moved computation of numbers and vectors from parser.yy to Scene-load.cc

git-svn-id: svn://anubis/fart/branches/scene-file-scripting@318 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop 2010-09-29 19:30:14 +00:00
parent 20017370f0
commit 2f825f29f9
2 changed files with 113 additions and 91 deletions

View File

@ -46,28 +46,60 @@ class IntegerNode : public Node
class NumberNode : public Node
{
public:
NumberNode(double number) { m_number = number; }
double getNumber() { return m_number; }
NumberNode(double number)
{
m_number = number;
m_direct = true;
}
NumberNode(refptr<Node> expr)
{
addChild(expr);
m_direct = false;
}
double getNumber()
{
return m_direct ? m_number : m_children[0]->getNumber();
}
protected:
double m_number;
bool m_direct;
};
class VectorNode : public Node
{
public:
VectorNode(refptr<Vector> vector) { m_vector = vector; }
refptr<Vector> getVector() { return m_vector; }
protected:
refptr<Vector> m_vector;
VectorNode(refptr<Node> a, refptr<Node> b, refptr<Node> c)
{
addChild(a);
addChild(b);
addChild(c);
}
VectorNode(refptr<Node> node)
{
addChild(node);
}
refptr<Vector> getVector()
{
if (m_children.size() == 1)
{
return m_children[0]->getVector();
}
else if (m_children.size() == 3)
{
return new Vector(
m_children[0]->getNumber(),
m_children[1]->getNumber(),
m_children[2]->getNumber());
}
return NULL;
}
};
class AmbientNode : public VectorNode
{
public:
AmbientNode(refptr<Vector> vector) : VectorNode(vector) {}
AmbientNode(refptr<Node> vector) : VectorNode(vector) {}
};
class AmbientOcclusionNode : public IntegerNode
@ -89,7 +121,7 @@ class CameraNode : public Node
class ColorNode : public VectorNode
{
public:
ColorNode(refptr<Vector> vector) : VectorNode(vector) {}
ColorNode(refptr<Node> vector) : VectorNode(vector) {}
};
class CylNode : public Node
@ -101,13 +133,13 @@ class CylNode : public Node
class DiffuseNode : public VectorNode
{
public:
DiffuseNode(refptr<Vector> vector) : VectorNode(vector) {}
DiffuseNode(refptr<Node> vector) : VectorNode(vector) {}
};
class ExposureNode : public NumberNode
{
public:
ExposureNode(double d) : NumberNode(d) {}
ExposureNode(refptr<Node> e) : NumberNode(e) {}
};
class ExtrudeNode : public Node
@ -144,10 +176,10 @@ class ItemsNode : public Node
{
};
class JitterNode : public IntegerNode
class JitterNode : public NumberNode
{
public:
JitterNode(int i) : IntegerNode(i) {}
JitterNode(refptr<Node> e) : NumberNode(e) {}
};
class LightNode : public Node
@ -157,7 +189,7 @@ class LightNode : public Node
class LookAtNode : public VectorNode
{
public:
LookAtNode(refptr<Vector> vector) : VectorNode(vector) {}
LookAtNode(refptr<Node> vector) : VectorNode(vector) {}
};
class MaterialNode : public Node
@ -191,16 +223,16 @@ class MultisampleNode : public IntegerNode
MultisampleNode(int i) : IntegerNode(i) {}
};
class NGonNode : public IntegerNode
class NGonNode : public NumberNode
{
public:
NGonNode(int i) : IntegerNode(i) {}
NGonNode(refptr<Node> e) : NumberNode(e) {}
};
class OffsetNode : public NumberNode
{
public:
OffsetNode(double d) : NumberNode(d) {}
