added sample Intersect object to sample scene, added Color::magenta constant

git-svn-id: svn://anubis/fart/trunk@155 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop committed 2009-02-24 03:35:20 +00:00
1 parent f7eb4cd4b9
commit 16f38f1f27
4 files changed
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@@ -28,6 +28,23 @@ void Scene::load(const char * filename)
shape->setMaterial(m);
m_shapes.push_back(shape);
m_transform.translate(-2, -2, -1);
refptr<Shape> shape1 = new Sphere(0.8);
shape1->setMaterial(m);
shape1->setTransform(m_transform);
refptr<Shape> shape2 = new Box(new Vector(2, 2, 0.6));
m = new Material();
m->setDiffuseColor(Color::magenta);
m->setAmbientColor(Color::magenta);
shape2->setMaterial(m);
m_transform.rotate(20, 0, 1, 0);
shape2->setTransform(m_transform);
shape = new Intersect(shape1, shape2);
m_shapes.push_back(shape);
m_transform.rotate(-20, 0, 1, 0);
m_transform.translate(2, 2, 1);
m = new Material();
m->setDiffuseColor(Color::blue);
m->setAmbientColor(Color::blue);