move sources to src directory

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josh committed 2019-09-12 20:31:38 -04:00
1 parent b5e4655f03
commit 24b4b48555
58 files changed
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#include <stdlib.h>
#include <math.h>
#include <vector>
#include <iostream>
#include <typeinfo>
#include <map>
#include "nodes.h"
using namespace std;
typedef NodeRef (*Function)(NodeRef args);
NodeRef CosFunction(NodeRef args);
NodeRef SinFunction(NodeRef args);
NodeRef SqrtFunction(NodeRef args);
NodeRef AbsFunction(NodeRef args);
static const struct {
const char * fn_name;
Function fn;
} functions[] = {
{"cos", CosFunction},
{"sin", SinFunction},
{"sqrt", SqrtFunction},
{"abs", AbsFunction}
};
class FunctionMap : public map<string, Function>
{
public:
FunctionMap()
{
for (unsigned int i = 0;
i < sizeof(functions)/sizeof(functions[0]);
i++)
{
(*this)[functions[i].fn_name] = functions[i].fn;
}
}
bool contains(const string & key)
{
return find(key) != end();
}
};
static FunctionMap function_map;
void Node::evaluateChildren(refptr<Node> parent)
{
/* recursively evaluate all children nodes */
for (std::vector< refptr<Node> >::iterator it = m_children.begin();
it != m_children.end();
it++)
{
refptr<Node> evaluated = (*it)->evaluate();
if ( ! evaluated.isNull() )
{
if (typeid(*evaluated) == typeid(EvaluatePropagateNode))
{
for (vector<NodeRef>::iterator it2
= evaluated->getChildren().begin();
it2 != evaluated->getChildren().end();
it2++)
{
parent->addChild(*it2);
}
}
else
{
(*it)->evaluateChildren(evaluated);
parent->addChild(evaluated);
}
}
}
}
void Node::addChildren(NodeRef other)
{
if (other.isNull())
return;
for (vector<NodeRef>::const_iterator it = other->m_children.begin();
it != other->m_children.end();
it++)
{
addChild(*it);
}
}
Node::~Node()
{
}
NodeRef BinOpNode::evaluate()
{
double o = one->evaluate()->getNumber();
double t = two->evaluate()->getNumber();
double r = 0.0;
switch (m_op)
{
case '*':
r = o * t;
break;
case '/':
r = o / t;
break;
case '+':
r = o + t;
break;
case '-':
r = o - t;
break;
case '%':
r = (int) o % (int) t;
break;
case '^':
r = pow(o, t);
break;
default:
cerr << "Error: BinOpNode created with op '" << m_op << "'" << endl;
exit(-3);
}
return new NumberNode(r);
}
NodeRef BoolExpressionNode::evaluate()
{
double o = 0, t = 0;
double r = 0;
if (m_op != '!' && m_op != '&' && m_op != '|')
{
o = one->evaluate()->getNumber();
t = two->evaluate()->getNumber();
}
switch (m_op)
{
case '<':
r = o < t ? 1 : 0;
break;
case 'l':
r = o <= t ? 1 : 0;
break;
case '>':
r = o > t ? 1 : 0;
break;
case 'g':
r = o >= t ? 1 : 0;
break;
case '=':
r = o == t ? 1 : 0;
break;
case 'n':
r = o != t ? 1 : 0;
break;
case '&':
r = one->evaluate()->getInteger();
if (r != 0)
{
r = two->evaluate()->getInteger();
}
break;
case '|':
r = one->evaluate()->getInteger();
if (r == 0)
{
r = two->evaluate()->getInteger();
}
break;
case '!':
r = ! one->evaluate()->getInteger();
break;
case 'T':
r = 1;
break;
}
return new NumberNode(r);
}
NodeRef ForNode::evaluate()
{
NodeRef eval = new EvaluatePropagateNode();
if (!m_nodes[0].isNull())
{
m_nodes[0]->evaluate();
}
while (m_nodes[1]->evaluate()->getInteger() != 0)
{
evaluateChildren(eval);
if (!m_nodes[2].isNull())
{
m_nodes[2]->evaluate();
}
}
return eval;
}
NodeRef IfNode::evaluate()
{
NodeRef eval = new EvaluatePropagateNode();
int if_val = m_test_expr->evaluate()->getInteger();
if (if_val != 0)
{
evaluateChildren(eval);
}
else if ( ! m_elses.isNull() )
{
return m_elses->evaluate();
}
return eval;
}
NodeRef ElseNode::evaluate()
{
NodeRef eval = new EvaluatePropagateNode();
evaluateChildren(eval);
return eval;
}
NodeRef FunctionCallNode::evaluate()
{
if (function_map.contains(m_name->getString()))
{
return function_map[m_name->getString()](m_parameters);
}
cerr << "Error: no function \"" << m_name->getString() << "\" defined!"