OffsetNode(refptr<Node> e) : NumberNode(e) {}
};
class OptionsNode : public Node
@ -213,20 +245,18 @@ class PlaneNode : public Node
bool isShape() { return true; }
};
class PlanePositionNode : public Node
class PlanePositionNode : public VectorNode
{
public:
PlanePositionNode(refptr<Vector> vec, double dist)
PlanePositionNode(refptr<Node> vec_node, refptr<Node> dist)
: VectorNode(vec_node)
{
m_vector = vec;
m_dist = dist;
}
refptr<Vector> getVector() { return m_vector; }
double getNumber() { return m_dist; }
double getNumber() { return m_dist->getNumber(); }
protected:
refptr<Vector> m_vector;
double m_dist;
refptr<Node> m_dist;
};
class PolygonNode : public Node
@ -236,53 +266,53 @@ class PolygonNode : public Node
class PositionNode : public VectorNode
{
public:
PositionNode(refptr<Vector> vector) : VectorNode(vector) {}
PositionNode(refptr<Node> vector) : VectorNode(vector) {}
};
class RadiusNode : public NumberNode
{
public:
RadiusNode(double d) : NumberNode(d) {}
RadiusNode(refptr<Node> e) : NumberNode(e) {}
};
class ReflectanceNode : public NumberNode
{
public:
ReflectanceNode(double d) : NumberNode(d) {}
ReflectanceNode(refptr<Node> e) : NumberNode(e) {}
};
class RotateNode : public VectorNode
{
public:
RotateNode(double angle, refptr<Vector> vector)
: VectorNode(vector)
RotateNode(refptr<Node> angle, refptr<Node> vec_node)
: VectorNode(vec_node)
{
m_angle = angle;
}
double getNumber() { return m_angle; }
double getNumber() { return m_angle->getNumber(); }
protected:
double m_angle;
refptr<Node> m_angle;
};
class RotateBlockNode : public RotateNode
{
public:
RotateBlockNode(double angle, refptr<Vector> vector)
: RotateNode(angle, vector) {}
RotateBlockNode(refptr<Node> angle, refptr<Node> vec_node)
: RotateNode(angle, vec_node) {}
bool isTransformBlock() { return true; }
};
class ScaleNode : public VectorNode
{
public:
ScaleNode(refptr<Vector> vector) : VectorNode(vector) {}
ScaleNode(refptr<Node> vector) : VectorNode(vector) {}
};
class ScaleBlockNode : public ScaleNode
{
public:
ScaleBlockNode(refptr<Vector> vector) : ScaleNode(vector) {}
ScaleBlockNode(refptr<Node> vector) : ScaleNode(vector) {}
bool isTransformBlock() { return true; }
};
@ -306,19 +336,19 @@ class ShapeRefNode : public IdentifierNode
class ShininessNode : public NumberNode
{
public:
ShininessNode(double d) : NumberNode(d) {}
ShininessNode(refptr<Node> e) : NumberNode(e) {}
};
class SizeNode : public VectorNode
{
public:
SizeNode(refptr<Vector> vector) : VectorNode(vector) {}
SizeNode(refptr<Node> vector) : VectorNode(vector) {}
};
class SpecularNode : public VectorNode
{
public:
SpecularNode(refptr<Vector> vector) : VectorNode(vector) {}
SpecularNode(refptr<Node> vector) : VectorNode(vector) {}
};
class SphereNode : public Node
@ -336,20 +366,20 @@ class SubtractNode : public Node
class TranslateNode : public VectorNode
{
public:
TranslateNode(refptr<Vector> vector) : VectorNode(vector) {}
TranslateNode(refptr<Node> vector) : VectorNode(vector) {}
};
class TranslateBlockNode : public TranslateNode
{
public:
