imported FileLoader, TextureLoader, LoadFile, WFObj, logo, and genLoadFile
This commit is contained in:
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83ba6c75b4
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88
FileLoader.h
Normal file
88
FileLoader.h
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@ -0,0 +1,88 @@
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#ifndef FILELOADER_H
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#define FILELOADER_H FILELOADER_H
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#include <string>
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#include <iostream>
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class FileLoader
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{
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public:
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class Path
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{
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public:
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std::string fullPath;
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std::string shortPath;
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Path() { }
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Path(const std::string & full_path,
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const std::string & short_path)
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: fullPath(full_path), shortPath(short_path) { }
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std::string toString() const
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{
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std::string ret;
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if (shortPath != "")
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ret += shortPath + ",";
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if (fullPath != "")
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ret += fullPath;
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return ret;
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}
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};
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class Buffer
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{
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public:
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char * data;
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int size;
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Buffer(int sz)
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{
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size = sz;
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data = new char[size];
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_refcnt = new int;
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*_refcnt = 1;
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m_alloced = true;
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}
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Buffer(char * data, int sz)
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{
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size = sz;
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this->data = data;
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m_alloced = false;
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}
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void copy(const Buffer & other)
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{
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data = other.data;
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size = other.size;
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m_alloced = other.m_alloced;
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if (m_alloced)
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{
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_refcnt = other._refcnt;
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(*_refcnt)++;
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}
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}
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Buffer(const Buffer & other) { copy(other); }
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Buffer & operator=(const Buffer & other)
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{
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copy(other);
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return *this;
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}
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~Buffer()
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{
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if (m_alloced)
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{
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(*_refcnt)--;
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if (*_refcnt < 1)
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{
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delete _refcnt;
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delete data;
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}
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}
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}
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protected:
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int * _refcnt;
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bool m_alloced;
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};
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virtual int getSize(const Path & path) = 0;
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virtual Buffer load(const Path & path) = 0;
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};
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#endif
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41
LoadFile.cc
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41
LoadFile.cc
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@ -0,0 +1,41 @@
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#include "LoadFile.h"
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using namespace std;
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/* The data section is generated by a perl script. The contents of the
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* included file are part of this logical program unit, which is why it
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* is directly included instead of compiling it separately.
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*/
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#include "LoadFile-gen.inc"
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LoadFile::LoadFile()
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{
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for (unsigned int i = 0;
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i < sizeof(LoadFileData)/sizeof(LoadFileData[0]);
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i++)
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{
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m_filemap[LoadFileData[i].filename] = &LoadFileData[i];
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}
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}
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FileLoader::Buffer LoadFile::load(const FileLoader::Path & path)
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{
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map<string, fileref_t *>::iterator it = m_filemap.find(path.shortPath);