<< endl;
exit(4);
}
/**************************************************************************
* Scene file functions *
*************************************************************************/
NodeRef CosFunction(NodeRef args)
{
if (args->getChildren().size() != 1)
{
cerr << "Error: cos function requires 1 argument" << endl;
exit(4);
}
return new NumberNode(cos(args->getChildren()[0]->evaluate()->getNumber()));
}
NodeRef SinFunction(NodeRef args)
{
if (args->getChildren().size() != 1)
{
cerr << "Error: sin function requires 1 argument" << endl;
exit(4);
}
return new NumberNode(sin(args->getChildren()[0]->evaluate()->getNumber()));
}
NodeRef SqrtFunction(NodeRef args)
{
if (args->getChildren().size() != 1)
{
cerr << "Error: sqrt function requires 1 argument" << endl;
exit(4);
}
return new NumberNode(sqrt(args->getChildren()[0]->evaluate()->getNumber()));
}
NodeRef AbsFunction(NodeRef args)
{
if (args->getChildren().size() != 1)
{
cerr << "Error: abs function requires 1 argument" << endl;
exit(4);
}
return new NumberNode(fabs(args->getChildren()[0]->evaluate()->getNumber()));
}
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#ifndef NODES_H
#define NODES_H NODES_H
#include <stdlib.h> /* exit() */
#include <vector>
#include <string>
#include <iostream>
#include "util/refptr.h"
#include "util/Vector.h"
#include "util/Scope.h"
extern refptr<Scope> parser_scope;
class Node
{
public:
virtual ~Node();
void addChild(refptr<Node> child) { m_children.push_back(child); }
void addChildren(refptr<Node> other);
std::vector< refptr<Node> > & getChildren() { return m_children; }
virtual int getInteger() { return getNumber(); }
virtual double getNumber()
{
std::cerr << "Warning: Node::getNumber() called!" << std::endl;
return 0.0;
}
virtual refptr<Vector> getVector()
{
std::cerr << "Warning: Node::getVector() called!" << std::endl;
return refptr<Vector>(NULL);
}
virtual std::string getString()
{
std::cerr << "Warning: Node::getString() called!" << std::endl;
return "";
}
virtual refptr<Node> evaluate()
{
std::cerr << "Warning: Node::evaluate() called!" << std::endl;
return NULL;
}
virtual void evaluateChildren(refptr<Node> parent);
virtual bool isShape() { return false; }
virtual bool isMaterial() { return false; }
virtual bool isTransformBlock() { return false; }
virtual bool isExpression() { return false; }
protected:
std::vector< refptr<Node> > m_children;
};
typedef refptr<Node> NodeRef;
class NumberNode : public Node
{
public:
NumberNode(double number)
: m_number(number), m_direct(true)
{
}
NumberNode(NodeRef expr)
: m_direct(false)
{
m_expr = expr;
}
virtual double getNumber()
{
return m_direct ? m_number : m_expr->getNumber();
}
virtual refptr<Node> evaluate()
{
return m_direct
? new NumberNode(m_number)
: new NumberNode(m_expr->evaluate());
}
protected:
double m_number;
bool m_direct;
NodeRef m_expr;
};
class VectorNode : public Node
{
public:
VectorNode(NodeRef a, NodeRef b, NodeRef c)
: m_a(a), m_b(b), m_c(c), m_direct(true)
{
}
VectorNode(NodeRef node)
: m_vector(node), m_direct(false)
{
}
refptr<Vector> getVector()
{
return m_direct
? new Vector(m_a->getNumber(),
m_b->getNumber(),
m_c->getNumber())
: m_vector->getVector();
}
virtual NodeRef evaluate()
{
return m_direct
? new VectorNode(m_a->evaluate(),
m_b->evaluate(),
m_c->evaluate())
: m_vector->evaluate();
}
protected:
NodeRef m_a, m_b, m_c, m_vector;
bool m_direct;
};
class AmbientNode : public VectorNode
{
public:
AmbientNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new AmbientNode(m_vector->evaluate());
}
};
class AmbientOcclusionNode : public NumberNode
{
public:
AmbientOcclusionNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new AmbientOcclusionNode(m_expr->evaluate());
}
};
class BoxNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate()
{
return new BoxNode();
}
};
class CameraNode : public Node
{
public:
virtual NodeRef evaluate()
{
return new CameraNode();
}
};
class ColorNode : public VectorNode
{
public:
ColorNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new ColorNode(m_vector->evaluate());
}
};
class CylNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate()
