back up to default ambient of (0.1, 0.1, 0.1), Phong shading working
git-svn-id: svn://anubis/fart/trunk@76 7f9b0f55-74a9-4bce-be96-3c2cd072584d
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@ -25,7 +25,7 @@ Scene::Scene(const map<string, const char *> & options,
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m_vfov = 60.0;
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m_verbose = false;
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m_data = NULL;
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m_ambient_light = Color(0.05, 0.05, 0.05);
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m_ambient_light = Color(0.1, 0.1, 0.1);
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load(filename);
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