ag.import("std") function init_event() ground = std.createPlanePointNormal(0, 0, 0, 0, 0, 1) ground:setColor(0, 1, 0) grid_texture = ag.loadTexture("grid.png") grid = ag.createQuad(0, 0, 0, 8, 0, 0, 0, 8, 0) grid:setTexture(grid_texture) grid:setOffset(1) ag.setCamera(2, -12, 10) end function key_down_event(k) if (k == "q") then ag.exit() end end