{
return new CylNode();
}
};
class DiffuseNode : public VectorNode
{
public:
DiffuseNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new DiffuseNode(m_vector->evaluate());
}
};
class ExposureNode : public NumberNode
{
public:
ExposureNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new ExposureNode(m_expr->evaluate());
}
};
class ExtrudeNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate()
{
return new ExtrudeNode();
}
};
class HeightNode : public NumberNode
{
public:
HeightNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new HeightNode(m_expr->evaluate());
}
};
class IdentifierNode : public Node
{
public:
IdentifierNode(const std::string & str) { m_string = str; }
std::string getString() { return m_string; }
virtual NodeRef evaluate()
{
return new IdentifierNode(m_string);
}
protected:
std::string m_string;
};
class IntersectNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate()
{
return new IntersectNode();
}
};
class ItemsNode : public Node
{
public:
virtual NodeRef evaluate()
{
return new ItemsNode();
}
};
class JitterNode : public NumberNode
{
public:
JitterNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new JitterNode(m_expr->evaluate());
}
};
class LightNode : public Node
{
public:
virtual NodeRef evaluate() { return new LightNode(); }
};
class LookAtNode : public VectorNode
{
public:
LookAtNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new LookAtNode(m_vector->evaluate());
}
};
class MaterialNode : public Node
{
public:
bool isMaterial() { return true; }
virtual NodeRef evaluate() { return new MaterialNode(); }
};
class MaterialDefinitionNode : public IdentifierNode
{
public:
MaterialDefinitionNode(const std::string & str) : IdentifierNode(str) {}
virtual NodeRef evaluate()
{
return new MaterialDefinitionNode(m_string);
}
};
class MaterialRefNode : public IdentifierNode
{
public:
MaterialRefNode(const std::string & str) : IdentifierNode(str) {}
bool isMaterial() { return true; }
virtual NodeRef evaluate() { return new MaterialRefNode(m_string); }
};
class MaxDepthNode : public NumberNode
{
public:
MaxDepthNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new MaxDepthNode(m_expr->evaluate());
}
};
class MultisampleNode : public NumberNode
{
public:
MultisampleNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new MultisampleNode(m_expr->evaluate());
}
};
class NGonNode : public NumberNode
{
public:
NGonNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new NGonNode(m_expr->evaluate());
}
};
class OffsetNode : public NumberNode
{
public:
OffsetNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new OffsetNode(m_expr->evaluate());
}
};
class OptionsNode : public Node
{
public:
virtual NodeRef evaluate() { return new OptionsNode(); }
};
class PlaneNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate() { return new PlaneNode(); }
};
class PlanePositionNode : public VectorNode
{
public:
PlanePositionNode(NodeRef vec_node, NodeRef dist)
: VectorNode(vec_node)
{
m_dist = dist;
}
double getNumber() { return m_dist->getNumber(); }
virtual NodeRef evaluate()
{
return new PlanePositionNode(m_vector->evaluate(),
m_dist->evaluate());
}
protected:
NodeRef m_dist;
};
class PolygonNode : public Node
{
public:
virtual NodeRef evaluate() { return new PolygonNode(); }
};
class PositionNode : public VectorNode
{
public:
PositionNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new PositionNode(m_vector->evaluate());
}
};
class RadiusNode : public NumberNode
{
public:
RadiusNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new RadiusNode(m_expr->evaluate());
}
};
class ReflectanceNode : public NumberNode
{
public:
ReflectanceNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new ReflectanceNode(m_expr->evaluate());
}
};
class RefractionNode : public NumberNode
{
public:
RefractionNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new RefractionNode(m_expr->evaluate());
}
};
class RotateNode : public VectorNode
{
public:
RotateNode(NodeRef angle, NodeRef vec_node)
: VectorNode(vec_node)
{
m_angle = angle;
}
double getNumber() { return m_angle->getNumber(); }
virtual NodeRef evaluate()