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if (it == m_filemap.end())
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return Buffer(0);
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return Buffer((char *) it->second->data, it->second->length);
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}
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int LoadFile::getSize(const FileLoader::Path & path)
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{
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map<string, fileref_t *>::iterator it = m_filemap.find(path.shortPath);
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if (it == m_filemap.end())
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return 0;
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return it->second->length;
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}
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25
LoadFile.h
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25
LoadFile.h
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@ -0,0 +1,25 @@
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#ifndef LOADFILE_H
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#define LOADFILE_H
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#include <map>
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#include <string>
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#include "FileLoader.h"
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typedef struct {
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const char * filename;
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unsigned char * data;
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int length;
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} fileref_t;
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class LoadFile : public FileLoader
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{
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public:
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LoadFile();
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int getSize(const Path & path);
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Buffer load(const Path & path);
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protected:
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std::map< std::string, fileref_t * > m_filemap;
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};
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#endif
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11
SConstruct
11
SConstruct
@ -1,10 +1,17 @@
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install_dir = '/usr/lib/gnome-screensaver/gnome-screensaver'
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load_files = ['logo/dwlogo.obj', 'logo/dwlogo.mtl']
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env = Environment()
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env = Environment(CPPPATH = ['.'])
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env.ParseConfig("pkg-config --cflags --libs glib-2.0 gdk-2.0 atk gtk+-2.0 gtkglext-1.0")
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dwss = env.Program('dwss', [Glob('*.c'), Glob('*.cc')])
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genLoadFile = Builder(action = 'perl genLoadFile.pl --root=logo $SOURCES')
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env.Append(BUILDERS = {'LoadFile' : genLoadFile})
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sources = [Glob('*.c'), Glob('*.cc'), Glob('LoadFile/*.cc')]
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env.LoadFile('LoadFile-gen.inc', load_files)
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env.Depends('LoadFile-gen.inc', 'genLoadFile.pl')
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dwss = env.Program('dwss', sources)
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env.Install(install_dir, dwss)
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env.Alias('install', install_dir)
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18
TextureLoader.h
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18
TextureLoader.h
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@ -0,0 +1,18 @@
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#ifndef TEXTURELOADER_H
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#define TEXTURELOADER_H TEXTURELOADER_H
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#include <string>
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#include <GL/gl.h>
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#include "FileLoader.h"
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class TextureLoader
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{
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public:
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virtual GLuint load(
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const FileLoader::Path & path,
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FileLoader & fileLoader, bool mipmaps = true,
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int mode = GL_DECAL, int quality = 1) = 0;
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};
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#endif
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703
WFObj.cc
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703
WFObj.cc
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <ctype.h> // isspace()
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#include <string.h> // strlen()
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#include <GL/gl.h>
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#include <vector>
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#include <string>
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#include <map>
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#include <iostream>
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#include <fstream>
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#include <sstream>
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#include "WFObj.h"
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using namespace std;
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#define WHITESPACE " \n\r\t\v"
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//#define DEBUGGL
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/****** static functions ******/
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static string trimString(string s)
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{
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size_t lastpos = s.find_last_not_of(WHITESPACE);
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if (lastpos == string::npos)
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return "";
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s.erase(lastpos + 1);
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s.erase(0, s.find_first_not_of(WHITESPACE));
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return s;
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}
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static string stripFirstToken(string & input)
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{
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size_t firstnonspace = input.find_first_not_of(WHITESPACE);
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if (firstnonspace == string::npos)
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return "";
