reorganize source a bit, building but not rendering LogoBoxes

This commit is contained in:
Josh Holtrop committed 2011-10-11 11:35:23 -04:00
1 parent 00b9723aac
commit 55bf10c282
12 files changed
+191 -72

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+10 -1
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@@ -10,6 +10,7 @@ load_files = ['logo/dwlogo.obj', 'logo/dwlogo.mtl', Glob('shaders/*')]
env = Environment(CPPPATH = ['.'])
env.ParseConfig("pkg-config --cflags --libs glib-2.0 gdk-2.0 atk gtk+-2.0 gtkglext-1.0")
env.Append(CPPFLAGS = ['-Isrc', '-DGL_GLEXT_PROTOTYPES'])
# modes builder
@@ -40,7 +41,15 @@ env.Append(BUILDERS = {'CFS' : Builder(action = CFS, emitter = CFS_emitter)})
# source file list
sources = [Glob('*.c'), Glob('*.cc'), Glob('LoadFile/*.cc'), Glob('modes/*.cc')]
sources = [
'cfs.cc',
Glob('src/*.c'),
Glob('src/*.cc'),
Glob('LoadFile/*.cc'),
Glob('modes/*.cc'),
Glob('wfobj/*.cc'),
Glob('glslUtil/*.c'),
]
env.CFS('cfs.cc', load_files)
env.Depends('cfs.cc', 'cfs_gen/cfs_gen.py')