creating polygons for extrude objects, ngon takes radius parameter

git-svn-id: svn://anubis/fart/trunk@270 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop committed 2010-07-01 20:35:20 +00:00
1 parent 7d844667c3
commit 4c5444f053
4 files changed
+70 -4

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+7
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@@ -24,4 +24,11 @@ Shape::IntersectionList Extrude::intersect(refptr<Shape> _this, const Ray & ray)
void Extrude::addPolygon(refptr<Polygon> polygon)
{
m_polygons.push_back(polygon);
}
void Extrude::addOffset(double distance,
const Vector & scale, const Vector & shift)
{
m_offsets.push_back(Offset(distance, scale, shift));
}
+14
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@@ -13,9 +13,23 @@ class Extrude : public Shape
Extrude();
IntersectionList intersect(refptr<Shape> _this, const Ray & ray);
void addPolygon(refptr<Polygon> polygon);
void addOffset(double distance,
const Vector & scale, const Vector & shift);
class Offset
{
public:
Offset(double d, const Vector & s, const Vector & p)
: distance(d), scale(s), shift(p)
{
}
double distance;
Vector scale;
Vector shift;
};
protected:
std::vector< refptr<Polygon> > m_polygons;
std::vector<Offset> m_offsets;
};
#endif