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size_t spaceafter = input.find_first_of(WHITESPACE, firstnonspace);
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string token = input.substr(firstnonspace, spaceafter - firstnonspace);
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input.erase(0, spaceafter);
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return token;
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}
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static vector<string> splitString(const string & str, char delim)
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{
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vector<string> ret;
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string s = str;
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size_t pos;
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while ( (pos = s.find(delim)) != string::npos )
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{
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string t = s.substr(0, pos);
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ret.push_back(t);
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s.erase(0, pos + 1);
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}
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if (s != "")
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ret.push_back(s);
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return ret;
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}
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static string basePath(const string & str)
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{
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string path = str;
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size_t pos;
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if ( (pos = path.find_last_of("/\\")) != string::npos )
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{
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path.erase(pos + 1);
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return path;
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}
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return "";
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}
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//#define DEBUG_GL_ERROR
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#ifdef DEBUG_GL_ERROR
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#define checkGLError() checkGLErrorLine(__FUNCTION__, __LINE__)
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static void checkGLErrorLine(const char * function, int line)
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{
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GLenum err = glGetError();
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if (err != 0)
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{
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cerr << "gl error in " << function
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<< ": " << err << " (0x" << hex << err << ") at line "
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<< dec << line << endl;
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}
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}
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#else
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#define checkGLError()
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#endif
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/****** WFObj functions ******/
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WFObj::WFObj()
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{
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init();
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}
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WFObj::WFObj(FileLoader & fileLoader)
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{
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init(&fileLoader);
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}
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WFObj::WFObj(TextureLoader & textureLoader)
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{
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init(NULL, &textureLoader);
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}
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WFObj::WFObj(FileLoader & fileLoader, TextureLoader & textureLoader)
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{
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init(&fileLoader, &textureLoader);
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}
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void WFObj::init (FileLoader * fileLoader,
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TextureLoader * textureLoader)
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{
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m_fileLoader = fileLoader;
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if (m_fileLoader == NULL)
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{
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m_fileLoader = new WFFileLoader();
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m_iCreatedFileLoader = true;
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}
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else
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{
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m_iCreatedFileLoader = false;
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}
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m_textureLoader = textureLoader;
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}
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WFObj::~WFObj()
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{
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if (m_iCreatedFileLoader)
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delete m_fileLoader;
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}
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void WFObj::clear()
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{
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m_data = std::vector< std::vector<std::string> >();
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m_loadedVertex = false;
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}
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bool WFObj::load(const FileLoader::Path & path)
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{
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clear();
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FileLoader::Buffer buff = m_fileLoader->load(path);
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if (buff.size <= 0)
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return false;
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m_path = path;
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string str(buff.data, buff.size);
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stringstream istr(str, ios_base::in);
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load(istr, buff.size);
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return true;
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}
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bool WFObj::load(std::istream & istr, unsigned int size)
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{
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char buf[size+1];