{
return new RotateNode(m_angle->evaluate(), m_vector->evaluate());
}
protected:
NodeRef m_angle;
};
class RotateBlockNode : public RotateNode
{
public:
RotateBlockNode(NodeRef angle, NodeRef vec_node)
: RotateNode(angle, vec_node) {}
bool isTransformBlock() { return true; }
virtual NodeRef evaluate()
{
return new RotateBlockNode(m_angle->evaluate(), m_vector->evaluate());
}
};
class ScaleNode : public VectorNode
{
public:
ScaleNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new ScaleNode(m_vector->evaluate());
}
};
class ScaleBlockNode : public ScaleNode
{
public:
ScaleBlockNode(NodeRef vector) : ScaleNode(vector) {}
bool isTransformBlock() { return true; }
virtual NodeRef evaluate()
{
return new ScaleBlockNode(m_vector->evaluate());
}
};
class ScaleScalarNode : public Node
{
public:
ScaleScalarNode(NodeRef expr)
: m_expr(expr)
{
}
virtual NodeRef evaluate()
{
NodeRef n = m_expr->evaluate();
return new VectorNode(n, n, n);
}
protected:
NodeRef m_expr;
};
class SceneNode : public Node
{
public:
virtual NodeRef evaluate() { return new SceneNode(); }
};
class ShapeDefinitionNode : public IdentifierNode
{
public:
ShapeDefinitionNode(const std::string & str) : IdentifierNode(str) {}
virtual NodeRef evaluate() { return new ShapeDefinitionNode(m_string); }
};
class ShapeRefNode : public IdentifierNode
{
public:
ShapeRefNode(const std::string & str) : IdentifierNode(str) {}
bool isShape() { return true; }
virtual NodeRef evaluate() { return new ShapeRefNode(m_string); }
};
class ShininessNode : public NumberNode
{
public:
ShininessNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new ShininessNode(m_expr->evaluate());
}
};
class SizeNode : public VectorNode
{
public:
SizeNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new SizeNode(m_vector->evaluate());
}
};
class SpecularNode : public VectorNode
{
public:
SpecularNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new SpecularNode(m_vector->evaluate());
}
};
class SphereNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate() { return new SphereNode(); }
};
class SubtractNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate() { return new SubtractNode(); }
};
class TextureNode : public IdentifierNode
{
public:
TextureNode(const std::string & str) : IdentifierNode(str) {}
virtual NodeRef evaluate() { return new TextureNode(m_string); }
};
class TranslateNode : public VectorNode
{
public:
TranslateNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new TranslateNode(m_vector->evaluate());
}
};
class TranslateBlockNode : public TranslateNode
{
public:
TranslateBlockNode(NodeRef vector) : TranslateNode(vector) {}
bool isTransformBlock() { return true; }
virtual NodeRef evaluate()
{
return new TranslateBlockNode(m_vector->evaluate());
}
};
class TransparencyNode : public NumberNode
{
public:
TransparencyNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new TransparencyNode(m_expr->evaluate());
}
};
class UnionNode : public Node
{
public:
bool isShape() { return true; }
virtual NodeRef evaluate() { return new UnionNode(); }
};
class UpNode : public VectorNode
{
public:
UpNode(NodeRef vector) : VectorNode(vector) {}
virtual NodeRef evaluate()
{
return new UpNode(m_vector->evaluate());
}
};
class VFOVNode : public NumberNode
{
public:
VFOVNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new VFOVNode(m_expr->evaluate());
}
};
class WidthNode : public NumberNode
{
public:
WidthNode(NodeRef e) : NumberNode(e) {}
virtual NodeRef evaluate()
{
return new WidthNode(m_expr->evaluate());
}
};
/******** scripting nodes ********/
class ExpressionNode : public Node
{
public:
bool isExpression() { return true; }
virtual NodeRef evaluate() = 0;
};
class AssignmentNode : public ExpressionNode
{
public:
AssignmentNode(NodeRef varref, NodeRef expr)
: m_varref(varref), m_expr(expr)
{
}
std::string getString() { return m_varref->getString(); }
virtual NodeRef evaluate()
{
double n = m_expr->evaluate()->getNumber();
parser_scope->putGlobal(getString(), n);
return new NumberNode(n);
}
protected:
NodeRef m_varref;
NodeRef m_expr;
};
class LocalAssignmentNode : public ExpressionNode
{
public:
