diff --git a/shaders/obj.fp b/shaders/obj.fp index 35dc833..9b030d7 100644 --- a/shaders/obj.fp +++ b/shaders/obj.fp @@ -1,3 +1,4 @@ +#version 140 #ifdef GL_FRAGMENT_PRECISION_HIGH precision highp float; diff --git a/shaders/obj.vp b/shaders/obj.vp index 7d88a5f..730d61c 100644 --- a/shaders/obj.vp +++ b/shaders/obj.vp @@ -1,3 +1,4 @@ +#version 140 attribute vec3 pos; attribute vec3 normal;