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string buildup;
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while (istr.good())
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{
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istr.getline(buf, size+1);
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string input = trimString(buf);
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int sz = input.size();
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if (sz == 0 || input[0] == '#')
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continue;
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if (input[sz-1] == '\\')
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{
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input[sz-1] = ' ';
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buildup = input;
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continue;
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}
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if (buildup != "")
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input = buildup + input;
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buildup = "";
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processInputLine(input);
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}
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return true;
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}
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void WFObj::processInputLine(const std::string & input)
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{
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string line = input;
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vector<string> lineParts;
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for (;;)
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{
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string token = stripFirstToken(line);
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if (token == "")
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break;
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lineParts.push_back(token);
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}
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if (lineParts.size() > 0)
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m_data.push_back(lineParts);
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}
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GLuint WFObj::render(bool doTextureInfo, bool enableBlending)
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{
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checkGLError();
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GLuint list = glGenLists(1);
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glNewList(list, GL_COMPILE);
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int len = m_data.size();
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enum { VERTEX, VERTEX_TEXTURE, VERTEX_NORMAL, VERTEX_TYPES };
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vector<Vertex> vertices[VERTEX_TYPES];
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int numVertsLast = 0;
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bool inFace = false;
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bool inMaterial = false;
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string currentMaterialName;
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WFMtl material(this);
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for (int i = 0; i < len; i++)
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{
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string type = m_data[i][0];
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if (type == "v")
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{
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Vertex v = readVertex(m_data[i]);
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updateAABB(v.getData());
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vertices[VERTEX].push_back(v);
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}
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else if (type == "vt")
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vertices[VERTEX_TEXTURE].push_back(readVertex(m_data[i]));
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else if (type == "vn")
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vertices[VERTEX_NORMAL].push_back(readVertex(m_data[i]));
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else if (type == "f")
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{
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int numVerts = m_data[i].size() - 1;
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if (inFace && (numVerts != numVertsLast || numVertsLast > 4))
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{
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#ifdef DEBUGGL
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cout << "glEnd()" << endl;
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#endif
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glEnd();
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inFace = false;
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}
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if (!inFace)
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{
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if (numVerts == 3)
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{
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#ifdef DEBUGGL
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cout << "glBegin(GL_TRIANGLES)" << endl;
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#endif
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glBegin(GL_TRIANGLES);
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}
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else if (numVerts == 4)
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{
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#ifdef DEBUGGL
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cout << "glBegin(GL_QUADS)" << endl;
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#endif
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glBegin(GL_QUADS);
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}
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else
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{
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#ifdef DEBUGGL
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cout << "glBegin(GL_POLYGON)" << endl;
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#endif
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glBegin(GL_POLYGON);
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}
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inFace = true;
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}
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for (int v = 1; v <= numVerts; v++)
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{
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int vertexIndices[3] = {0, 0, 0};
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parseVertexIndices(m_data[i][v], vertexIndices);
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for (int j = 0; j < 3; j++)
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{
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if (vertexIndices[j] < 0)
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vertexIndices[j] += vertices[j].size() + 1;
