reworking distrib & Scene to work together
git-svn-id: svn://anubis/fart/trunk@226 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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@ -6,6 +6,8 @@
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#include <stdlib.h>
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#include <unistd.h>
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#include <errno.h>
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#include <netdb.h> /* gethostbyname() */
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#include <string.h> /* memset() */
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/ip.h>
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@ -39,15 +41,15 @@ int distrib::readHostFile(const char * filename)
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int distrib::startClients(const std::vector<std::string> & client_options)
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{
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int err = 0;
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int ret = 0;
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for (int i = 0, sz = m_hosts.size(); i < sz; i++)
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{
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err += connect(m_hosts[i], client_options);
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ret += clientConnect(m_hosts[i], client_options);
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}
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return err;
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return ret;
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}
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int distrib::connect(const string & host,
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int distrib::clientConnect(const string & host,
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const std::vector<std::string> & client_options)
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{
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int id = fork();
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@ -59,6 +61,7 @@ int distrib::connect(const string & host,
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else if (id > 0) /* in the parent */
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{
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m_children.push_back(id);
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m_num_clients++;
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}
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else /* in the child */
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{
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@ -144,8 +147,10 @@ void distrib_server(distrib * the_distrib)
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int distrib::startServer()
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{
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m_server = true;
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pthread_mutex_lock(&m_listen_mutex);
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/* start the listen thread */
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int ret = pthread_create(&m_server_thread,
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NULL,
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@ -163,5 +168,45 @@ int distrib::startServer()
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int distrib::startClient(const char * server, int port)
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{
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m_server = false;
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m_client_socket = socket(PF_INET, SOCK_STREAM, 0);
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if (m_client_socket < 0)
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{
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cerr << "Error creating client socket: " << errno << endl;
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return 1;
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}
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struct addrinfo hint;
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memset(&hint, 0, sizeof(hint));
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hint.ai_family = AF_INET;
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hint.ai_socktype = SOCK_STREAM;
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struct addrinfo * res;
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char portstr[15];
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sprintf(portstr, "%d", port);
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getaddrinfo(server, portstr, &hint, &res);
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if (connect(m_client_socket, res->ai_addr, res->ai_addrlen) == -1)
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{
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cerr << "Error connecting from client socket: " << errno << endl;
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return 2;
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}
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return 0;
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}
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int distrib::send_data(int task, unsigned char * data, int num_bytes)
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{
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}
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int distrib::getTask()
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{
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if (m_server)
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{
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}
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else
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{
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}
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return -1;
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}
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@ -14,20 +14,29 @@ class distrib
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int startServer();
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int startClient(const char * server, int port);
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int startClients(const std::vector<std::string> & client_options);
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int getNumClients() { return m_num_clients; }
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void set_data(unsigned char * data) { m_data = data; }
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int getTask();
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int send_data(int task, unsigned char * data, int num_bytes);
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friend void distrib_server(distrib * the_distrib);
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protected:
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int connect(const std::string & host,
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const std::vector<std::string> & client_options);
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int clientConnect(const std::string & host,
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const std::vector<std::string> & client_options);
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std::vector<std::string> m_hosts;
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std::vector<int> m_children;
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std::string m_servername;
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int m_serverport;
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int m_listen_socket;
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int m_client_socket;
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pthread_t m_server_thread;
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pthread_cond_t m_listen_cond;
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pthread_mutex_t m_listen_mutex;
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int m_num_clients;
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unsigned char * m_data;
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bool m_server;
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};
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#endif
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@ -125,34 +125,77 @@ Scene::~Scene()
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void Scene::render()
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{
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if (m_verbose && m_server)
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if (m_server)
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{
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cout << " *** Beginning scene render ***" << endl;
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cout << "Parameters:" << endl;
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cout << "----------------------------------------" << endl;
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cout << " Width: " << m_width << endl;
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cout << " Height: " << m_height << endl;
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cout << " Multisample Level: " << m_multisample_level << endl;
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cout << " Vertical Field of View: " << m_vfov << endl;
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cout << "----------------------------------------" << endl;
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}
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m_data = new unsigned char[m_width * m_height * 3];
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for (int i = 0; i < m_height; i++)
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{
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for (int j = 0; j < m_width; j++)
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/* server version */
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if (m_verbose)
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{
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renderPixel(j, i, &m_data[3 * (m_width * i + j)]);
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cout << " *** Beginning scene render ***" << endl;
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cout << "Parameters:" << endl;
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cout << "----------------------------------------" << endl;
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cout << " Width: " << m_width << endl;
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cout << " Height: " << m_height << endl;
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cout << " Multisample Level: " << m_multisample_level << endl;
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cout << " Vertical Field of View: " << m_vfov << endl;
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cout << "----------------------------------------" << endl;
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}
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}
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if (m_verbose && m_server)
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{
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cout << " *** Ending scene render ***" << endl;
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cout << "Writing output file '" << m_output_file_name << '\'' << endl;
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m_data = new unsigned char[m_width * m_height * 3]; /* 24bpp */
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if (m_distrib.getNumClients() < 1)
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{
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for (int i = 0; i < m_height; i++)
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{
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for (int j = 0; j < m_width; j++)
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{
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renderPixel(j, i, &m_data[3 * (m_width * i + j)]);
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}
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}
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}
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else
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{
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m_distrib.set_data(m_data);
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/* work on tasks in this thread until there are no more */
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taskLoop();
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}
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if (m_verbose)
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{
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cout << " *** Ending scene render ***" << endl;
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cout << "Writing output file '" << m_output_file_name
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<< '\'' << endl;
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}
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BMP outputImage(m_output_file_name.c_str(), m_width, m_height, m_data);
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}
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else
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{
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/* client version */
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taskLoop();
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}
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}
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void Scene::taskLoop()
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{
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for (;;)
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{
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int task_id = m_distrib.getTask();
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if (task_id < 0)
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break;
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unsigned char data[3 * UNIT_TASK_SIZE];
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int i = task_id / m_width;
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int j = task_id % m_width;
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for (int t = 0; t < UNIT_TASK_SIZE; t++)
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{
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renderPixel(j, i, &data[3 * t]);
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j++;
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if (j == m_width)
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{
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j = 0;
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i++;
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}
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}
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m_distrib.send_data(task_id, data, 3 * UNIT_TASK_SIZE);
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}
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BMP outputImage(m_output_file_name.c_str(), m_width, m_height, m_data);
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}
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void Scene::renderPixel(int x, int y, unsigned char * pixel)
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@ -23,6 +23,7 @@
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#include "Light.h"
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#define SCENE_FACTOR_THRESHOLD 0.02
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#define UNIT_TASK_SIZE 50
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class Scene
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{
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@ -49,6 +50,7 @@ class Scene
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const Vector & surfaceNormal);
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Color calculateLightContribution(const Ray & toLight,
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refptr<Light> light);
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void taskLoop();
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/* In Scene-load.cc */
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void load(const char * filename);
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@ -124,11 +124,11 @@ int main(int argc, char * argv[])
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{
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cout << " (";
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if (days)
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cout << days << " days, ";
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cout << days << (days == 1 ? " day, " : " days, ");
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if (days || hours)
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cout << hours << " hours, ";
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cout << minutes << " minutes, ";
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cout << seconds << " seconds)";
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cout << hours << (hours == 1 ? " hour, " : " hours, ");
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cout << minutes << (minutes == 1 ? " minute, " : " minutes, ");
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cout << seconds << (seconds == 1 ? " second)" : " seconds)");
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}
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cout << endl;
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}
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