993 lines
28 KiB
C++
993 lines
28 KiB
C++
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#include "ag.h"
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#include "anaglym.h"
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#include "Engine.h"
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#include "Video.h"
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#include "sdl_keymap.h"
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#include <lua.hpp>
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#include <stdlib.h> /* exit() */
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <iostream>
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#include <sstream>
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#include <string>
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#include <math.h> /* fabs() */
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#include <GL/gl.h>
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#include <GL/glu.h>
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using namespace std;
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#define AG_EVENT_PREFIX "__ag_event_"
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#define EVENT_PRESENT_FLAG(event) m_event_ ## event ## _present
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#define EVENT_HANDLER_AG_NAME(event) AG_EVENT_PREFIX #event
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#define checkForFunction(lua_name, event) \
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checkForFunctionFull(lua_name, #event, EVENT_PRESENT_FLAG(event))
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#define doRegisterHandler(index, event) \
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doRegisterHandlerFull(index, EVENT_HANDLER_AG_NAME(event), \
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EVENT_PRESENT_FLAG(event))
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#define doClearHandler(event) \
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do { EVENT_PRESENT_FLAG(event) = false; } while(0)
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#define WHITESPACE " \t\r\n\f"
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/* Global data */
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Engine * g_engine;
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SDL_Event Engine::userEvent;
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/* static helper functions */
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static string trim(const string & orig)
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{
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string result = orig;
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size_t pos = result.find_first_not_of(WHITESPACE);
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if (pos == string::npos)
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{
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result = "";
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}
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else
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{
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if (pos > 0)
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result = result.substr(pos, result.length() - pos);
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pos = result.find_last_not_of(WHITESPACE);
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if (pos < result.length() - 1)
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result = result.substr(0, pos + 1);
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}
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return result;
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}
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/******** Engine functions ********/
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Engine::Engine(const string & path, Video & video)
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: m_video(video)
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{
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m_next_object_index = 1;
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m_eye[0] = 0;
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m_eye[1] = -1;
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m_eye[2] = 0;
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m_center[0] = 0;
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m_center[1] = 0;
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m_center[2] = 0;
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m_up[0] = 0;
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m_up[1] = 0;
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m_up[2] = 1;
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m_drawing = false;
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m_autoPhysics = true;
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m_autoStartFrame = true;
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m_autoEndFrame = true;
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m_autoDrawObjects = true;
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m_fileLoader = new EngineFileLoader(this);
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size_t pos = path.find_last_of("\\/");
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m_engine_path = (pos != string::npos) ? string(path, 0, pos) : ".";
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/* setup redraw SDL event structure */
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userEvent.type = SDL_USEREVENT;
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userEvent.user.code = 0;
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m_event_update_present = false;
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m_event_key_down_present = false;
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m_event_key_up_present = false;
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m_event_mousebutton_down_present = false;
