/* Author: Josh Holtrop * DornerWorks screensaver */ #ifndef LIGHTBOUNCE_H #define LIGHTBOUNCE_H #include "SSMain.h" #include "SSMode.h" #include "LogoBox.h" #include using namespace std; typedef struct { LogoBox * logoBox; float x; float y; float z; float xr; float yr; float zr; float dist; } LightBounce_Box; class LightBounce : public SSMode { public: LightBounce(SSMain * _SSMain); void update(); protected: vector m_boxes; }; #endif