dwss/modes/Tunnel.cc
2011-10-12 14:55:45 -04:00

166 lines
3.9 KiB
C++

#include <stdlib.h>
#include <time.h>
#include <math.h>
#include <sys/types.h>
#include <unistd.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "Tunnel.h"
using namespace std;
#define N_INITIAL_LAYERS 8
#define N_LOGOS_PER_RING 12
#define RING_RADIUS 18
#define BREAKOFF_DIST 80
#define RING_LAYER_DIST 10
#define XLATE_RATE 0.02
#define REVOLUTION_TIME 15000
#define DESTROY_DIST 260
#define BREAK_RATE 0.03
Tunnel::Tunnel()
{
m_last_ticks = 0;
srand(time(NULL) + getpid());
}
Tunnel::~Tunnel()
{
}
void Tunnel::getRandomBreakAxis(float (*axis)[3])
{
double alpha = rand() / (double)RAND_MAX * 2.0 * M_PI;
double beta = rand() / (double)RAND_MAX * M_PI_2;
(*axis)[0] = cos(alpha) * sin(beta);
(*axis)[2] = sin(alpha) * sin(beta);
(*axis)[1] = 0.5 + cos(beta);
}
float Tunnel::getRandomBreakSpinSpeed()
{
return 0.01 + rand() / (double)RAND_MAX * 0.01;
}
bool Tunnel::expose (GnomeScreensaver & gs)
{
if (m_last_ticks == 0)
{
m_last_ticks = gs.getTicks();
m_start_ticks = m_last_ticks;
}
uint64_t ticks = gs.getTicks();
int elapsed = ticks - m_last_ticks;
m_offset += XLATE_RATE * elapsed;
while (m_offset - m_last_ring_offset > RING_LAYER_DIST)
{
m_last_ring_offset += RING_LAYER_DIST;
addRing(m_last_ring_offset);
}
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
glRotatef(360.0 *
((ticks - m_start_ticks) % REVOLUTION_TIME) / REVOLUTION_TIME,
0, 1, 0);
for (list<LBStruct>::iterator it = m_logos.begin();
it != m_logos.end();
it++)
{
double diff_offset = m_offset - it->offset;
if (diff_offset > DESTROY_DIST)
{
m_logos.erase(it++);
continue;
}
if (it->break_ticks == 0 && diff_offset > BREAKOFF_DIST)
{
it->break_ticks = ticks;
getRandomAxis(&it->spin_axis);
getRandomBreakAxis(&it->break_axis);
it->spin_rate = getRandomBreakSpinSpeed();
}
glPushMatrix();
if (it->break_ticks)
{
int break_ticks = ticks - it->break_ticks;
glTranslatef(BREAK_RATE * break_ticks * it->break_axis[0],
BREAK_RATE * break_ticks * it->break_axis[1],
BREAK_RATE * break_ticks * it->break_axis[2]);
}
glTranslatef(0, diff_offset, 0);
glRotatef(it->trot, 0, 1, 0);
glTranslatef(RING_RADIUS, 0, 0);
glRotatef(-90.0, 0, 0, 1);
glRotatef(90.0, 1, 0, 0);
glRotatef(it->zrot, 0, 0, 1);
if (it->break_ticks)
{
glRotatef(it->spin_rate * (ticks - it->break_ticks),
it->spin_axis[0],
it->spin_axis[1],
it->spin_axis[2]);
}
m_logobox.draw();
glPopMatrix();
}
glPopMatrix();
m_last_ticks = ticks;
return true;
}
void Tunnel::addRing(double offset)
{
for (int j = 0; j < N_LOGOS_PER_RING; j++)
{
float zrot = ((j + m_ring_rot_idx) & 0x3) * 90.0;
float trot = j * 360.0 / N_LOGOS_PER_RING;
LBStruct lbs = {
offset,
zrot,
trot,
0
};
m_logos.push_back(lbs);
}
m_ring_rot_idx++;
}
bool Tunnel::configure (GnomeScreensaver & gs)
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(60.0, gs.getAspectRatio() / gs.getNumMonitors(),
0.01, 1000.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(0, 0, 0, 0, 1, 0, 0, 0, 1);
glViewport(0, 0, gs.getWidth(), gs.getHeight());
m_logos.clear();
for (int i = 0; i <= N_INITIAL_LAYERS; i++)
{
addRing((i - N_INITIAL_LAYERS) * RING_LAYER_DIST);
}
m_offset = 0.0;
m_last_ring_offset = 0.0;
return true;
}
bool Tunnel::update (GnomeScreensaver & gs)
{
return true;
}