added scenes/trans-boxes.fart, changed Scene to consider all back-faces as front-faces by inverting the normal vector, fixed bug in Scene::calculateLightContribution() which was messing up shadow values and back-face intensities for transparent objects

git-svn-id: svn://anubis/fart/trunk@187 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop committed 2009-03-06 19:12:26 +00:00
1 parent b50c4de1bc
commit 24ef1eca3c
3 files changed
+57 -2

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scene
{
options
{
width 800
height 600
multisample 3
}
camera
{
position <3, -4, 4>
look_at <0, 0, 0>
up <0, 0, 1>
}
light { position <5, -2, 5> }
plane
{
position <0, 0, 1>, 0
material { color <0.8, 0.8, 0.8> }
}
box
{
size <1, 1, 1>
translate <0, -1.5, 0.6>
material { color <0, 0, 1> transparency 0.8 }
}
box
{
size <1, 1, 1>
translate <0, 0, 0.6>
material { color <0, 0, 1> transparency 0.4 }
}
box
{
size <1, 1, 1>
translate <0, 1.5, 0.6>
material { color <0, 0, 1> transparency 0.1 }
}
}