added parser/nodes.{cc,h}, broke compilation temporarily
git-svn-id: svn://anubis/fart/trunk@106 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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parser/nodes.cc
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0
parser/nodes.cc
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26
parser/nodes.h
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26
parser/nodes.h
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@ -0,0 +1,26 @@
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#ifndef NODES_H
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#define NODES_H NODES_H
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#include <vector>
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class Node
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{
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public:
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void addChild(refptr<Node> child) { m_children.push_back(child); }
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virtual refptr<Material> getMaterial()
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{
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return refptr<Material>(NULL);
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}
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protected:
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std::vector< refptr<Node> > m_children;
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};
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class SceneNode
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{
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};
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#endif
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@ -8,6 +8,7 @@
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#include "util/Vector.h"
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#include "util/refptr.h"
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#include "shapes/Shape.h" /* includes all shape types */
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#include "nodes.h"
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using namespace std;
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extern "C" {
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@ -27,28 +28,6 @@ int yywrap()
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return 1;
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}
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class Node
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{
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public:
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Node();
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int type;
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refptr<double> the_double;
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refptr<Node> the_Node;
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refptr<Node> the_tail;
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refptr<Material> the_Material;
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refptr<Shape> the_Shape;
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refptr<Vector> the_Vector;
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refptr<Color> the_Color;
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};
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enum Node_Type
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{
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Node_Shape = 0x42001, /* don't clash with bison token namespace */
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Node_Camera,
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Node_Options,
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Node_Light
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};
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#define YYSTYPE refptr<Node>
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static Scene * g_scene;
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