moved sample scene a bit, reset plane color to white, showing a Subtract object in the sample scene

git-svn-id: svn://anubis/fart/trunk@162 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop 2009-02-28 17:10:20 +00:00
parent 9ef826df43
commit 44ba550f68

View File

@ -15,12 +15,16 @@ void Scene::load(const char * filename)
// processNode(node);
refptr<Material> m = new Material();
m->setDiffuseColor(Color::white);
m->setAmbientColor(Color::white);
refptr<Shape> shape = new Plane(0, 0, 1, 2);
shape->setTransform(m_transform);
shape->setMaterial(m);
m_shapes.push_back(shape);
m_transform.translate(1.0, 5.0, 0.5);
refptr<Material> m = new Material();
m = new Material();
m->setDiffuseColor(Color::red);
m->setAmbientColor(Color::red);
shape = new Sphere(1.0);
@ -75,7 +79,7 @@ void Scene::load(const char * filename)
m_shapes.push_back(shape);
m_transform.translate(-1, -5, 1.5);
m_transform.translate(0.2, 6.5, 1.5);
m_transform.translate(-0.5, 6.5, 1.5);
m_transform.rotate(45, 1, 0, 0);
m = new Material();
m->setDiffuseColor(Color::cyan);
@ -85,9 +89,9 @@ void Scene::load(const char * filename)
shape->setMaterial(m);
m_shapes.push_back(shape);
m_transform.rotate(-45, 1, 0, 0);
m_transform.translate(-0.2, -6.5, -1.5);
m_transform.translate(0.5, -6.5, -1.5);
m_transform.translate(-1.5, 5.0, 2.5);
m_transform.translate(-2.0, 5.0, 1.5);
m_transform.rotate(45, 0, 0, 1);
m_transform.rotate(45, 1, 0, 0);
m = new Material();
@ -99,7 +103,7 @@ void Scene::load(const char * filename)
m_shapes.push_back(shape);
m_transform.rotate(-45, 1, 0, 0);
m_transform.rotate(-45, 0, 0, 1);
m_transform.translate(1.5, -5.0, -2.5);
m_transform.translate(2.0, -5.0, -1.5);
refptr<Light> light = new PointLight();
light->setPosition(Vector(2, -1, 2));