#include "LoadFile.h" using namespace std; /* The data section is generated by a perl script. The contents of the * included file are part of this logical program unit, which is why it * is directly included instead of compiling it separately. */ #include "LoadFile-gen.inc" LoadFile::LoadFile() { for (unsigned int i = 0; i < sizeof(LoadFileData)/sizeof(LoadFileData[0]); i++) { m_filemap[LoadFileData[i].filename] = &LoadFileData[i]; } } FileLoader::Buffer LoadFile::load(const FileLoader::Path & path) { map::iterator it = m_filemap.find(path.shortPath); if (it == m_filemap.end()) return Buffer(0); return Buffer((char *) it->second->data, it->second->length); } int LoadFile::getSize(const FileLoader::Path & path) { map::iterator it = m_filemap.find(path.shortPath); if (it == m_filemap.end()) return 0; return it->second->length; }