Logo
Explore Help
Sign In
josh/anaglym
1
0
Fork 0
You've already forked anaglym
Code Issues Pull Requests Projects Releases Wiki Activity
47 Commits 2 Branches 0 Tags
Go to file
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Josh Holtrop fccfb572e2 moved video start and stop functionality into Engine, calling update() lua function on redraw events
git-svn-id: svn://anubis/anaglym/trunk@47 99a6e188-d820-4881-8870-2d33a10e2619
2009-10-05 16:52:12 +00:00
ag.cc
moved video start and stop functionality into Engine, calling update() lua function on redraw events
2009-10-05 16:52:12 +00:00
ag.h
added ag::loadStaticModel()
2009-10-01 03:46:14 +00:00
anaglym.cc
moved video start and stop functionality into Engine, calling update() lua function on redraw events
2009-10-05 16:52:12 +00:00
anaglym.h
moved video start and stop functionality into Engine, calling update() lua function on redraw events
2009-10-05 16:52:12 +00:00
Makefile
added exports to Makefile so subdirectories inherit flags
2009-09-29 18:31:23 +00:00
Video.cc
initializing OpenGL in Video::start()
2009-09-27 21:22:50 +00:00
Video.h
grabbing input and hiding cursor by default
2009-09-22 22:19:50 +00:00
Description
A 3D engine using Lua and OpenGL focused on security
1.5 MiB
Languages
C++ 84.4%
Lua 13.6%
Python 1.2%
Perl 0.4%
Makefile 0.3%
Other 0.1%
Powered by Gitea Version: 1.23.7 Page: 80ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API