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m_event_mousebutton_up_present = false;
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m_event_mouse_motion_present = false;
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}
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Engine::~Engine()
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{
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lua_close(m_luaState);
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for (std::map<int, Object *>::iterator it = m_objects.begin();
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it != m_objects.end();
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it++)
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{
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delete it->second;
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}
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delete m_fileLoader;
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}
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bool Engine::load(const char * program)
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{
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m_program_path = program;
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size_t pos = m_program_path.find_last_of("/\\");
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m_program_path = (pos != string::npos)
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? m_program_path.substr(0, pos)
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: ".";
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m_luaState = lua_open();
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registerLibraries();
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int s = luaL_loadfile(m_luaState, program);
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if (s == 0)
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{
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// execute Lua program
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s = lua_pcall(m_luaState, 0, LUA_MULTRET, 0);
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}
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else
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{
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reportErrors(s);
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cerr << "Error loading '" << program << "'" << endl;
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cerr << "Exiting." << endl;
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return false;
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}
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if (s != 0)
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{
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reportErrors(s);
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return false;
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}
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checkForFunction("update_event", update);
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checkForFunction("key_down_event", key_down);
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checkForFunction("key_up_event", key_up);
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checkForFunction("mousebutton_down_event", mousebutton_down);
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checkForFunction("mousebutton_up_event", mousebutton_up);
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checkForFunction("mouse_motion_event", mouse_motion);
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return true;
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}
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void Engine::reportErrors(int status)
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{
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if (status != 0)
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{
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cerr << "Engine: Error: " << lua_tostring(m_luaState, -1) << endl;
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lua_pop(m_luaState, 1); // remove error message
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}
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}
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void Engine::registerLibraries()
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{
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/* Load the Lua string library */
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lua_pushcfunction(m_luaState, luaopen_string);
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lua_pcall(m_luaState, 0, 0, 0);
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/* Load the Lua math library */
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lua_pushcfunction(m_luaState, luaopen_math);
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lua_pcall(m_luaState, 0, 0, 0);
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/* Load the Lua table library */
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lua_pushcfunction(m_luaState, luaopen_table);
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lua_pcall(m_luaState, 0, 0, 0);
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ag::register_functions(m_luaState);
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}
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string Engine::locateResource(const string & shortname)
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{
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string try_path;
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/* look for the resource relative to the loaded script's directory */
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try_path = m_program_path + "/" + shortname;
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if (fileExists(try_path))
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return try_path;
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/* next look for the resource in the engine's library directory */