LocalAssignmentNode(NodeRef varref, NodeRef expr)
: m_varref(varref), m_expr(expr)
{
}
std::string getString() { return m_varref->getString(); }
virtual NodeRef evaluate()
{
double n = m_expr->evaluate()->getNumber();
parser_scope->putLocal(getString(), n);
return new NumberNode(n);
}
protected:
NodeRef m_varref;
NodeRef m_expr;
};
class LocalDeclNode : public ExpressionNode
{
public:
LocalDeclNode(NodeRef varref) : m_varref(varref) { }
virtual NodeRef evaluate()
{
parser_scope->putLocal(m_varref->getString(), 0.0);
return NULL;
}
protected:
NodeRef m_varref;
};
class BinOpNode : public ExpressionNode
{
public:
BinOpNode(char op, NodeRef one, NodeRef two)
: m_op(op), one(one), two(two)
{
}
virtual NodeRef evaluate();
protected:
char m_op;
NodeRef one;
NodeRef two;
};
class BoolExpressionNode : public Node
{
public:
BoolExpressionNode(char op, NodeRef one, NodeRef two)
: m_op(op), one(one), two(two)
{
}
virtual NodeRef evaluate();
protected:
char m_op;
NodeRef one;
NodeRef two;
};
class VarRefNode : public Node
{
public:
VarRefNode(const std::string & str) { m_string = str; }
std::string getString() { return m_string; }
virtual NodeRef evaluate()
{
if (parser_scope->contains(m_string))
{
return new NumberNode(parser_scope->get(m_string));
}
std::cerr << "Error: No identifier '" << m_string << "' in scope"
<< std::endl;
exit(4);
}
protected:
std::string m_string;
};
class ForNode : public Node
{
public:
ForNode(NodeRef e1, NodeRef e2, NodeRef e3)
{
m_nodes[0] = e1;
m_nodes[1] = e2;
m_nodes[2] = e3;
}
virtual NodeRef evaluate();
protected:
NodeRef m_nodes[3];
};
class IfNode : public Node
{
public:
IfNode(NodeRef test_expr, NodeRef elses)
{
m_test_expr = test_expr;
m_elses = elses;
}
virtual NodeRef evaluate();
protected:
NodeRef m_test_expr, m_elses;
};
class ElseNode : public Node
{
public:
virtual NodeRef evaluate();
};
class FunctionCallNode : public Node
{
public:
FunctionCallNode(NodeRef name, NodeRef parameters)
{
m_name = name;
m_parameters = parameters;
}
virtual NodeRef evaluate();
protected:
NodeRef m_name, m_parameters;
};
/* this class is only used to hold a set of items coming out of a class's
* evaluate() from above. the evaluateChildren() top-level method will
* propagate children of this class up to the level of their parent */
class EvaluatePropagateNode : public Node
{
};
#endif
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#ifndef PARSER_H
#define PARSER_H PARSER_H
#include "nodes.h"
#include "util/refptr.h"
#include "util/Scope.h"
#define YYSTYPE refptr<Node>
refptr<Node> parse(const char * fileName, refptr<Scope> scope);
#endif
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%option nounput
%option bison-locations
%{
#include <string>
#include "nodes.h"
#include "parser.h"
#include "parser.hh"
#define YY_USER_ACTION yylloc->first_column += yyleng;
static std::string build_string;
%}
%x str
%%
\+ return PLUS;
- return MINUS;
\* return TIMES;
\/ return DIVIDE;
% return MOD;
\^ return POW;
= return ASSIGN;
== return EQUALS;
!= return NOTEQUALS;
\< return LESS;
\<= return LESSEQ;
\> return GREATER;
\>= return GREATEREQ;
&& return AND;
\|\| return OR;
! return NOT;
; return SEMICOLON;
: return COLON;
\? return QUESTION;
\$ return DOLLAR;
\. return DOT;
, return COMMA;
\{ return LCURLY;
\} return RCURLY;
\[ return LBRACKET;
\] return RBRACKET;
\( return LPAREN;
\) return RPAREN;
[0-9]+ *yylval = new NumberNode(atof(yytext)); return REAL_NUMBER;
[0-9]*\.[0-9]+ *yylval = new NumberNode(atof(yytext)); return REAL_NUMBER;
ambient return AMBIENT;
ambient_occlusion return AMBIENT_OCCLUSION;
box return BOX;
camera return CAMERA;
color return COLOR;
cyl return CYL;
define return DEFINE;
diffuse return DIFFUSE;
exposure return EXPOSURE;
extrude return EXTRUDE;
height return HEIGHT;
intersect return INTERSECT;
jitter return JITTER;
light return LIGHT;
look_at return LOOKAT;
material return MATERIAL;
max_depth return MAXDEPTH;
multisample return MULTISAMPLE;
ngon return NGON;
offset return OFFSET;
options return OPTIONS;
plane return PLANE;
polygon return POLYGON;
position return POSITION;
radius return RADIUS;
reflectance return REFLECTANCE;