TranslateBlockNode(refptr<Vector> vector) : TranslateNode(vector) {}
TranslateBlockNode(refptr<Node> vector) : TranslateNode(vector) {}
bool isTransformBlock() { return true; }
};
class TransparencyNode : public NumberNode
{
public:
TransparencyNode(double d) : NumberNode(d) {}
TransparencyNode(refptr<Node> e) : NumberNode(e) {}
};
class UnionNode : public Node
@ -361,13 +391,13 @@ class UnionNode : public Node
class UpNode : public VectorNode
{
public:
UpNode(refptr<Vector> vector) : VectorNode(vector) {}
UpNode(refptr<Node> vector) : VectorNode(vector) {}
};
class VFOVNode : public NumberNode
{
public:
VFOVNode(double d) : NumberNode(d) {}
VFOVNode(refptr<Node> e) : NumberNode(e) {}
};
class WidthNode : public IntegerNode

View File

@ -144,7 +144,7 @@ box_items: /* empty */
;
box_item: SIZE vector3 {
$$ = new SizeNode($2->getVector());
$$ = new SizeNode($2);
}
| shape_item { $$ = $1; }
;
@ -164,16 +164,16 @@ camera_items: /* empty */
;
camera_item: POSITION vector3 {
$$ = new PositionNode($2->getVector());
$$ = new PositionNode($2);
}
| LOOKAT vector3 {
$$ = new LookAtNode($2->getVector());
$$ = new LookAtNode($2);
}
| UP vector3 {
$$ = new UpNode($2->getVector());
$$ = new UpNode($2);
}
| VFOV expression {
$$ = new VFOVNode($2->getNumber());
$$ = new VFOVNode($2);
}
;
@ -192,7 +192,7 @@ cyl_items: /* empty */
;
cyl_item: SIZE vector3 {
$$ = new SizeNode($2->getVector());
$$ = new SizeNode($2);
}
| shape_item { $$ = $1; }
;
@ -224,7 +224,7 @@ intersect: INTERSECT LCURLY bool_items RCURLY {
;
jitter: JITTER expression {
$$ = new JitterNode($2->getInteger());
$$ = new JitterNode($2);
}
;
@ -243,16 +243,16 @@ light_items: /* empty */
;
light_item: POSITION vector3 {
$$ = new PositionNode($2->getVector());
$$ = new PositionNode($2);
}
| DIFFUSE vector3 {
$$ = new DiffuseNode($2->getVector());
$$ = new DiffuseNode($2);
}
| SPECULAR vector3 {
$$ = new SpecularNode($2->getVector());
$$ = new SpecularNode($2);
}
| COLOR vector3 {
$$ = new ColorNode($2->getVector());
$$ = new ColorNode($2);
}
| radius {
$$ = $1;
@ -277,25 +277,25 @@ material_items: /* empty */
;
material_item: COLOR vector3 {
$$ = new ColorNode($2->getVector());
$$ = new ColorNode($2);
}
| AMBIENT vector3 {
$$ = new AmbientNode($2->getVector());
$$ = new AmbientNode($2);
}
| DIFFUSE vector3 {
$$ = new DiffuseNode($2->getVector());
$$ = new DiffuseNode($2);
}
| SPECULAR vector3 {
$$ = new SpecularNode($2->getVector());
$$ = new SpecularNode($2);
}
| REFLECTANCE expression {
$$ = new ReflectanceNode($2->getNumber());
$$ = new ReflectanceNode($2);
}
| SHININESS expression {
$$ = new ShininessNode($2->getNumber());
$$ = new ShininessNode($2);
}
| TRANSPARENCY expression {
$$ = new TransparencyNode($2->getNumber());
$$ = new TransparencyNode($2);
}
;
@ -315,16 +315,16 @@ number: DEC_NUMBER { $$ = $1; }
;
ngon: NGON DEC_NUMBER COMMA expression {
$$ = new NGonNode($2->getInteger());
$$->addChild(new RadiusNode($4->getNumber()));
$$ = new NGonNode($2);
$$->addChild(new RadiusNode($4));
}
;
offset: OFFSET expression {
$$ = new OffsetNode($2->getNumber());