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try_path = m_engine_path + "/lib/" + shortname;
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if (fileExists(try_path))
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return try_path;
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return "";
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}
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bool Engine::fileExists(const string & path)
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{
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struct stat st;
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if (stat(path.c_str(), &st) == 0)
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{
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return S_ISREG(st.st_mode) && (st.st_size > 0);
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}
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return false;
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}
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int Engine::addObject(WFObj * obj, bool is_static, float scale)
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{
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int id = m_next_object_index++;
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Object * o = new Object(is_static, m_world, obj->render(), scale);
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m_objects[id] = o;
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return id;
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}
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int Engine::addObject(bool is_static, OdeWorld::GeomType geom_type,
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refptr< vector<float> > args)
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{
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int id = m_next_object_index++;
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Object * o = new Object(is_static, m_world, geom_type, args);
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m_objects[id] = o;
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return id;
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}
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void Engine::removeObject(int id)
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{
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Object * obj = getObject(id);
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if (obj != NULL)
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{
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m_objects.erase(id);
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delete obj;
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}
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}
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int Engine::cloneObject(const Engine::Object * obj)
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{
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int id = m_next_object_index++;
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Object * o = new Object(*obj);
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m_objects[id] = o;
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return id;
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}
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Engine::Object * Engine::getObject(int id)
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{
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return m_objects.find(id) != m_objects.end() ? m_objects[id] : NULL;
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}
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void Engine::startFrame()
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{
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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gluLookAt(m_eye[0], m_eye[1], m_eye[2],
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m_center[0], m_center[1], m_center[2],
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m_up[0], m_up[1], m_up[2]);
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}
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void Engine::endFrame()
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{
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SDL_GL_SwapBuffers();
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}
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int Engine::setCamera(lua_State * L)
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{
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int argc = lua_gettop(L);
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vector<double> args;
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for (int i = 1; i <= argc; i++)
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{
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int type = lua_type(L, i);
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if (type == LUA_TNUMBER || type == LUA_TSTRING)
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args.push_back(lua_tonumber(L, i));
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else
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args.push_back(0);
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}
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if (argc >= 3)
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{
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m_eye[0] = args[0];
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m_eye[1] = args[1];
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m_eye[2] = args[2];
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}
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if (argc >= 6)
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{
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m_center[0] = args[3];
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m_center[1] = args[4];
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m_center[2] = args[5];
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}
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if (argc >= 9)