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}
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bool valid = true;
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for (int j = 0; j < 3; j++)
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{
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if (vertexIndices[j] > (int) vertices[j].size())
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{
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valid = false;
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break;
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}
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}
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if (vertexIndices[VERTEX] <= 0)
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valid = false;
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if (!valid)
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continue;
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if (vertexIndices[VERTEX_NORMAL] != 0)
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{
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/* a normal is present */
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#ifdef DEBUGGL
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cout << " glNormal3f(" <<
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vertices[VERTEX_NORMAL][vertexIndices[VERTEX_NORMAL]-1]
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[0] << ", " <<
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vertices[VERTEX_NORMAL][vertexIndices[VERTEX_NORMAL]-1]
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[1] << ", " <<
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vertices[VERTEX_NORMAL][vertexIndices[VERTEX_NORMAL]-1]
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[2] << ")" << endl;
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#endif
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glNormal3fv(vertices[VERTEX_NORMAL]
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[vertexIndices[VERTEX_NORMAL]-1].getData());
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}
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if (vertexIndices[VERTEX_TEXTURE] != 0)
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{
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/* a texture coordinate is present */
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#ifdef DEBUGGL
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cout << " glTexCoord2f(" <<
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vertices[VERTEX_TEXTURE][vertexIndices[VERTEX_TEXTURE]-1]
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[0] << ", " <<
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vertices[VERTEX_TEXTURE][vertexIndices[VERTEX_TEXTURE]-1]
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[1] << ')' << endl;
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#endif
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glTexCoord2fv(vertices[VERTEX_TEXTURE]
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[vertexIndices[VERTEX_TEXTURE]-1].getData());
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}
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#ifdef DEBUGGL
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cout << " glVertex3f(" <<
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vertices[VERTEX][vertexIndices[VERTEX]-1][0] << ", " <<
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vertices[VERTEX][vertexIndices[VERTEX]-1][1] << ", " <<
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vertices[VERTEX][vertexIndices[VERTEX]-1][2] << ")" <<
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" [" << vertexIndices[VERTEX] << "]" << endl;
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#endif
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glVertex3fv(vertices[VERTEX][vertexIndices[VERTEX]-1].getData());
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}
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numVertsLast = numVerts;
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}
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else if (type == "usemtl")
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{
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if (inFace)
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{
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#ifdef DEBUGGL
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cout << "glEnd()" << endl;
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#endif
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glEnd();
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inFace = false;
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}
|
||||
if (inMaterial)
|
||||
{
|
||||
material.renderEnd(currentMaterialName, doTextureInfo,
|
||||
enableBlending);
|
||||
inMaterial = false;
|
||||
}
|
||||
if (m_data[i].size() >= 2)
|
||||
{
|
||||
currentMaterialName = m_data[i][1];
|
||||
material.renderBegin(currentMaterialName, doTextureInfo,
|
||||
enableBlending);
|
||||
inMaterial = true;
|
||||
}
|
||||
}
|
||||
else if (type == "mtllib")
|
||||
{
|
||||
if (m_data[i].size() >= 2)
|
||||
{
|
||||
FileLoader::Path path(
|
||||
basePath(m_path.fullPath) + m_data[i][1],
|
||||
m_data[i][1]);
|
||||
material.load(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (inFace)
|
||||
{
|
||||
#ifdef DEBUGGL
|
||||
cout << "glEnd()" << endl;
|
||||
#endif
|
||||
glEnd();
|
||||
inFace = false;
|
||||
}
|
||||
if (inMaterial)
|
||||
{
|
||||
material.renderEnd(currentMaterialName, doTextureInfo, enableBlending);
|
||||
inMaterial = false;
|
||||
}
|
||||
glEndList();
|
||||
checkGLError();
|
||||
return list;
|
||||
}
|
||||
|
||||
void WFObj::updateAABB(const float * const vertex)
|
||||
{
|
||||
if (m_loadedVertex)
|
||||
{
|
||||
if (vertex[0] < m_aabb[0])
|
||||
m_aabb[0] = vertex[0];
|
||||
else if (vertex[0] > m_aabb[3])
|
||||
m_aabb[3] = vertex[0];
|
||||
if (vertex[1] < m_aabb[1])
|
||||
m_aabb[1] = vertex[1];
|
||||
else if (vertex[1] > m_aabb[4])
|
||||
m_aabb[4] = vertex[1];
|
||||
if (vertex[2] < m_aabb[2])
|
||||
m_aabb[2] = vertex[2];
|
||||
else if (vertex[2] > m_aabb[5])
|
||||
m_aabb[5] = vertex[2];
|
||||
}
|
||||
else
|
||||
{
|
||||
m_aabb[0] = m_aabb[3] = vertex[0];
|
||||
m_aabb[1] = m_aabb[4] = vertex[1];
|
||||
m_aabb[2] = m_aabb[5] = vertex[2];
|
||||
m_loadedVertex = true;
|
||||
}
|
||||
}
|
||||
|
||||
WFObj::Vertex WFObj::readVertex(const vector<string> & parts)
|
||||
{
|
||||
int partslen = parts.size();
|
||||
Vertex v;
|
||||
for (int i = 1; i < partslen && i <= 4; i++)
|
||||
{
|
||||
sscanf(parts[i].c_str(), "%f", &v[i - 1]);
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
void WFObj::parseVertexIndices(const string & vtxref, int * ret)
|
||||
{
|
||||
vector<string> parts = splitString(vtxref, '/');
|
||||
int num = parts.size();
|
||||
for (int i = 0; i < num && i < 3; i++)
|
||||
sscanf(parts[i].c_str(), "%d", ret + i);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/****** WFMtl functions ******/
|
||||
|
||||
void WFObj::WFMtl::clear()
|
||||
{
|
||||
m_data = map< string, vector< vector<string> > >();
|
||||
m_currentMaterialName = "";
|
||||
m_attributesPushed = false;
|
||||
}
|
||||
|
||||
bool WFObj::WFMtl::load(const FileLoader::Path & path)
|
||||
{
|
||||
clear();
|
||||
|
||||
FileLoader::Buffer buff = m_obj->m_fileLoader->load(path);
|
||||
if (buff.size <= 0)
|
||||
return false;
|
||||
|
||||
m_path = path;
|
||||
string str(buff.data, buff.size);
|
||||