refraction return REFRACTION;
rotate return ROTATE;
scale return SCALE;
scene return SCENE;
shape return SHAPE;
shininess return SHININESS;
size return SIZE;
specular return SPECULAR;
sphere return SPHERE;
subtract return SUBTRACT;
texture return TEXTURE;
translate return TRANSLATE;
transparency return TRANSPARENCY;
union return UNION;
up return UP;
vfov return VFOV;
width return WIDTH;
else return ELSE;
elsif return ELSIF;
for return FOR;
if return IF;
while return WHILE;
local return LOCAL;
[a-zA-Z_][a-zA-Z_0-9]* {
*yylval = new IdentifierNode(yytext);
return IDENTIFIER;
}
\$[a-zA-Z_][a-zA-Z_0-9]* {
*yylval = new VarRefNode(yytext+1);
return VARREF;
}
#.*\n {
yylloc->first_line++; yylloc->last_line++;
yylloc->first_column = yylloc->last_column = 0;
}
\n {
yylloc->first_line++; yylloc->last_line++;
yylloc->first_column = yylloc->last_column = 0;
}
[ \t\v] /* ignore whitespace */
/* strings */
\" build_string = ""; BEGIN(str);
<str>{
\" {
/* end of the string literal */
BEGIN(INITIAL);
*yylval = new IdentifierNode(build_string);
return STRING;
}
\\x[0-9A-Fa-f]{2} {
/* hexadecimal escape code */
unsigned int val;
(void) sscanf(yytext + 2, "%x", &val);
build_string += (char) val;
}
\\n build_string += '\n';
\\t build_string += '\t';
\\r build_string += '\r';
\\b build_string += '\b';
\\f build_string += '\f';
\\(.|\n) build_string += yytext[1];
[^\\\"]+ build_string += yytext;
}
. return yytext[0];
%%
+510
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@@ -0,0 +1,510 @@
%{
#include <stdio.h>
#include <iostream>
#include "util/Vector.h"
#include "util/refptr.h"
#include "util/Scope.h"
#include "nodes.h"
#include "parser.h"
#include "parser.hh" /* bison-generated header with YY[SL]TYPE */
using namespace std;
#define yyerror(msg) errFunc(msg, &yylloc)
int yylex(YYSTYPE *, YYLTYPE *);
extern FILE * yyin;
void errFunc(const char * str, YYLTYPE * yyllocp);
int yywrap()
{
return 1;
}
static refptr<Node> parsed_scene_node;
refptr<Scope> parser_scope;
%}
%pure-parser
%locations
%error-verbose
%token PLUS;
%token MINUS;
%token TIMES;
%token DIVIDE;
%token MOD;
%token POW;
%token ASSIGN;
%token EQUALS;
%token NOTEQUALS;
%token LESS;
%token LESSEQ;
%token GREATER;
%token GREATEREQ;
%token AND
%token OR
%token NOT;
%token SEMICOLON;
%token COLON;
%token QUESTION;
%token DOLLAR;
%token DOT;
%token COMMA;
%token LCURLY;
%token RCURLY;
%token LBRACKET;
%token RBRACKET;
%token LPAREN;
%token RPAREN;
%token REAL_NUMBER;
%token STRING;
%token AMBIENT;
%token AMBIENT_OCCLUSION;
%token BOX;
%token CAMERA;
%token COLOR;
%token CYL;
%token DEFINE;
%token DIFFUSE;
%token EXPOSURE;
%token EXTRUDE;
%token HEIGHT;
%token INTERSECT;
%token JITTER;
%token LIGHT;
%token LOOKAT;
%token MATERIAL;
%token MAXDEPTH;
%token MULTISAMPLE;
%token NGON;
%token OFFSET;
%token OPTIONS;
%token PLANE;
%token POLYGON;
%token POSITION;
%token RADIUS;
%token REFLECTANCE;
%token REFRACTION;
%token ROTATE;
%token SCALE;
%token SCENE;
%token SHAPE;
%token SHININESS;
%token SIZE;
%token SPECULAR;
%token SPHERE;
%token SUBTRACT;
%token TEXTURE;
%token TRANSLATE;
%token TRANSPARENCY;
%token UNION;
%token UP;
%token VFOV;
%token WIDTH;
%token IDENTIFIER;
%token VARREF;
%token ELSE;
%token ELSIF;
%token FOR;
%token IF;
%token WHILE;
%token LOCAL;
%right ASSIGN
%left AND OR NOT
%left PLUS MINUS
%left TIMES DIVIDE MOD
%right POW
%left UMINUS
%%
scene: SCENE LCURLY general_items RCURLY {
$$ = new SceneNode();
$$->addChildren($3);
parsed_scene_node = $$;
}
;
box: BOX LCURLY general_items RCURLY {
$$ = new BoxNode();
$$->addChildren($3);
}
;
camera: CAMERA LCURLY general_items RCURLY {
$$ = new CameraNode();
$$->addChildren($3);
}
;
cyl: CYL LCURLY general_items RCURLY {
$$ = new CylNode();
$$->addChildren($3);
}
;
extrude: EXTRUDE LCURLY general_items RCURLY {
$$ = new ExtrudeNode();
$$->addChildren($3);
}
;
general_items: /* empty */ { $$ = NULL; }
| general_item general_items {
$$ = new ItemsNode();
$$->addChild($1);
$$->addChildren($2);
}
;
general_item: AMBIENT vector3 { $$ = new AmbientNode($2); }
| AMBIENT_OCCLUSION expression {
$$ = new AmbientOcclusionNode($2);
}
| camera { $$ = $1; }