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{
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m_up[0] = args[6];
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m_up[1] = args[7];
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m_up[2] = args[8];
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}
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return 0;
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}
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int Engine::getCamera(lua_State * L)
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{
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lua_pushnumber(L, m_eye[0]);
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lua_pushnumber(L, m_eye[1]);
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lua_pushnumber(L, m_eye[2]);
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lua_pushnumber(L, m_center[0]);
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lua_pushnumber(L, m_center[1]);
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lua_pushnumber(L, m_center[2]);
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lua_pushnumber(L, m_up[0]);
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lua_pushnumber(L, m_up[1]);
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lua_pushnumber(L, m_up[2]);
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return 9;
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}
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int Engine::registerEventHandler(lua_State * L)
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{
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int argc = lua_gettop(L);
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if (argc == 2 && lua_isfunction(L, 1) && lua_isstring(L, 2))
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{
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string event = lua_tostring(L, 2);
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if (event == "update")
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doRegisterHandler(1, update);
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else if (event == "key_down")
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doRegisterHandler(1, key_down);
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else if (event == "key_up")
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doRegisterHandler(1, key_up);
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else if (event == "mousebutton_down")
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doRegisterHandler(1, mousebutton_down);
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else if (event == "mousebutton_up")
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doRegisterHandler(1, mousebutton_up);
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else if (event == "mouse_motion")
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doRegisterHandler(1, mouse_motion);
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}
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return 0;
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}
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int Engine::clearEventHandler(lua_State * L)
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{
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int argc = lua_gettop(L);
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if (argc == 1 && lua_isstring(L, 1))
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{
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string event = lua_tostring(L, 1);
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if (event == "update")
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doClearHandler(update);
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else if (event == "key_down")
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doClearHandler(key_down);
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else if (event == "key_up")
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doClearHandler(key_up);
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else if (event == "mousebutton_down")
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doClearHandler(mousebutton_down);
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else if (event == "mousebutton_up")
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doClearHandler(mousebutton_up);
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else if (event == "mouse_motion")
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doClearHandler(mouse_motion);
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}
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return 0;
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}
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int Engine::loadModel(const string & name, bool static_data, float scale)
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{
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size_t pos = name.find_first_not_of(FILENAME_SAFE_CHARS);
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if (pos == string::npos)
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{
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FileLoader::Path model_path("", name + ".obj");
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FileLoader::Path phys_path("", name + ".phy");
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WFObj * obj = new WFObj(*m_fileLoader, m_textureCache);
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if (obj->load(model_path))
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{
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int id = addObject(obj, static_data, scale);
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Engine::Object * engine_obj = getObject(id);
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if (engine_obj != NULL)
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{
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engine_obj->loadPhy(phys_path);
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}