stringstream istr(str, ios_base::in);
|
||||
load(istr, buff.size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WFObj::WFMtl::load(std::istream & istr, unsigned int size)
|
||||
{
|
||||
char buf[size+1];
|
||||
|
||||
string buildup;
|
||||
while (istr.good())
|
||||
{
|
||||
istr.getline(buf, size+1);
|
||||
string input = trimString(buf);
|
||||
int sz = input.size();
|
||||
if (sz == 0 || input[0] == '#')
|
||||
continue;
|
||||
if (input[sz-1] == '\\')
|
||||
{
|
||||
input[sz-1] = ' ';
|
||||
buildup = input;
|
||||
continue;
|
||||
}
|
||||
if (buildup != "")
|
||||
input = buildup + input;
|
||||
buildup = "";
|
||||
processInputLine(input);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void WFObj::WFMtl::processInputLine(const std::string & input)
|
||||
{
|
||||
string line = input;
|
||||
vector<string> lineParts;
|
||||
for (;;)
|
||||
{
|
||||
string token = stripFirstToken(line);
|
||||
if (token == "")
|
||||
break;
|
||||
lineParts.push_back(token);
|
||||
}
|
||||
if (lineParts.size() > 0)
|
||||
{
|
||||
if ( (lineParts.size() >= 2) && (lineParts[0] == "newmtl") )
|
||||
{
|
||||
m_currentMaterialName = lineParts[1];
|
||||
}
|
||||
else if (m_currentMaterialName != "")
|
||||
{
|
||||
m_data[m_currentMaterialName].push_back(lineParts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WFObj::WFMtl::renderBegin(const string & mtlname, bool doTextureInfo,
|
||||
bool enableBlending)
|
||||
{
|
||||
map< string, vector< vector<string> > >::iterator it = m_data.find(mtlname);
|
||||
if (it == m_data.end())
|
||||
return;
|
||||
vector< vector<string> > & stmts = it->second;
|
||||
int num_stmts = stmts.size();
|
||||
bool foundTexture = false;
|
||||
bool didSomething = false;
|
||||
checkGLError();
|
||||
for (int i = 0; i < num_stmts; i++)
|
||||
{
|
||||
string & type = stmts[i][0];
|
||||
if (type == "Ka") /* set ambient color */
|
||||
{
|
||||
if ( (stmts[i].size() == 4) && (stmts[i][1] != "spectral") )
|
||||
{
|
||||
pushAttributes();
|
||||
float mat[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
for (int j = 0; j < 3; j++)
|
||||
sscanf(stmts[i][j+1].c_str(), "%f", &mat[j]);
|
||||
#ifdef DEBUGGL
|
||||
cout << " glMaterialfv(GL_FRONT, GL_AMBIENT, {";
|
||||
for (int j = 0; j < 4; j++)
|
||||
cout << mat[j] << (j < 3 ? ", " : "})");
|
||||
cout << endl;
|
||||
#endif
|
||||
glMaterialfv(GL_FRONT, GL_AMBIENT, mat);
|
||||
didSomething = true;
|
||||
}
|
||||
}
|
||||
else if (type == "Kd") /* set diffuse color */
|
||||
{
|
||||
if ( (stmts[i].size() == 4) && (stmts[i][1] != "spectral") )
|
||||
{
|
||||
pushAttributes();
|
||||
float mat[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
for (int j = 0; j < 3; j++)
|
||||
sscanf(stmts[i][j+1].c_str(), "%f", &mat[j]);
|
||||
#ifdef DEBUGGL
|
||||
cout << " glMaterialfv(GL_FRONT, GL_DIFFUSE, {";
|
||||
for (int j = 0; j < 4; j++)
|
||||
cout << mat[j] << (j < 3 ? ", " : "})");
|
||||
cout << endl;
|
||||
#endif
|
||||
glMaterialfv(GL_FRONT, GL_DIFFUSE, mat);
|
||||
didSomething = true;
|
||||
}
|
||||
}
|
||||
else if (type == "Ks") /* set specular color */
|
||||
{
|
||||
if ( (stmts[i].size() == 4) && (stmts[i][1] != "spectral") )
|
||||
{
|
||||
pushAttributes();
|
||||
float mat[4] = {0.0f, 0.0f, 0.0f, 1.0f};
|
||||
for (int j = 0; j < 3; j++)
|
||||
sscanf(stmts[i][j+1].c_str(), "%f", &mat[j]);
|
||||
#ifdef DEBUGGL
|
||||
cout << " glMaterialfv(GL_FRONT, GL_SPECULAR, {";
|
||||
for (int j = 0; j < 4; j++)
|
||||
cout << mat[j] << (j < 3 ? ", " : "})");
|
||||
cout << endl;
|
||||
#endif
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, mat);
|
||||
didSomething = true;
|
||||
}
|
||||
}
|
||||
else if (type == "Ns") /* set shininess */
|
||||
{
|
||||
if (stmts[i].size() == 2)
|
||||
{
|
||||
pushAttributes();
|
||||
GLfloat shininess = 0.0f;
|
||||
sscanf(stmts[i][1].c_str(), "%f", &shininess);
|
||||
#ifdef DEBUGGL
|
||||
cout << " glMaterialf(GL_FRONT, GL_SHININESS, "
|
||||
<< shininess << ")" << endl;
|
||||
#endif
|
||||
glMaterialf(GL_FRONT, GL_SHININESS, shininess);
|
||||
didSomething = true;
|
||||
}
|
||||
}
|
||||
else if (type == "map_Kd") /* load a diffuse texture */
|
||||
{
|
||||
if (doTextureInfo)
|
||||
{
|
||||
if (stmts[i].size() == 2)
|
||||
{
|
||||
if (m_obj->m_textureLoader != NULL)
|
||||
{
|
||||
FileLoader::Path path(
|
||||
basePath(m_path.fullPath + stmts[i][1]),
|
||||
stmts[i][1]);
|
||||
GLuint tex = m_obj->m_textureLoader->load(path,
|
||||
*m_obj->m_fileLoader);
|
||||
if (tex > 0)
|
||||
{
|
||||
pushAttributes(); /* jh 2009-11-16 */
|
||||
#ifdef DEBUGGL
|
||||
cout << " glBindTexture(GL_TEXTURE_2D, " << tex << ")" << endl;
|
||||
#endif
|
||||
glBindTexture(GL_TEXTURE_2D, tex);
|
||||
foundTexture = true;
|
||||
didSomething = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
checkGLError();
|
||||
if (didSomething)
|
||||
{
|
||||
pushAttributes();
|
||||
if (doTextureInfo)
|
||||
{
|
||||
if (enableBlending)
|
||||
{
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
}
|
||||
if (foundTexture)
|
||||
{
|
||||
#ifdef DEBUGGL
|
||||
cout << " glEnable(GL_TEXTURE_2D)" << endl;
|
||||
#endif
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef DEBUGGL
|
||||
cout << " glDisable(GL_TEXTURE_2D)" << endl;
|
||||
#endif
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
}
|
||||
}
|
||||
}
|
||||
checkGLError();
|
||||
}
|
||||
|
||||
void WFObj::WFMtl::pushAttributes()
|
||||
{
|
||||
if (m_attributesPushed)
|
||||
return;
|
||||
m_attributesPushed = true;
|
||||
#ifdef DEBUGGL
|
||||
cout << " glPushAttrib(GL_LIGHTING_BIT | GL_TEXTURE_BIT | GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT)"
|
||||
<< endl;
|
||||
#endif
|
||||
checkGLError();
|
||||
glPushAttrib(GL_LIGHTING_BIT | GL_TEXTURE_BIT | GL_ENABLE_BIT | GL_COLOR_BUFFER_BIT);
|
||||
checkGLError();
|
||||
}
|
||||
|
||||
void WFObj::WFMtl::renderEnd(const string & mtlname, bool doTextureInfo,
|
||||
bool enableBlending)
|
||||
{
|
||||
map< string, vector< vector<string> > >::iterator it = m_data.find(mtlname);
|
||||
if (it == m_data.end())
|
||||
return;
|
||||
if (m_attributesPushed)
|
||||
{
|
||||
#ifdef DEBUGGL
|
||||
cout << " glPopAttrib()" << endl;
|
||||
#endif
|
||||
checkGLError();
|
||||
glPopAttrib();
|
||||
checkGLError();
|
||||
m_attributesPushed = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/****** WFFileLoader functions ******/
|
||||
|
||||
int WFObj::WFFileLoader::getSize(const Path & path)
|
||||
{
|
||||
struct stat st;
|
||||
|
||||
if (path.fullPath == "")
|
||||
return -1;
|
||||
if (stat(path.fullPath.c_str(), &st))
|
||||
return -2;
|
||||
return st.st_size;
|
||||
}
|
||||
|
||||
FileLoader::Buffer WFObj::WFFileLoader::load(const Path & path)
|
||||
{
|
||||
int size = getSize(path);
|
||||
if (size > 0)
|
||||
{
|
||||
int fd = open(path.fullPath.c_str(), O_RDONLY);
|
||||
if (fd > 0)
|
||||
{
|
||||
Buffer buf(size);
|
||||
int num_read = read(fd, buf.data, size);
|
||||
close(fd);
|
||||
if (num_read > 0)
|
||||
return buf;
|
||||
}
|
||||
}
|
||||
return Buffer(0);
|
||||
}
|
92
WFObj.h
Normal file
92
WFObj.h
Normal file
@ -0,0 +1,92 @@
|
||||
|
||||
#ifndef WFOBJ_H
|
||||
#define WFOBJ_H
|
||||
|
||||
#include "FileLoader.h"
|
||||
#include "TextureLoader.h"
|
||||
#include <GL/gl.h>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
class WFObj
|
||||
{
|
||||
public:
|
||||
WFObj();
|
||||
WFObj(FileLoader & fileLoader);
|
||||
WFObj(TextureLoader & textureLoader);
|
||||
WFObj(FileLoader & fileLoader, TextureLoader & textureLoader);
|
||||
~WFObj();
|
||||
|
||||
class WFMtl
|
||||
{
|
||||
public:
|
||||
WFMtl(WFObj * obj) { m_obj = obj; }
