added mutex and std::map to keep track of tasks in progress; Scene waits for their completion

git-svn-id: svn://anubis/fart/trunk@232 7f9b0f55-74a9-4bce-be96-3c2cd072584d
This commit is contained in:
Josh Holtrop 2009-04-13 03:31:44 +00:00
parent 97392f2271
commit 898bf3a01c
3 changed files with 31 additions and 5 deletions

View File

@ -304,17 +304,18 @@ int distrib::send_data(int task, unsigned char * data, int num_bytes)
int distrib::getTask()
{
int task = -1;
if (m_server)
{
pthread_mutex_lock(&m_task_mutex);
int task = -1;
if (m_next_task < m_num_tasks)
{
task = m_next_task;
m_next_task++;
}
pthread_mutex_unlock(&m_task_mutex);
return task;
if (task > -1)
recordTask(task);
}
else
{
@ -323,9 +324,22 @@ int distrib::getTask()
return -1;
/* wait for a message back */
int task = 0;
if (read(m_client_socket, &task, sizeof(task)) < 0)
return -1;
}
return task;
}
void distrib::recordTask(int task)
{
pthread_mutex_lock(&m_tasks_in_progress_mutex);
m_tasks_in_progress[task] = 1;
pthread_mutex_unlock(&m_tasks_in_progress_mutex);
}
void distrib::taskDone(int task)
{
pthread_mutex_lock(&m_tasks_in_progress_mutex);
m_tasks_in_progress.erase(task);
pthread_mutex_unlock(&m_tasks_in_progress_mutex);
}

View File

@ -4,6 +4,7 @@
#include <string>
#include <vector>
#include <map>
#include <pthread.h>
#define UNIT_TASK_SIZE 50
@ -25,6 +26,7 @@ class distrib
void set_num_tasks(int num_tasks) { m_num_tasks = num_tasks; }
int getTask();
int send_data(int task, unsigned char * data, int num_bytes);
int getNumTasksInProgress() { return m_tasks_in_progress.size(); }
typedef struct
{
@ -38,6 +40,8 @@ class distrib
protected:
int clientConnect(const std::string & host,
const std::vector<std::string> & client_options);
void recordTask(int task);
void taskDone(int task);
std::vector<std::string> m_hosts;
std::vector<int> m_children;
@ -54,6 +58,8 @@ class distrib
int m_next_task;
bool m_server;
pthread_mutex_t m_task_mutex;
std::map<int, int> m_tasks_in_progress;
pthread_mutex_t m_tasks_in_progress_mutex;
};
#endif

View File

@ -160,7 +160,13 @@ void Scene::render()
{
/* work on tasks in this thread until there are no more */
taskLoop();
/* TODO: wait until all data has arrived */
/* TODO: change wait condition */
for (;;)
{
if (m_distrib.getNumTasksInProgress() == 0)
break;
usleep(100000);
}
}
if (m_verbose)