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return id;
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}
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else
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{
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delete obj;
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cerr << "error loading object" << endl;
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}
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}
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return 0;
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}
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bool Engine::isKeyDown(const std::string & key)
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{
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return m_keysDown.find(key) != m_keysDown.end();
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}
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/* called by SDL when the update timer expires */
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Uint32 Engine::updateCallback(Uint32 interval, void * param)
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{
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Engine * engine = (Engine *) param;
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return engine->updateCallback(interval);
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}
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/* member update function to be called by our registered
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* SDL callback non-member function */
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Uint32 Engine::updateCallback(Uint32 interval)
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{
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if (!m_drawing)
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{
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SDL_PushEvent(&userEvent);
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}
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return interval;
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}
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void Engine::run()
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{
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/* register a screen redrawing SDL event */
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SDL_AddTimer(25, &updateCallback, this);
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SDL_Event event;
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while (SDL_WaitEvent(&event))
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{
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switch (event.type)
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{
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case SDL_KEYDOWN:
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switch (event.key.keysym.sym)
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{
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case SDLK_ESCAPE:
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goto RET;
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case SDLK_F1:
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m_video.toggleFullScreen();
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break;
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case SDLK_F2:
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SDL_ShowCursor(
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SDL_ShowCursor(SDL_QUERY) == SDL_ENABLE
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? SDL_DISABLE
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: SDL_ENABLE);
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SDL_WM_GrabInput(
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SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_ON
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? SDL_GRAB_OFF
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: SDL_GRAB_ON);
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break;
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default:
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key_down_event(event.key.keysym.sym);
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}
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break;
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case SDL_KEYUP:
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key_up_event(event.key.keysym.sym);
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break;
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case SDL_MOUSEBUTTONDOWN:
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mousebutton_down_event(event.button.button,
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event.button.x, event.button.y);
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break;
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case SDL_MOUSEBUTTONUP:
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mousebutton_up_event(event.button.button,
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event.button.x, event.button.y);
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break;
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case SDL_MOUSEMOTION:
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mouse_motion_event(event.motion.x, event.motion.y,
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event.motion.xrel, event.motion.yrel);
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break;
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case SDL_QUIT:
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goto RET;
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break;
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case SDL_USEREVENT:
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if (event.user.code == 0)
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{
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update_event();
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}