| COLOR vector3 { $$ = new ColorNode($2); }
| DIFFUSE vector3 { $$ = new DiffuseNode($2); }
| EXPOSURE expression { $$ = new ExposureNode($2); }
| for { $$ = $1; }
| HEIGHT expression { $$ = new HeightNode($2); }
| if { $$ = $1; }
| JITTER expression { $$ = new JitterNode($2); }
| light { $$ = $1; }
| LOOKAT vector3 { $$ = new LookAtNode($2); }
| material { $$ = $1; }
| material_definition { $$ = $1; }
| material_ref { $$ = $1; }
| MAXDEPTH expression { $$ = new MaxDepthNode($2); }
| MULTISAMPLE expression { $$ = new MultisampleNode($2); }
| ngon { $$ = $1; }
| offset { $$ = $1; }
| options { $$ = $1; }
| polygon { $$ = $1; }
| POSITION vector3 { $$ = new PositionNode($2); }
| POSITION vector3 COMMA expression {
$$ = new PlanePositionNode($2, $4);
}
| RADIUS expression { $$ = new RadiusNode($2); }
| REFLECTANCE expression { $$ = new ReflectanceNode($2); }
| REFRACTION expression { $$ = new RefractionNode($2); }
| ROTATE expression COMMA vector3 { $$ = new RotateNode($2, $4); }
| SCALE expression { $$ = new ScaleNode(new ScaleScalarNode($2)); }
| SCALE vector2 { $$ = new ScaleNode($2); }
| SCALE vector3 { $$ = new ScaleNode($2); }
| shape { $$ = $1; }
| shape_definition { $$ = $1; }
| SHININESS expression { $$ = new ShininessNode($2); }
| SIZE vector3 { $$ = new SizeNode($2); }
| SPECULAR vector3 { $$ = new SpecularNode($2); }
| stmt_expression { $$ = $1; }
| TEXTURE STRING { $$ = new TextureNode($2->getString()); }
| transform_block { $$ = $1; }
| TRANSLATE vector3 { $$ = new TranslateNode($2); }
| TRANSPARENCY expression { $$ = new TransparencyNode($2); }
| UP vector3 { $$ = new UpNode($2); }
| vector2 { $$ = $1; }
| VFOV expression { $$ = new VFOVNode($2); }
| while { $$ = $1; }
| WIDTH expression { $$ = new WidthNode($2); }
;
intersect: INTERSECT LCURLY general_items RCURLY {
$$ = new IntersectNode();
$$->addChildren($3);
}
;
light: LIGHT LCURLY general_items RCURLY {
$$ = new LightNode();
$$->addChildren($3);
}
;
material: MATERIAL LCURLY general_items RCURLY {
$$ = new MaterialNode();
$$->addChildren($3);
}
;
material_definition: DEFINE MATERIAL IDENTIFIER LCURLY general_items RCURLY {
$$ = new MaterialDefinitionNode($3->getString());
$$->addChildren($5);
}
;
material_ref: MATERIAL IDENTIFIER {
$$ = new MaterialRefNode($2->getString());
}
;
number: REAL_NUMBER { $$ = $1; }
;
ngon: NGON expression COMMA expression {
$$ = new NGonNode($2);
$$->addChild(new RadiusNode($4));
}
;
offset: OFFSET expression {
$$ = new OffsetNode($2);
}
| OFFSET expression LCURLY general_items RCURLY {
$$ = new OffsetNode($2);
$$->addChildren($4);
}
;
options: OPTIONS LCURLY general_items RCURLY {
$$ = new OptionsNode();
$$->addChildren($3);
}
;
plane: PLANE LCURLY general_items RCURLY {
$$ = new PlaneNode();
$$->addChildren($3);
}
;
polygon: POLYGON LCURLY general_items RCURLY {
$$ = new PolygonNode();
$$->addChildren($3);
}
;
shape: plane { $$ = $1; }
| sphere { $$ = $1; }
| box { $$ = $1; }
| cyl { $$ = $1; }
| union { $$ = $1; }
| intersect { $$ = $1; }
| subtract { $$ = $1; }
| extrude { $$ = $1; }
| shape_ref { $$ = $1; }
;
shape_definition: DEFINE SHAPE IDENTIFIER shape {
$$ = new ShapeDefinitionNode($3->getString());
$$->addChild($4);
}
;
shape_ref: SHAPE IDENTIFIER shape_ref_more {
$$ = new ShapeRefNode($2->getString());
$$->addChildren($3);
}
;
shape_ref_more: /* empty */ { $$ = NULL; }
| LCURLY general_items RCURLY { $$ = $2; }
;
sphere: SPHERE LCURLY general_items RCURLY {
$$ = new SphereNode();
$$->addChildren($3);
}
;
subtract: SUBTRACT LCURLY general_items RCURLY {
$$ = new SubtractNode();
$$->addChildren($3);
}
;
transform_block: TRANSLATE vector3 LCURLY general_items RCURLY {
$$ = new TranslateBlockNode($2);
$$->addChildren($4);
}
| ROTATE expression COMMA vector3 LCURLY general_items RCURLY {
$$ = new RotateBlockNode($2, $4);
$$->addChildren($6);
}
| SCALE vector3 LCURLY general_items RCURLY {
$$ = new ScaleBlockNode($2);
$$->addChildren($4);
}
| SCALE expression LCURLY general_items RCURLY {
$$ = new ScaleBlockNode(new ScaleScalarNode($2));
$$->addChildren($4);
}
;
union: UNION LCURLY general_items RCURLY {
$$ = new UnionNode();
$$->addChildren($3);
