19 lines
381 B
C++
19 lines
381 B
C++
|
|
#ifndef TEXTURELOADER_H
|
|
#define TEXTURELOADER_H TEXTURELOADER_H
|
|
|
|
#include <string>
|
|
#include <GL/gl.h>
|
|
#include "FileLoader/FileLoader.h"
|
|
|
|
class TextureLoader
|
|
{
|
|
public:
|
|
virtual GLuint load(
|
|
const FileLoader::Path & path,
|
|
FileLoader & fileLoader, bool mipmaps = true,
|
|
int mode = GL_DECAL, int quality = 1) = 0;
|
|
};
|
|
|
|
#endif
|