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break;
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}
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}
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RET:
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;
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}
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void Engine::update_event()
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{
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m_drawing = true;
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if (m_autoPhysics)
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doPhysics();
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if (m_autoStartFrame)
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startFrame();
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if (m_event_update_present)
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{
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lua_getfield(m_luaState, LUA_GLOBALSINDEX,
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EVENT_HANDLER_AG_NAME(update));
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/* call the update function - pops the function ref from the stack */
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int s = lua_pcall(m_luaState, 0, LUA_MULTRET, 0);
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reportErrors(s);
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}
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if (m_autoDrawObjects)
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drawObjects();
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if (m_autoEndFrame)
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endFrame();
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m_drawing = false;
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}
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void Engine::key_down_event(int keysym)
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{
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m_keysDown[sdl_keymap[keysym]] = true;
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if (m_event_key_down_present)
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{
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lua_getfield(m_luaState, LUA_GLOBALSINDEX,
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EVENT_HANDLER_AG_NAME(key_down));
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lua_pushstring(m_luaState, sdl_keymap[keysym]);
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/* call the key down event function
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* This pops the function ref and arguments from the stack */
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int s = lua_pcall(m_luaState, 1, LUA_MULTRET, 0);
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reportErrors(s);
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}
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}
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void Engine::key_up_event(int keysym)
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{
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m_keysDown.erase(sdl_keymap[keysym]);
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if (m_event_key_up_present)
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{
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lua_getfield(m_luaState, LUA_GLOBALSINDEX,
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EVENT_HANDLER_AG_NAME(key_up));
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lua_pushstring(m_luaState, sdl_keymap[keysym]);
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/* call the key up event function
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* This pops the function ref and arguments from the stack */
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int s = lua_pcall(m_luaState, 1, LUA_MULTRET, 0);
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reportErrors(s);
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}
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}
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void Engine::mousebutton_down_event(int button, int x, int y)
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{
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if (m_event_mousebutton_down_present)
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{
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lua_getfield(m_luaState, LUA_GLOBALSINDEX,
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EVENT_HANDLER_AG_NAME(mousebutton_down));
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lua_pushinteger(m_luaState, button);
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lua_pushnumber(m_luaState, x);
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lua_pushnumber(m_luaState, y);
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/* call the mouse button down event function
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* This pops the function ref and arguments from the stack */
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int s = lua_pcall(m_luaState, 3, LUA_MULTRET, 0);
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reportErrors(s);
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}
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}
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void Engine::mousebutton_up_event(int button, int x, int y)
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{
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if (m_event_mousebutton_up_present)
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{
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lua_getfield(m_luaState, LUA_GLOBALSINDEX,
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EVENT_HANDLER_AG_NAME(mousebutton_up));
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lua_pushinteger(m_luaState, button);
|
|
lua_pushnumber(m_luaState, x);
|
|
lua_pushnumber(m_luaState, y);
|
|
/* call the mouse button up event function
