adding required arguments to shape constructors in scene description language

git-svn-id: svn://anubis/fart/trunk@95 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop 2009-02-10 00:52:38 +00:00
parent 0181e82653
commit 2e82f9e2ea
2 changed files with 24 additions and 17 deletions

View File

@ -43,7 +43,6 @@ multisample return MULTISAMPLE;
options return OPTIONS;
plane return PLANE;
position return POSITION;
radius return RADIUS;
reflectance return REFLECTANCE;
scene return SCENE;
shininess return SHININESS;

View File

@ -1,5 +1,6 @@
%{
#include <stdio.h>
#include <iostream>
#include "main/Scene.h"
@ -34,6 +35,7 @@ class Node
int type;
double * the_double;
Material * the_Material;
Shape * the_Shape;
Vector * the_Vector;
};
@ -81,7 +83,6 @@ static Scene * g_scene;
%token OPTIONS;
%token PLANE;
%token POSITION;
%token RADIUS;
%token REFLECTANCE;
%token SCENE;
%token SHININESS;
@ -106,11 +107,10 @@ boolean_items_more: /* empty */
| material boolean_items_more
;
box: BOX LCURLY box_items RCURLY
box: BOX LPAREN vector RPAREN LCURLY box_items RCURLY
;
box_items: shape_items
| SIZE vector box_items
;
camera: CAMERA LCURLY camera_items RCURLY
@ -155,11 +155,17 @@ number: DEC_NUMBER {
}
;
plane: PLANE LCURLY plane_items RCURLY
plane: PLANE LPAREN vector COMMA number RPAREN LCURLY plane_items RCURLY {
Plane * plane = new Plane((*($3->the_Vector))[0],
(*($3->the_Vector))[1],
(*($3->the_Vector))[2],
*($5->the_double));
$$ = new Node();
$$->the_Shape = plane;
}
;
plane_items: shape_items
| POSITION vector COMMA number plane_items
;
scene_spec: SCENE LCURLY scene_items RCURLY
@ -169,27 +175,26 @@ scene_items: /* empty */
| scene_item scene_items
;
scene_item: camera
| shape
scene_item: camera { $$ = $1; }
| shape { $$ = $1; }
;
shape: plane
| sphere
| box
| union
| intersect
| subtract
shape: plane { $$ = $1; }
| sphere { $$ = $1; }
| box { $$ = $1; }
| union { $$ = $1; }
| intersect { $$ = $1; }
| subtract { $$ = $1; }
;
shape_items: /* empty */
| material
| material { $$ = $1; }
;
sphere: SPHERE LCURLY sphere_items RCURLY
sphere: SPHERE LPAREN number RPAREN LCURLY sphere_items RCURLY
;
sphere_items: shape_items
| RADIUS number sphere_items
;
subtract: SUBTRACT LCURLY boolean_items RCURLY
@ -227,6 +232,7 @@ Node::Node()
type = -1;
the_double = NULL;
the_Material = NULL;
the_Shape = NULL;
the_Vector = NULL;
}
@ -236,6 +242,8 @@ Node::~Node()
delete the_double;
if (the_Material != NULL)
delete the_Material;
if (the_Shape != NULL)
delete the_Shape;
if (the_Vector != NULL)
delete the_Vector;
}