$$ = new OffsetNode($2);
}
| OFFSET expression LCURLY offset_items RCURLY {
$$ = new OffsetNode($2->getNumber());
$$ = new OffsetNode($2);
$$->addChildren($4);
}
;
@ -338,14 +338,13 @@ offset_items: /* empty */
;
offset_item: SCALE expression {
$$ = new ScaleNode(new Vector($2->getNumber(), $2->getNumber(),
$2->getNumber()));
$$ = new ScaleNode(new VectorNode($2, $2, $2));
}
| SCALE vector2 {
$$ = new ScaleNode($2->getVector());
$$ = new ScaleNode($2);
}
| POSITION vector2 {
$$ = new PositionNode($2->getVector());
$$ = new PositionNode($2);
}
;
@ -376,10 +375,10 @@ options_item: WIDTH DEC_NUMBER {
$$ = new MaxDepthNode($2->getInteger());
}
| EXPOSURE expression {
$$ = new ExposureNode($2->getNumber());
$$ = new ExposureNode($2);
}
| AMBIENT vector3 {
$$ = new AmbientNode($2->getVector());
$$ = new AmbientNode($2);
}
| AMBIENT_OCCLUSION DEC_NUMBER {
$$ = new AmbientOcclusionNode($2->getInteger());
@ -401,7 +400,7 @@ plane_items: /* empty */
;
plane_item: POSITION vector3 COMMA expression {
$$ = new PlanePositionNode($2->getVector(), $4->getNumber());
$$ = new PlanePositionNode($2, $4);
}
| shape_item { $$ = $1; }
;
@ -424,7 +423,7 @@ polygon_item: vector2 { $$ = $1; }
;
radius: RADIUS expression {
$$ = new RadiusNode($2->getNumber());
$$ = new RadiusNode($2);
}
;
@ -510,36 +509,33 @@ subtract: SUBTRACT LCURLY bool_items RCURLY {
;
transform: TRANSLATE vector3 {
$$ = new TranslateNode($2->getVector());
$$ = new TranslateNode($2);
}
| ROTATE expression COMMA vector3 {
$$ = new RotateNode($2->getNumber(), $4->getVector());
$$ = new RotateNode($2, $4);
}
| SCALE vector3 {
$$ = new ScaleNode($2->getVector());
$$ = new ScaleNode($2);
}
| SCALE expression {
$$ = new ScaleNode(new Vector($2->getNumber(),
$2->getNumber(), $2->getNumber()));
$$ = new ScaleNode(new VectorNode($2, $2, $2));
}
;
transform_block: TRANSLATE vector3 LCURLY transform_block_items RCURLY {
$$ = new TranslateBlockNode($2->getVector());
$$ = new TranslateBlockNode($2);
$$->addChildren($4);
}
| ROTATE expression COMMA vector3 LCURLY transform_block_items RCURLY {
$$ = new RotateBlockNode($2->getNumber(), $4->getVector());
$$ = new RotateBlockNode($2, $4);
$$->addChildren($6);
}
| SCALE vector3 LCURLY transform_block_items RCURLY {
$$ = new ScaleBlockNode($2->getVector());
$$ = new ScaleBlockNode($2);
$$->addChildren($4);
}
| SCALE expression LCURLY transform_block_items RCURLY {
$$ = new ScaleBlockNode(
new Vector($2->getNumber(), $2->getNumber(),
$2->getNumber()));
$$ = new ScaleBlockNode(new VectorNode($2, $2, $2));
$$->addChildren($4);
}
;
@ -564,16 +560,12 @@ union: UNION LCURLY bool_items RCURLY {
;
vector2: LESS expression COMMA expression GREATER {
refptr<Vector> vec =
new Vector($2->getNumber(), $4->getNumber(), 0.0);
$$ = new VectorNode(vec);
$$ = new VectorNode($2, $4, new NumberNode(0.0));
}
;
vector3: LESS expression COMMA expression COMMA expression GREATER {
refptr<Vector> vec =
new Vector($2->getNumber(), $4->getNumber(), $6->getNumber());
$$ = new VectorNode(vec);
$$ = new VectorNode($2, $4, $6);
}
;