|
|
* This pops the function ref and arguments from the stack */
|
|
int s = lua_pcall(m_luaState, 3, LUA_MULTRET, 0);
|
|
reportErrors(s);
|
|
}
|
|
}
|
|
|
|
void Engine::mouse_motion_event(int x, int y, int xrel, int yrel)
|
|
{
|
|
if (m_event_mouse_motion_present)
|
|
{
|
|
lua_getfield(m_luaState, LUA_GLOBALSINDEX,
|
|
EVENT_HANDLER_AG_NAME(mouse_motion));
|
|
lua_pushnumber(m_luaState, x);
|
|
lua_pushnumber(m_luaState, y);
|
|
lua_pushnumber(m_luaState, xrel);
|
|
lua_pushnumber(m_luaState, yrel);
|
|
/* call the mouse motion event function
|
|
* This pops the function ref and arguments from the stack */
|
|
int s = lua_pcall(m_luaState, 4, LUA_MULTRET, 0);
|
|
reportErrors(s);
|
|
}
|
|
}
|
|
|
|
void Engine::checkForFunctionFull(const std::string & lua_fn_name,
|
|
const std::string & event_name, bool & presentFlag)
|
|
{
|
|
lua_getfield(m_luaState, LUA_GLOBALSINDEX, lua_fn_name.c_str());
|
|
if (lua_isfunction(m_luaState, -1))
|
|
{
|
|
lua_setfield(m_luaState, LUA_GLOBALSINDEX,
|
|
(AG_EVENT_PREFIX + event_name).c_str());
|
|
presentFlag = true;
|
|
}
|
|
else
|
|
{
|
|
lua_pop(m_luaState, 1);
|
|
presentFlag = false;
|
|
}
|
|
}
|
|
|
|
void Engine::doRegisterHandlerFull(int index,
|
|
const std::string & event_name, bool & presentFlag)
|
|
{
|
|
lua_pushvalue(m_luaState, index);
|
|
lua_setfield(m_luaState, LUA_GLOBALSINDEX, event_name.c_str());
|
|
presentFlag = true;
|
|
}
|
|
|
|
void Engine::doPhysics()
|
|
{
|
|
static Uint32 last_updated = 0;
|
|
Uint32 current_ticks = SDL_GetTicks();
|
|
if (last_updated > 0)
|
|
{
|
|
Uint32 msec_steps = current_ticks - last_updated;
|
|
for (Uint32 i = 0; i < msec_steps; i++)
|
|
m_world.step();
|
|
}
|
|
last_updated = current_ticks;
|
|
}
|
|
|
|
void Engine::drawObjects()
|
|
{
|
|
std::map<int, Object *>::iterator it;
|
|
for (it = m_objects.begin(); it != m_objects.end(); it++)
|
|
{
|
|
it->second->draw();
|
|
}
|
|
}
|
|
|
|
/******** Engine::Object functions ********/
|
|
|
|
Engine::Object::Object(bool is_static, OdeWorld & world, GLuint dl, float scale)
|
|
{
|
|
m_ode_object = world.createObject(is_static, scale);
|
|
m_display_list = dl;
|
|
m_display_list_refcnt = new int;
|
|
*m_display_list_refcnt = 1;
|
|
m_is_visible = true;
|
|
m_scale = scale;
|
|
m_is_scaled = ! (fabs(scale - 1.0) < 0.0001);
|
|
m_is_managed = false;
|
|
}
|
|
|
|
Engine::Object::Object(bool is_static, OdeWorld & world,
|
|
OdeWorld::GeomType geom_type,
|
|
refptr< std::vector<float> > args)
|
|
{
|
|
m_is_visible = true;
|
|
m_scale = 1.0f;
|
|
m_is_scaled = false;
|
|
m_display_list = 0;
|
|
m_display_list_refcnt = NULL;
|
|
m_ode_object = world.createObject(
|
|
geom_type == OdeWorld::PLANE ? false : is_static,
|
|
m_scale);
|
|
m_is_managed = true;
|
|
m_geom_type = geom_type;
|
|
m_args = args;
|
|
for (int i = 0; i < 4; i++)
|
|
m_color[i] = 1.0f;
|
|
createManagedObject();
|
|
}
|
|
|
|
Engine::Object::Object(const Engine::Object & orig)
|
|
{
|
|
m_is_visible = orig.m_is_visible;
|
|
m_ode_object = new OdeWorld::Object(*orig.m_ode_object);
|
|
m_display_list = orig.m_display_list;
|
|
m_display_list_refcnt = orig.m_display_list_refcnt;
|
|
if (m_display_list_refcnt != NULL)
|
|
(*m_display_list_refcnt)++;
|
|
m_scale = orig.m_scale;
|
|
m_is_scaled = orig.m_is_scaled;
|
|
m_is_managed = orig.m_is_managed;
|
|
m_geom_type = orig.m_geom_type;
|
|
m_args = orig.m_args;
|
|
for (int i = 0; i < 4; i++)
|
|
m_color[i] = orig.m_color[i];
|
|
}
|
|
|
|
Engine::Object::~Object()
|
|
{
|
|
delete m_ode_object;
|
|
if (m_display_list_refcnt != NULL)
|
|
{
|
|
(*m_display_list_refcnt)--;
|
|
if (*m_display_list_refcnt < 1)
|
|
{
|
|
/* we hold the last reference to the OpenGL display list */
|
|
delete m_display_list_refcnt;
|
|
glDeleteLists(m_display_list, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Engine::Object::createManagedObject()
|
|
{
|
|
switch (m_geom_type)
|
|
{
|
|
case OdeWorld::BOX:
|
|
while (m_args->size() < 9)
|
|
m_args->push_back(0);
|
|
m_ode_object->addBox(m_args);
|
|
break;
|
|
case OdeWorld::SPHERE:
|
|
while (m_args->size() < 4)
|
|
m_args->push_back(0);
|
|
m_ode_object->addSphere(m_args);
|
|
break;
|
|
case OdeWorld::PLANE:
|
|
while (m_args->size() < 6)
|
|
m_args->push_back(0);
|
|
m_ode_object->addPlane(m_args);
|
|
break;
|
|
case OdeWorld::CYLINDER:
|
|
while (m_args->size() < 8)
|
|
m_args->push_back(0);
|
|
m_ode_object->addCylinder(m_args);
|
|
break;
|
|
case OdeWorld::CCYLINDER:
|
|
while (m_args->size() < 8)
|
|
m_args->push_back(0);
|
|
m_ode_object->addCCylinder(m_args);
|
|
break;
|
|
}
|
|
m_ode_object->finalize();
|
|
render();
|
|
}
|
|
|
|
/* render a managed object */
|
|
void Engine::Object::render()
|
|
{
|
|
bool valid = false;
|
|
switch (m_geom_type)
|
|
{
|
|
case OdeWorld::BOX:
|
|
if (m_args->size() >= 3) valid = true;
|
|
break;
|
|
case OdeWorld::SPHERE:
|
|
if (m_args->size() >= 1) valid = true;
|
|
break;
|
|
case OdeWorld::PLANE:
|
|
if (m_args->size() >= 6) valid = true;
|
|
break;
|
|
case OdeWorld::CYLINDER:
|
|
if (m_args->size() >= 2) valid = true;
|
|
break;
|
|
case OdeWorld::CCYLINDER:
|
|
if (m_args->size() >= 2) valid = true;
|
|
break;
|
|
}
|
|
if (!valid)
|
|
return;
|
|
if (m_display_list <= 0)
|
|
m_display_list = glGenLists(1);
|
|
glNewList(m_display_list, GL_COMPILE);
|
|
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, m_color);
|
|
GLUquadric * quad = gluNewQuadric();
|
|
switch (m_geom_type)
|
|
{
|
|
case OdeWorld::BOX: {
|
|
struct { float norm[3]; float verts[4][3]; } sides[] = {
|
|
{ {1, 0, 0}, /* right */
|
|
{{1, -1, -1}, {1, 1, -1}, {1, 1, 1}, {1, -1, 1}} },
|
|
{ {-1, 0, 0}, /* left */
|
|
{{-1, 1, -1}, {-1, -1, -1}, {-1, -1, 1}, {-1, 1, 1}} },
|
|
{ {0, 1, 0}, /* back */
|
|
{{1, 1, -1}, {-1, 1, -1}, {-1, 1, 1}, {1, 1, 1}} },
|
|
{ {0, -1, 0}, /* front */
|
|
{{-1, -1, -1}, {1, -1, -1}, {1, -1, 1}, {-1, -1, 1}} },
|
|
{ {0, 0, 1}, /* top */
|
|
{{-1, -1, 1}, {1, -1, 1}, {1, 1, 1}, {-1, 1, 1}} },
|
|
{ {0, 0, -1}, /* bottom */
|
|
{{1, -1, -1}, {-1, -1, -1}, {-1, 1, -1}, {1, 1, -1}} }
|
|
};
|
|
glBegin(GL_QUADS);
|
|
float width = (*m_args)[0];
|
|
float depth = (*m_args)[1];
