Josh Holtrop fd4b6b27c8 added Engine::Object::setTextureScale() for box and plane texture scaling
git-svn-id: svn://anubis/anaglym/trunk@219 99a6e188-d820-4881-8870-2d33a10e2619
2009-12-16 02:43:15 +00:00
2009-12-16 01:44:07 +00:00
2009-11-13 02:35:02 +00:00
2009-10-18 16:33:58 +00:00
2009-12-13 18:38:57 +00:00
Description
A 3D engine using Lua and OpenGL focused on security
1.5 MiB
Languages
C++ 84.4%
Lua 13.6%
Python 1.2%
Perl 0.4%
Makefile 0.3%
Other 0.1%