#ifndef LOADFILE_H #define LOADFILE_H #include #include #include "FileLoader/FileLoader.h" typedef struct { const char * filename; unsigned char * data; int length; } fileref_t; class LoadFile : public FileLoader { public: LoadFile(); int getSize(const Path & path); Buffer load(const Path & path); protected: std::map< std::string, fileref_t * > m_filemap; }; #endif