|
||||
bool load(const FileLoader::Path & path);
|
||||
void renderBegin(const std::string & mtlname,
|
||||
bool doTextureInfo = true,
|
||||
bool enableBlending = false);
|
||||
void renderEnd(const std::string & mtlname,
|
||||
bool doTextureInfo = true,
|
||||
bool enableBlending = false);
|
||||
|
||||
protected:
|
||||
/* methods */
|
||||
void clear();
|
||||
void processInputLine(const std::string & input);
|
||||
void pushAttributes();
|
||||
bool load(std::istream & istr, unsigned int size);
|
||||
|
||||
/* variables */
|
||||
std::map< std::string, std::vector< std::vector<std::string> > > m_data;
|
||||
std::string m_currentMaterialName;
|
||||
bool m_attributesPushed;
|
||||
FileLoader::Path m_path;
|
||||
WFObj * m_obj;
|
||||
};
|
||||
|
||||
class WFFileLoader : public FileLoader
|
||||
{
|
||||
public:
|
||||
virtual int getSize(const Path & path);
|
||||
virtual Buffer load(const Path & path);
|
||||
};
|
||||
|
||||
bool load(const FileLoader::Path & path);
|
||||
GLuint render(bool doTextureInfo = true,
|
||||
bool enableBlending = false);
|
||||
const float * const getAABB() { return m_aabb; }
|
||||
|
||||
protected:
|
||||
/* types */
|
||||
class Vertex
|
||||
{
|
||||
public:
|
||||
float operator[](int idx) const { return data[idx]; }
|
||||
float & operator[](int idx) { return data[idx]; }
|
||||
float * getData() { return data; }
|
||||
private:
|
||||
float data[4];
|
||||
};
|
||||
|
||||
/* methods */
|
||||
void init(FileLoader * fileLoader = NULL,
|
||||
TextureLoader * textureLoader = NULL);
|
||||
void clear();
|
||||
void processInputLine(const std::string & input);
|
||||
Vertex readVertex(const std::vector<std::string> & parts);
|
||||
void parseVertexIndices(const std::string & vtxref, int * ret);
|
||||
void updateAABB(const float * const vertex);
|
||||
bool load(std::istream & istr, unsigned int size);
|
||||
|
||||
/* variables */
|
||||
std::vector< std::vector<std::string> > m_data;
|
||||
FileLoader::Path m_path;
|
||||
float m_aabb[6];
|
||||
bool m_loadedVertex;
|
||||
FileLoader * m_fileLoader;
|
||||
TextureLoader * m_textureLoader;
|
||||
bool m_iCreatedFileLoader;
|
||||
};
|
||||
|
||||
#endif
|
60
genLoadFile.pl
Executable file
60
genLoadFile.pl
Executable file
@ -0,0 +1,60 @@
|
||||
#!/usr/bin/perl
|
||||
|
||||
use strict;
|
||||
use warnings;
|
||||
use Getopt::Long;
|
||||
|
||||
my $root = '.';
|
||||
GetOptions('root=s' => \$root);
|
||||
$root = "$root/" if ($root ne '');
|
||||
|
||||
my @fileList = @ARGV;
|
||||
if ($#fileList < 0)
|
||||
{
|
||||
print "$0 <fileList>\n";
|
||||
exit(42);
|
||||
}
|
||||
|
||||
my %fileData;
|
||||
my $index = 0;
|
||||
|
||||
open(OUTPUT, '>', 'LoadFile-gen.inc');
|
||||
foreach my $fileName (@fileList)
|
||||
{
|
||||
local $/;
|
||||
open(FILE, '<', $fileName);
|
||||
my $fileContents = <FILE>;
|
||||
close(FILE);
|
||||
my $length = length($fileContents);
|
||||
my @fileContents = split(//, $fileContents);
|
||||
my $cname = "dat$index";
|
||||
print OUTPUT "\nstatic unsigned char ${cname} [] = {\n";
|
||||
for (my $byteNum = 0; $byteNum <= $#fileContents; $byteNum++)
|
||||
{
|
||||
print OUTPUT " " if ($byteNum % 12 == 0);
|
||||
printf OUTPUT ("0x%02x", ord($fileContents[$byteNum]));
|
||||
print OUTPUT ", " unless ($byteNum == $#fileContents);
|
||||
print OUTPUT "\n" if ($byteNum % 12 == 11);
|
||||
}
|
||||
print OUTPUT "\n};\n";
|
||||
$index++;
|
||||
my $shortName = $fileName;
|
||||
$shortName =~ s/^$root//;
|
||||
$fileData{$shortName} = [$cname, $length];
|
||||
}
|
||||
|
||||
print OUTPUT "\nfileref_t LoadFileData[] = {\n";
|
||||
|
||||
my @fileNames = keys(%fileData);
|
||||
for (my $fileIndex = 0; $fileIndex <= $#fileNames; $fileIndex++)
|
||||
{
|
||||
my $fileName = $fileNames[$fileIndex];
|
||||
printf OUTPUT (' {"%s", %s, %s}',
|
||||
$fileName,
|
||||
$fileData{$fileName}->[0],
|
||||
$fileData{$fileName}->[1]);
|
||||
print OUTPUT "," unless ($fileIndex == $#fileNames);
|
||||
print OUTPUT "\n";
|
||||
}
|
||||
print OUTPUT "};\n";
|
||||
close(OUTPUT);
|
BIN
logo/dwlogo.blend
Normal file
BIN
logo/dwlogo.blend
Normal file
Binary file not shown.
22
logo/dwlogo.mtl
Normal file
22
logo/dwlogo.mtl
Normal file
@ -0,0 +1,22 @@
|
||||
# Blender3D MTL File: dwlogo.blend
|
||||
# Material Count: 2
|
||||
newmtl Material.002
|
||||
Ns 96.078431
|
||||
Ka 0.396 0.392 0.078
|
||||
Kd 0.396 0.392 0.078
|
||||
Ks 0.2 0.2 0.2
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
|
||||
newmtl Material.001
|
||||
Ns 96.078431
|
||||
Ka 0.000000 0.326 0.341
|
||||
Kd 0.000000 0.326 0.341
|
||||
Ks 0.2 0.2 0.2
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
|
||||
|
645
logo/dwlogo.obj
Normal file
645
logo/dwlogo.obj
Normal file
@ -0,0 +1,645 @@
|
||||
# Blender3D v245 OBJ File: dwlogo.blend
|
||||
# www.blender3d.org
|
||||
mtllib dwlogo.mtl
|
||||
v -1.967500 3.292557 0.000000
|
||||
v -1.539864 2.771481 0.000000
|
||||
v -1.222102 2.176990 0.000000
|
||||
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|
||||
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|
||||
v -0.578603 1.035548 0.000000
|
||||
v 0.007450 -0.426248 0.000000
|
||||
v 1.376684 3.048505 0.000000
|
||||
v 2.744326 -0.341223 0.000000
|
||||
v 3.879164 2.783177 0.000000
|
||||
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|
||||
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|
||||
v -2.503128 3.729895 0.000000
|
||||
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|
||||
v 4.794755 3.733678 0.500000
|
||||
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|
||||
v 3.879164 2.783177 0.500000
|
||||
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|
||||
v 1.376684 3.048505 0.500000
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn -0.928184 -0.372121 0.000000
|
||||
vn -0.000518 1.000000 0.000000
|
||||
vn 1.000000 -0.000336 0.000000
|
||||
vn 0.001147 -0.999999 0.000000
|
||||
vn 0.939920 -0.341396 0.000000
|
||||
vn -0.927364 -0.374160 0.000000
|
||||
vn 0.930373 -0.366615 0.000000
|
||||
vn -0.004611 -0.999989 0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
g Cube.005_Cube.006_Material.002
|
||||
usemtl Material.002
|
||||
s off
|
||||
f 11//1 13//1 12//1
|
||||
f 8//1 1//1 13//1
|
||||
f 11//1 8//1 13//1
|
||||
f 2//1 1//1 8//1
|
||||
f 3//1 2//1 8//1
|
||||
f 6//1 3//1 8//1
|
||||
f 7//1 6//1 8//1
|
||||
f 10//1 9//1 8//1
|
||||
f 11//1 10//1 8//1
|
||||
f 6//1 4//1 3//1
|
||||
f 6//1 5//1 4//1
|
||||
f 7//2 20//2 21//2 6//2
|
||||
f 13//3 14//3 15//3 12//3
|
||||
f 12//4 15//4 16//4 11//4
|
||||
f 11//5 16//5 17//5 10//5
|
||||
f 10//6 17//6 18//6 9//6
|
||||
f 9//7 18//7 19//7 8//7
|
||||
f 8//8 19//8 20//8 7//8
|
||||
f 6//9 21//9 22//9 5//9
|
||||
f 14//10 16//10 15//10
|
||||
f 26//10 19//10 14//10
|
||||
f 19//10 16//10 14//10
|
||||
f 25//10 19//10 26//10
|
||||
f 25//10 24//10 19//10
|
||||
f 24//10 21//10 19//10
|
||||
f 21//10 20//10 19//10
|
||||
f 18//10 17//10 19//10
|
||||
f 17//10 16//10 19//10
|
||||
f 23//10 21//10 24//10
|
||||
f 22//10 21//10 23//10
|
||||
v 2.768149 -1.634091 0.000000
|
||||
v 1.384947 1.793045 0.000000
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
v -2.782750 -2.236504 0.000000
|
||||
v 4.806163 -2.230783 0.000000
|
||||
v 4.807395 2.336444 0.000000
|
||||
v 4.206083 2.335061 0.000000
|
||||
v 4.206083 2.335061 0.500000
|
||||
v 4.807395 2.336444 0.500000
|
||||
v 4.806163 -2.230783 0.500000
|
||||
v -2.782750 -2.236504 0.500000
|
||||
v -2.450409 -2.040621 0.500000
|
||||
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|
||||
v -1.527863 -1.118075 0.500000
|
||||
v -1.218865 -0.539980 0.500000
|