}
;
vector2: LESS expression COMMA expression GREATER {
$$ = new VectorNode($2, $4, new NumberNode(0.0));
}
;
vector3: LESS expression COMMA expression COMMA expression GREATER {
$$ = new VectorNode($2, $4, $6);
}
;
expression: expression TIMES expression { $$ = new BinOpNode('*', $1, $3); }
| expression DIVIDE expression { $$ = new BinOpNode('/', $1, $3); }
| expression PLUS expression { $$ = new BinOpNode('+', $1, $3); }
| expression MINUS expression { $$ = new BinOpNode('-', $1, $3); }
| expression MOD expression { $$ = new BinOpNode('%', $1, $3); }
| expression POW expression { $$ = new BinOpNode('^', $1, $3); }
| MINUS expression %prec UMINUS {
$$ = new BinOpNode('-', new NumberNode(0.0), $2);
}
| stmt_expression { $$ = $1; }
| function_call { $$ = $1; }
| number { $$ = $1; }
| VARREF { $$ = $1; }
| LPAREN expression RPAREN { $$ = $2; }
;
maybe_expression: /* empty */ { $$ = NULL; }
| expression { $$ = $1; }
;
stmt_expression: assignment { $$ = $1; }
| local_assignment { $$ = $1; }
| local_decl { $$ = $1; }
;
bool_expression: expression LESS expression {
$$ = new BoolExpressionNode('<', $1, $3);
}
| expression LESSEQ expression {
$$ = new BoolExpressionNode('l', $1, $3);
}
| expression GREATER expression {
$$ = new BoolExpressionNode('>', $1, $3);
}
| expression GREATEREQ expression {
$$ = new BoolExpressionNode('g', $1, $3);
}
| expression EQUALS expression {
$$ = new BoolExpressionNode('=', $1, $3);
}
| expression NOTEQUALS expression {
$$ = new BoolExpressionNode('n', $1, $3);
}
| bool_expression AND bool_expression {
$$ = new BoolExpressionNode('&', $1, $3);
}
| bool_expression OR bool_expression {
$$ = new BoolExpressionNode('|', $1, $3);
}
| NOT bool_expression {
$$ = new BoolExpressionNode('!', $2, NULL);
}
| LPAREN bool_expression RPAREN {
$$ = $2;
}
;
assignment: VARREF ASSIGN expression {
$$ = new AssignmentNode($1, $3);
}
;
local_assignment: LOCAL VARREF ASSIGN expression {
$$ = new LocalAssignmentNode($2, $4);
}
;
local_decl: LOCAL VARREF {
$$ = new LocalDeclNode($2);
}
;
for: FOR LPAREN maybe_expression SEMICOLON bool_expression SEMICOLON maybe_expression RPAREN LCURLY general_items RCURLY {
$$ = new ForNode($3, $5, $7);
$$->addChildren($10);
}
;
while: WHILE LPAREN bool_expression RPAREN LCURLY general_items RCURLY {
$$ = new ForNode(NULL, $3, NULL);
$$->addChildren($6);
}
;
if: IF LPAREN bool_expression RPAREN LCURLY general_items RCURLY if_more {
$$ = new IfNode($3, $8);
$$->addChildren($6);
}
;
if_more: /* empty */ { $$ = NULL; }
| ELSIF LPAREN bool_expression RPAREN LCURLY general_items RCURLY if_more {
$$ = new IfNode($3, $8);
$$->addChildren($6);
}
| ELSE LCURLY general_items RCURLY {
$$ = new ElseNode();
$$->addChildren($3);
}
;
function_call: IDENTIFIER LPAREN function_call_parameters RPAREN {
$$ = new FunctionCallNode($1, $3);
}
;
function_call_parameters: /* empty */ { $$ = NULL; }
| expression function_call_more_parameters {
$$ = new ItemsNode();
$$->addChild($1);
$$->addChildren($2);
}
;
function_call_more_parameters: /* empty */ { $$ = NULL; }
| COMMA expression function_call_more_parameters {
$$ = new ItemsNode();
$$->addChild($2);
$$->addChildren($3);
}
;
%%
refptr<Node> parse(const char * fileName, refptr<Scope> scope)
{
parser_scope = scope;
yyin = fopen(fileName, "r");
if (yyin == NULL)
{
cerr << "Failed to open file '" << fileName << "'" << endl;
return refptr<Node>(NULL);
}
if (yyparse())
{
cerr << "Aborting." << endl;
exit(1);
}
return parsed_scene_node;
}
void errFunc(const char * str, YYLTYPE * yyllocp)
{
fprintf(stderr, "error: %s: line %d, column %d\n",
str,
yyllocp->first_line,
yyllocp->first_column);
}
+34
View File
@@ -0,0 +1,34 @@
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <iostream>
#include <fstream>
using namespace std;
int preprocess(const char * fileName)
{
struct stat st;
if (stat(fileName, &st))
{
cerr << "Error accessing " << fileName << endl;
return -1;
}
ifstream ifs(fileName);
if ( ! ifs.is_open() )
{
cerr << "Error opening " << fileName << endl;
return -2;
}
char * buff = new char[st.st_size];
while ( ! ifs.eof() )
{
ifs.getline(buff, st.st_size);
}
delete[] buff;
return 0;
}