/* Author: Josh Holtrop * DornerWorks screensaver * A slightly more interesting screensaver mode involving * towers of DW logos with randomly disappearing ones */ #ifndef TOWERS_H #define TOWERS_H #include "SSMain.h" #include "SSMode.h" #include "LogoBox.h" #include #include class Towers : public SSMode { public: Towers(SSMain * _SSMain); ~Towers(); void update(); protected: void createWorld(); void worldStep(); void drawLogos(); void drawGround(); friend void Towers_collide_callback(void * data, dGeomID o1, dGeomID o2); dWorldID m_world; dSpaceID m_space; dJointGroupID m_contactJointGroup; std::vector m_logos; Uint32 m_lastElapsed; GLuint m_groundTexture; int m_logoToRemove; Uint32 m_lastRemoveTime; GLuint m_logosList; }; #endif