/* * Author: Josh Holtrop * DornerWorks screensaver * The LogoBox class */ #ifndef LOGOBOX_H #define LOGOBOX_H #include class LogoBox { public: LogoBox(); void draw() { glCallList(m_drawList); } float getWidth() const { return m_width; } float getDepth() const { return m_depth; } float getHeight() const { return m_height; } protected: GLuint m_drawList; float m_width, m_depth, m_height; }; #endif