.lua
working on bowling demo -- problem with destroying first instance of a loaded model
2009-12-13 20:34:09 +00:00
imagetest.lua
updated documentation - added handler / callback prototype section, added key names section; added ag::drawArc() and ag::drawCircle() w/ documentation; added tests/transparent.png and tests/imagetest.lua; renamed init() event to init_event(); re-added missing drawImage Lua hook; changed images to draw transparent parts correctly through to background
2009-11-27 03:34:50 +00:00
infinite-loop.lua
added bowling_ball model; infinite-loop test script
2009-12-14 02:01:42 +00:00
managed_objects.lua
updated documentation - added handler / callback prototype section, added key names section; added ag::drawArc() and ag::drawCircle() w/ documentation; added tests/transparent.png and tests/imagetest.lua; renamed init() event to init_event(); re-added missing drawImage Lua hook; changed images to draw transparent parts correctly through to background
2009-11-27 03:34:50 +00:00
rot_camera.lua
added ag::exit() and ag::import() to exit the lua script and import other lua modules
2009-11-01 21:27:20 +00:00
transparent.png
updated documentation - added handler / callback prototype section, added key names section; added ag::drawArc() and ag::drawCircle() w/ documentation; added tests/transparent.png and tests/imagetest.lua; renamed init() event to init_event(); re-added missing drawImage Lua hook; changed images to draw transparent parts correctly through to background
2009-11-27 03:34:50 +00:00