||||
v -1.028585 0.087289 0.500000
|
||||
v -0.972935 0.581641 0.500000
|
||||
v -0.883670 0.580436 0.500000
|
||||
v 0.012920 -1.618155 0.500000
|
||||
v 1.384947 1.793045 0.500000
|
||||
v 2.768149 -1.634091 0.500000
|
||||
vn 0.000754 -1.000000 0.000000
|
||||
vn -0.940203 0.340614 0.000000
|
||||
vn -0.002300 0.999997 0.000000
|
||||
vn 1.000000 -0.000270 0.000000
|
||||
vn 0.013502 0.999909 0.000000
|
||||
vn 0.925965 0.377610 0.000000
|
||||
vn -0.927767 0.373159 0.000000
|
||||
vn 0.927320 0.374269 0.000000
|
||||
g Cube.004_Cube.005_Material.001
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 38//1 40//1 39//1
|
||||
f 38//1 27//1 40//1
|
||||
f 27//1 29//1 28//1
|
||||
f 30//1 32//1 31//1
|
||||
f 29//1 32//1 30//1
|
||||
f 29//1 33//1 32//1
|
||||
f 29//1 34//1 33//1
|
||||
f 29//1 35//1 34//1
|
||||
f 27//1 35//1 29//1
|
||||
f 27//1 36//1 35//1
|
||||
f 36//1 27//1 38//1
|
||||
f 38//1 37//1 36//1
|
||||
f 38//11 43//11 44//11 37//11
|
||||
f 27//12 54//12 41//12 40//12
|
||||
f 40//13 41//13 42//13 39//13
|
||||
f 39//14 42//14 43//14 38//14
|
||||
f 31//15 50//15 51//15 30//15
|
||||
f 30//16 51//16 52//16 29//16
|
||||
f 29//17 52//17 53//17 28//17
|
||||
f 54//18 27//18 28//18 53//18
|
||||
f 41//10 43//10 42//10
|
||||
f 54//10 43//10 41//10
|
||||
f 52//10 54//10 53//10
|
||||
f 49//10 51//10 50//10
|
||||
f 49//10 52//10 51//10
|
||||
f 48//10 52//10 49//10
|
||||
f 47//10 52//10 48//10
|
||||
f 46//10 52//10 47//10
|
||||
f 46//10 54//10 52//10
|
||||
f 45//10 54//10 46//10
|
||||
f 45//10 43//10 54//10
|
||||
f 44//10 43//10 45//10
|
||||
v -3.414269 0.996186 0.000000
|
||||
v -3.360440 0.922096 0.000000
|
||||
v -3.332140 0.834999 0.000000
|
||||
v -3.332140 0.743420 0.000000
|
||||
v -3.360440 0.656322 0.000000
|
||||
v -3.414269 0.582233 0.000000
|
||||
v -3.488358 0.528404 0.000000
|
||||
v -3.575455 0.500104 0.000000
|
||||
v -3.667035 0.500104 0.000000
|
||||
v -3.754132 0.528404 0.000000
|
||||
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|
||||
v -3.882050 0.656322 0.000000
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
v -3.575454 1.078314 0.000000
|
||||
v -3.488358 1.050014 0.000000
|
||||
v -3.488358 1.050014 0.500000
|
||||
v -3.575454 1.078314 0.500000
|
||||
v -3.667034 1.078314 0.500000
|
||||
v -3.754131 1.050015 0.500000
|
||||
v -3.828221 0.996186 0.500000
|
||||
v -3.882050 0.922097 0.500000
|
||||
v -3.910350 0.834999 0.500000
|
||||
v -3.910350 0.743420 0.500000
|
||||
v -3.882050 0.656322 0.500000
|
||||
v -3.828222 0.582233 0.500000
|
||||
v -3.754132 0.528404 0.500000
|
||||
v -3.667035 0.500104 0.500000
|
||||
v -3.575455 0.500104 0.500000
|
||||
v -3.488358 0.528404 0.500000
|
||||
v -3.414269 0.582233 0.500000
|
||||
v -3.360440 0.656322 0.500000
|
||||
v -3.332140 0.743420 0.500000
|
||||
v -3.332140 0.834999 0.500000
|
||||
v -3.360440 0.922096 0.500000
|
||||
v -3.414269 0.996186 0.500000
|
||||
g Cube.003_Cube.004_Material.002
|
||||
usemtl Material.002
|
||||
s off
|
||||
f 73//1 71//1 72//1
|
||||
f 74//1 71//1 73//1
|
||||
f 74//1 70//1 71//1
|
||||
f 55//1 70//1 74//1
|
||||
f 55//1 69//1 70//1
|
||||
f 69//1 55//1 56//1
|
||||
f 56//1 68//1 69//1
|
||||
f 57//1 68//1 56//1
|
||||
f 57//1 67//1 68//1
|
||||
f 58//1 67//1 57//1
|
||||
f 58//1 66//1 67//1
|
||||
f 59//1 66//1 58//1
|
||||
f 59//1 65//1 66//1
|
||||
f 60//1 65//1 59//1
|
||||
f 60//1 64//1 65//1
|
||||
f 61//1 64//1 60//1
|
||||
f 61//1 63//1 64//1
|
||||
f 62//1 63//1 61//1
|
||||
f 78//10 76//10 77//10
|
||||
f 78//10 75//10 76//10
|
||||
f 79//10 75//10 78//10
|
||||
f 79//10 94//10 75//10
|
||||
f 80//10 94//10 79//10
|
||||
f 80//10 93//10 94//10
|
||||
f 81//10 93//10 80//10
|
||||
f 81//10 92//10 93//10
|
||||
f 82//10 92//10 81//10
|
||||
f 82//10 91//10 92//10
|
||||
f 83//10 91//10 82//10
|
||||
f 83//10 90//10 91//10
|
||||
f 84//10 90//10 83//10
|
||||
f 84//10 89//10 90//10
|
||||
f 85//10 89//10 84//10
|
||||
f 85//10 88//10 89//10
|
||||
f 86//10 88//10 85//10
|
||||
f 86//10 87//10 88//10
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
vn -1.000000 0.000001 0.000000
|
||||
vn 0.001840 0.999998 0.000000
|
||||
vn 0.008506 -0.999964 0.000000
|
||||
g Cylinder.001_Cylinder.001_Material.001
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 124//1 107//1 108//1
|
||||
f 125//1 124//1 108//1
|
||||
f 126//1 125//1 108//1
|
||||
f 109//1 126//1 108//1
|
||||
f 110//1 126//1 109//1
|
||||
f 111//1 126//1 110//1
|
||||
f 95//1 126//1 111//1
|
||||
f 126//1 95//1 96//1
|
||||
f 127//1 126//1 96//1
|
||||
f 128//1 127//1 96//1
|
||||
f 97//1 128//1 96//1
|
||||
f 98//1 128//1 97//1
|
||||
f 98//1 129//1 128//1
|
||||
f 98//1 112//1 129//1
|
||||
f 130//1 112//1 98//1
|
||||
f 130//1 113//1 112//1
|
||||
f 130//1 114//1 113//1
|
||||
f 123//1 107//1 124//1
|
||||
f 122//1 107//1 123//1
|
||||
f 99//1 116//1 115//1
|
||||
f 100//1 116//1 99//1
|
||||
f 121//1 107//1 122//1
|
||||
f 100//1 117//1 116//1
|
||||
f 120//1 107//1 121//1
|
||||
f 101//1 117//1 100//1
|
||||
f 101//1 118//1 117//1
|
||||
f 119//1 107//1 120//1
|
||||
f 101//1 119//1 118//1
|
||||
f 101//1 107//1 119//1
|
||||
f 102//1 107//1 101//1
|
||||
f 103//1 107//1 102//1
|
||||
f 104//1 107//1 103//1
|
||||
f 105//1 107//1 104//1
|
||||
f 106//1 107//1 105//1
|
||||
f 115//19 146//19 162//19 99//19
|
||||
f 130//20 131//20 147//20 114//20
|
||||
f 107//21 154//21 153//21 108//21
|
||||
f 108//22 153//22 152//22 109//22
|
||||
f 106//23 155//23 154//23 107//23
|
||||
f 154//10 137//10 153//10
|
||||
f 137//10 136//10 153//10
|
||||
f 136//10 135//10 153//10
|
||||
f 135//10 152//10 153//10
|
||||
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||||
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|
||||
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|
||||
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|
||||
s 1
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
g Cube.001_Cube.002_Material.002
|
||||
usemtl Material.002
|
||||
s 1
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
g Cube_Cube.001_Material.001
|
||||
usemtl Material.001
|
||||
s 1
|
||||
f 225//50 226//50 227//51 224//51
|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
vn 0.831446 0.555559 0.000000
|
||||
g Cylinder_Cylinder_Material.001
|
||||
usemtl Material.001
|
||||
s 1
|
||||
f 236//56 297//56 267//57 266//57
|
||||
f 248//40 285//40 268//58 265//58
|
||||
f 265//58 268//58 269//59 264//59
|
||||
f 264//59 269//59 270//60 263//60
|
||||
f 263//60 270//60 271//61 262//61
|
||||
f 262//61 271//61 272//62 261//62
|
||||
f 261//62 272//62 273//63 260//63
|
||||
f 260//63 273//63 274//64 259//64
|
||||
f 259//64 274//64 275//65 258//65
|
||||
f 258//65 275//65 276//30 257//30
|
||||
f 257//30 276//30 277//66 256//66
|
||||
f 256//66 277//66 278//67 255//67
|
||||
f 255//67 278//67 279//68 254//68
|
||||
f 254//68 279//68 280//69 253//69
|
||||
f 253//69 280//69 281//70 252//70
|
||||
f 252//70 281//70 282//71 251//71
|
||||
f 250//72 283//72 284//73 249//73
|
||||
f 249//73 284//73 285//40 248//40
|
||||
f 300//30 233//30 247//74 286//74
|
||||
f 246//75 287//75 286//74 247//74
|
||||
f 245//76 288//76 287//75 246//75
|
||||
f 243//77 290//77 289//78 244//78
|
||||
f 242//79 291//79 290//77 243//77
|
||||
f 241//45 292//45 291//79 242//79
|
||||
f 240//80 293//80 292//45 241//45
|
||||
f 239//81 294//81 293//80 240//80
|
||||
f 238//82 295//82 294//81 239//81
|
||||
f 237//83 296//83 295//82 238//82
|
||||
f 235//84 298//84 297//56 236//56
|
||||
f 234//85 299//85 298//84 235//84
|
||||
f 233//30 300//30 299//85 234//85
|
Loading…
x
Reference in New Issue
Block a user