|
|
float height = (*m_args)[2];
|
|
for (unsigned int s = 0;
|
|
s < (sizeof(sides)/sizeof(sides[0]));
|
|
s++)
|
|
{
|
|
glNormal3fv(sides[s].norm);
|
|
for (int v = 0; v < 4; v++)
|
|
{
|
|
glVertex3f(sides[s].verts[v][0] * width / 2.0,
|
|
sides[s].verts[v][1] * depth / 2.0,
|
|
sides[s].verts[v][2] * height / 2.0);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
break;
|
|
case OdeWorld::SPHERE:
|
|
gluSphere(quad, (*m_args)[0], 16, 8);
|
|
break;
|
|
case OdeWorld::PLANE: {
|
|
dMatrix3 r;
|
|
dRFromEulerAngles(r, (*m_args)[3], (*m_args)[4], (*m_args)[5]);
|
|
dVector3 default_plane_direction = {0, 0, 1, 0};
|
|
dVector3 default_x = {1, 0, 0, 0};
|
|
dVector3 default_y = {0, 1, 0, 0};
|
|
dVector3 rotated_plane_direction;
|
|
dVector3 rotated_x;
|
|
dVector3 rotated_y;
|
|
dMultiply0(rotated_plane_direction, default_plane_direction,
|
|
r, 1, 3, 3);
|
|
dMultiply0(rotated_x, default_x, r, 1, 3, 3);
|
|
dMultiply0(rotated_y, default_y, r, 1, 3, 3);
|
|
|
|
/* plane equation: ax + by + cz = d, plane normal: (a, b, c) */
|
|
|
|
const int num_sections = 10;
|
|
const float section_size = 100.0f;
|
|
float x_o = (*m_args)[0];
|
|
float y_o = (*m_args)[1];
|
|
float z_o = (*m_args)[2];
|
|
glNormal3fv(rotated_plane_direction);
|
|
for (int x = 0; x < num_sections; x++)
|
|
{
|
|
glBegin(GL_QUAD_STRIP);
|
|
for (int y = 0; y <= num_sections; y++)
|
|
{
|
|
float half_span = num_sections * section_size / 2.0;
|
|
float x_c = x * section_size - half_span;
|
|
float y_c = y * section_size - half_span;
|
|
glVertex3f(x_o + rotated_x[0] * x_c + rotated_y[0] * y_c,
|
|
y_o + rotated_x[1] * x_c + rotated_y[1] * y_c,
|
|
z_o + rotated_x[2] * x_c + rotated_y[2] * y_c);
|
|
x_c += section_size;
|
|
glVertex3f(x_o + rotated_x[0] * x_c + rotated_y[0] * y_c,
|
|
y_o + rotated_x[1] * x_c + rotated_y[1] * y_c,
|
|
z_o + rotated_x[2] * x_c + rotated_y[2] * y_c);
|
|
}
|
|
glEnd();
|
|
}
|
|
}
|
|
break;
|
|
case OdeWorld::CYLINDER: {
|
|
glPushMatrix();
|
|
float half_span = (*m_args)[1] / 2.0;
|
|
glTranslatef(0, 0, -half_span);
|
|
gluCylinder(quad, (*m_args)[0], (*m_args)[0], (*m_args)[1], 12, 1);
|
|
gluDisk(quad, 0.0, (*m_args)[0], 12, 4);
|
|
glTranslatef(0, 0, 2 * half_span);
|
|
gluDisk(quad, 0.0, (*m_args)[0], 12, 4);
|
|
glPopMatrix();
|
|
}
|
|
break;
|
|
case OdeWorld::CCYLINDER: {
|
|
glPushAttrib(GL_TRANSFORM_BIT); /* save current clip planes */
|
|
double halfheight = (*m_args)[1] / 2.0;
|
|
glPushMatrix();
|
|
glTranslatef(0, 0, -halfheight);
|
|
gluCylinder(quad, (*m_args)[0], (*m_args)[0], (*m_args)[1], 12, 1);
|
|
|
|
double clip_plane[] = {0, 0, -1, halfheight};
|
|
glClipPlane(GL_CLIP_PLANE0, clip_plane);
|
|
glEnable(GL_CLIP_PLANE0);
|
|
gluSphere(quad, (*m_args)[0], 12, 8);
|
|
glTranslatef(0, 0, 2*halfheight);
|
|
clip_plane[2] = 1.0;
|
|
glClipPlane(GL_CLIP_PLANE0, clip_plane);
|
|
gluSphere(quad, (*m_args)[0], 12, 8);
|
|
glPopMatrix();
|
|
glPopAttrib();
|
|
}
|
|
break;
|
|
}
|
|
gluDeleteQuadric(quad);
|
|
glEndList();
|
|
}
|
|
|
|
void Engine::Object::loadPhy(const FileLoader::Path & path)
|
|
{
|
|
FileLoader::Buffer buff = g_engine->m_fileLoader->load(path);
|
|
if (buff.size <= 0)
|
|
return;
|
|
string str(buff.data, buff.size);
|
|
stringstream istr(str, ios_base::in);
|
|
while (!istr.eof())
|
|
{
|
|
string line;
|
|
getline(istr, line);
|
|
line = trim(line);
|
|
if (line == "" || line[0] == '#')
|
|
continue;
|
|
size_t pos = line.find_first_of(WHITESPACE);
|
|
if (pos == string::npos)
|
|
continue;
|
|
string type = line.substr(0, pos);
|
|
pos = line.find("\"", pos);
|
|
if (pos == string::npos)
|
|
continue;
|
|
size_t pos2 = line.find("\"", pos + 1);
|
|
if (pos2 == string::npos)
|
|
continue;
|
|
string name = line.substr(pos + 1, pos2 - pos - 1);
|
|
pos = pos2 + 1;
|
|
refptr< vector<float> > args = new vector<float>();
|
|
for (;;)
|
|
{
|
|
pos = line.find_first_not_of(WHITESPACE, pos);
|
|
if (pos == string::npos)
|
|
break;
|
|
pos2 = line.find_first_of(WHITESPACE, pos);
|
|
string n = line.substr(pos, pos2 - pos);
|
|
float f = atof(n.c_str());
|
|
args->push_back(f);
|
|
if (pos2 == string::npos)
|
|
break;
|
|
pos = pos2 + 1;
|
|
}
|
|
if (type == "cube")
|
|
{
|
|
m_ode_object->addBox(args);
|
|
}
|
|
else if (type == "sphere")
|
|
{
|
|
m_ode_object->addSphere(args);
|
|
}
|
|
else if (type == "cylinder")
|
|
{
|
|
m_ode_object->addCylinder(args);
|
|
}
|
|
else if (type == "plane")
|
|
{
|
|
m_ode_object->addPlane(args);
|
|
}
|
|
}
|
|
m_ode_object->finalize();
|
|
}
|
|
|
|
void Engine::Object::draw()
|
|
{
|
|
if (m_is_visible)
|
|
{
|
|
const dReal * pos = m_ode_object->getPosition();
|
|
const dReal * rot = m_ode_object->getRotation();
|
|
bool transform = (pos != NULL && rot != NULL);
|
|
|
|
if (transform)
|
|
OdeWorld::pushTransform(pos, rot);
|
|
|
|
if (m_is_scaled)
|
|
{
|
|
glPushAttrib(GL_TRANSFORM_BIT);
|
|
glEnable(GL_NORMALIZE);
|
|
glScalef(m_scale, m_scale, m_scale);
|
|
}
|
|
|
|
glCallList(m_display_list);
|
|
|
|
if (m_is_scaled)
|
|
glPopAttrib();
|
|
|
|
if (transform)
|
|
glPopMatrix();
|
|
}
|
|
}
|
|
|
|
|
|
/******** Engine::EngineFileLoader functions ********/
|
|
|
|
Engine::EngineFileLoader::EngineFileLoader(Engine * engine)
|
|
{
|
|
m_engine = engine;
|
|
}
|
|
|
|
int Engine::EngineFileLoader::getSize(const Path & path)
|
|
{
|
|
struct stat st;
|
|
string file_path = resolvePath(path);
|
|
|
|
if (file_path == "")
|
|
return -1;
|
|
if (stat(file_path.c_str(), &st))
|
|
return -2;
|
|
return st.st_size;
|
|
}
|
|
|
|
FileLoader::Buffer Engine::EngineFileLoader::load(const Path & path)
|
|
{
|
|
string file_path = resolvePath(path);
|
|
int size = getSize(path);
|
|
if (size > 0)
|
|
{
|
|
FILE * fp = fopen(file_path.c_str(), "rb");
|
|
if (fp != NULL)
|
|
{
|
|
Buffer buf(size);
|
|
int num_read = fread(buf.data, size, 1, fp);
|
|
fclose(fp);
|
|
if (num_read > 0)
|
|
return buf;
|
|
}
|
|
}
|
|
return Buffer(0);
|
|
}
|
|
|
|
string Engine::EngineFileLoader::resolvePath(const Path & path)
|
|
{
|
|
string file_path = m_engine->locateResource(path.shortPath);
|
|
if (file_path == "")
|
|
file_path = path.fullPath;
|
|
return file_path;
|
|
}
|