anaglym/TextureLoader/TextureLoader.h
2010-12-19 00:11:13 -05:00

19 lines
381 B
C++

#ifndef TEXTURELOADER_H
#define TEXTURELOADER_H TEXTURELOADER_H
#include <string>
#include <GL/gl.h>
#include "FileLoader/FileLoader.h"
class TextureLoader
{
public:
virtual GLuint load(
const FileLoader::Path & path,
FileLoader & fileLoader, bool mipmaps = true,
int mode = GL_DECAL, int quality = 1) = 0;
};
#endif